[Feature] 471 - Codex Domain Compendium (#549)

* Added all Codex cards

* Updated valor cards and fixed 'onSuccess' for codex cards
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WBHarry 2025-08-03 19:50:32 +02:00 committed by GitHub
parent 497a0eebe0
commit 79c69ee3b0
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GPG key ID: B5690EEEBB952194
51 changed files with 3350 additions and 273 deletions

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@ -4,7 +4,7 @@
"type": "domainCard",
"folder": "8DOVMjTtZFKtwX4p",
"system": {
"description": "<p><p class=\"Body-Foundation\">When you deal damage to an adversary, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> and describe how you encourage your allies. The next PC to make an attack against that adversary can clear a Stress or gain a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\">Hope</tooltip>. </p></p>",
"description": "<p class=\"Body-Foundation\">When you deal damage to an adversary, you can <strong>mark a Stress</strong> and describe how you encourage your allies. The next PC to make an attack against that adversary can clear a Stress or gain a Hope.</p>",
"domain": "valor",
"recallCost": 3,
"level": 9,
@ -14,7 +14,7 @@
"type": "effect",
"_id": "h5j4TcmhwtAhPScT",
"systemPath": "actions",
"description": "",
"description": "<p class=\"Body-Foundation\">When you deal damage to an adversary, you can <strong>mark a Stress</strong> and describe how you encourage your allies. The next PC to make an attack against that adversary can clear a Stress or gain a Hope.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
@ -31,7 +31,12 @@
"max": "",
"recovery": null
},
"effects": [],
"effects": [
{
"_id": "BbBs2XYXMsLwkHKh",
"onSave": false
}
],
"target": {
"type": "any",
"amount": null
@ -51,12 +56,57 @@
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784475,
"modifiedTime": 1754229329378,
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
"modifiedTime": 1754242464667,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_id": "YWCRplmtwpCjpq5i",
"sort": 3400000,
"effects": [],
"effects": [
{
"name": "Lead by Example",
"img": "icons/magic/control/buff-flight-wings-runes-purple.webp",
"origin": "Compendium.daggerheart.domains.Item.YWCRplmtwpCjpq5i",
"transfer": false,
"_id": "BbBs2XYXMsLwkHKh",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"changes": [],
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "<p class=\"Body-Foundation\">The next PC to make an attack against that adversary can clear a Stress or gain a Hope.</p>",
"tint": "#ffffff",
"statuses": [],
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754242464653,
"modifiedTime": 1754242487314,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!items.effects!YWCRplmtwpCjpq5i.BbBs2XYXMsLwkHKh"
}
],
"ownership": {
"default": 0
},