144 - Update System Settings (#145)

* Updated SystemSettings to V2 and organized some

* Corrected distance measuring labels

* Raised system.json foundry version
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WBHarry 2025-06-15 17:01:59 +02:00 committed by GitHub
parent f80a849b73
commit 7802d18a4d
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GPG key ID: B5690EEEBB952194
32 changed files with 594 additions and 470 deletions

View file

@ -3,7 +3,7 @@ export default class DhpRuler extends foundry.canvas.interaction.Ruler {
const context = super._getWaypointLabelContext(waypoint, state);
if (!context) return;
const range = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.General.RangeMeasurement);
const range = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.RangeMeasurement);
if (range.enabled) {
const distance = this.#getRangeLabel(waypoint.measurement.distance.toNearest(0.01), range);
@ -16,19 +16,19 @@ export default class DhpRuler extends foundry.canvas.interaction.Ruler {
#getRangeLabel(distance, settings) {
if (distance <= settings.melee) {
return game.i18n.localize('DAGGERHEART.Range.Melee.Name');
return game.i18n.localize('DAGGERHEART.Range.melee.name');
}
if (distance <= settings.veryClose) {
return game.i18n.localize('DAGGERHEART.Range.VeryClose.Name');
return game.i18n.localize('DAGGERHEART.Range.veryClose.name');
}
if (distance <= settings.close) {
return game.i18n.localize('DAGGERHEART.Range.Close.Name');
return game.i18n.localize('DAGGERHEART.Range.close.name');
}
if (distance <= settings.far) {
return game.i18n.localize('DAGGERHEART.Range.Far.Name');
return game.i18n.localize('DAGGERHEART.Range.far.name');
}
if (distance <= settings.veryFar) {
return game.i18n.localize('DAGGERHEART.Range.VeryFar.Name');
return game.i18n.localize('DAGGERHEART.Range.veryFar.name');
}
}
}

View file

@ -3,7 +3,7 @@ export default class DhpTokenRuler extends foundry.canvas.placeables.tokens.Toke
const context = super._getWaypointLabelContext(waypoint, state);
if (!context) return;
const range = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.General.RangeMeasurement);
const range = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.RangeMeasurement);
if (range.enabled) {
const distance = this.#getRangeLabel(waypoint.measurement.distance.toNearest(0.01), range);
@ -16,19 +16,19 @@ export default class DhpTokenRuler extends foundry.canvas.placeables.tokens.Toke
#getRangeLabel(distance, settings) {
if (distance <= settings.melee) {
return game.i18n.localize('DAGGERHEART.Range.Melee.Name');
return game.i18n.localize('DAGGERHEART.Range.melee.name');
}
if (distance <= settings.veryClose) {
return game.i18n.localize('DAGGERHEART.Range.VeryClose.Name');
return game.i18n.localize('DAGGERHEART.Range.veryClose.name');
}
if (distance <= settings.close) {
return game.i18n.localize('DAGGERHEART.Range.Close.Name');
return game.i18n.localize('DAGGERHEART.Range.close.name');
}
if (distance <= settings.far) {
return game.i18n.localize('DAGGERHEART.Range.Far.Name');
return game.i18n.localize('DAGGERHEART.Range.far.name');
}
if (distance <= settings.veryFar) {
return game.i18n.localize('DAGGERHEART.Range.VeryFar.Name');
return game.i18n.localize('DAGGERHEART.Range.veryFar.name');
}
}
}