For a rainy day.

This commit is contained in:
Nikhil Nagarajan 2025-12-11 17:10:54 -05:00
parent 8e588b3c47
commit 783f0a1a77
7 changed files with 49 additions and 10 deletions

View file

@ -631,6 +631,10 @@ export default class DhCharacter extends BaseDataActor {
if(item.type === 'weapon'){ //Weapon Type
if(item.system.equipped) isValid = true;
}
else if(item.type === 'weapon'){
//Logic to verify for feature
isValid=true;
}
else{
isValid=true; //Other items like Loot,Consumables(will need to tweak consumable to activate after consume)
}
@ -667,7 +671,7 @@ export default class DhCharacter extends BaseDataActor {
this.attack.roll.trait = this.rules.attack.roll.trait ?? this.attack.roll.trait;
this.resources.armor = this._prepareArmorResources();
const armor = this.armor;
this.armorScore = this.resources.armor.max;
this.damageThresholds = {