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Feature/chat message styles (#514)
* style items and action chat messages * enhance death move chat message and fix border bottom from title actions * fix padding bottom * Added basic chat-message.hbs * . * style remaing chat messages * style action messages * remove console log * add colapsable descriptions in chat messages * inital style for message rolls * fix deal damage button style * add new partchments * Roll Chat message new design template * j * l * p * y * fix _getTags type error and add a alias label for non base messages * Fix damage & healing roll * Fix conflict * Deleting old templates * Good for now * fix labels in duality rolls messages and style experience and effects messages --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> Co-authored-by: Dapoolp <elcatnet@gmail.com>
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72 changed files with 1661 additions and 996 deletions
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@ -115,24 +115,26 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
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async toChat(origin) {
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const cls = getDocumentClass('ChatMessage');
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const actor = game.actors.get(cls.getSpeaker().actor);
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const systemData = {
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title: game.i18n.localize('DAGGERHEART.CONFIG.ActionType.action'),
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action: { img: this.img, name: this.name },
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actor: { name: actor.name, img: actor.img },
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author: this.author,
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speaker: cls.getSpeaker(),
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origin: origin,
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img: this.img,
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name: this.name,
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description: this.description,
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actions: []
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};
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const msg = new cls({
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type: 'abilityUse',
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const msg = {
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title: game.i18n.localize('DAGGERHEART.GENERAL.Effect.single'),
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user: game.user.id,
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system: systemData,
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content: await foundry.applications.handlebars.renderTemplate(
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'systems/daggerheart/templates/ui/chat/ability-use.hbs',
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'systems/daggerheart/templates/ui/chat/action.hbs',
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systemData
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)
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});
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};
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cls.create(msg.toObject());
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cls.create(msg);
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}
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}
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