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Feature/chat message styles (#514)
* style items and action chat messages * enhance death move chat message and fix border bottom from title actions * fix padding bottom * Added basic chat-message.hbs * . * style remaing chat messages * style action messages * remove console log * add colapsable descriptions in chat messages * inital style for message rolls * fix deal damage button style * add new partchments * Roll Chat message new design template * j * l * p * y * fix _getTags type error and add a alias label for non base messages * Fix damage & healing roll * Fix conflict * Deleting old templates * Good for now * fix labels in duality rolls messages and style experience and effects messages --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> Co-authored-by: Dapoolp <elcatnet@gmail.com>
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72 changed files with 1661 additions and 996 deletions
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@ -133,22 +133,34 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
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});
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const cls = getDocumentClass('ChatMessage');
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const msg = new cls({
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const msg = {
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user: game.user.id,
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system: {
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moves: moves,
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actor: this.actor.uuid
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},
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speaker: cls.getSpeaker(),
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title: game.i18n.localize(
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`DAGGERHEART.APPLICATIONS.Downtime.${this.shortrest ? 'shortRest' : 'longRest'}.title`
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),
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content: await foundry.applications.handlebars.renderTemplate(
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'systems/daggerheart/templates/ui/chat/downtime.hbs',
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{
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title: `${this.actor.name} - ${game.i18n.localize(`DAGGERHEART.APPLICATIONS.Downtime.${this.shortrest ? 'shortRest' : 'longRest'}.title`)}`,
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title: game.i18n.localize(
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`DAGGERHEART.APPLICATIONS.Downtime.${this.shortrest ? 'shortRest' : 'longRest'}.title`
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),
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actor: { name: this.actor.name, img: this.actor.img },
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moves: moves
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}
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)
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});
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),
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flags: {
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daggerheart: {
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cssClass: 'dh-chat-message dh-style'
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}
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}
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};
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cls.create(msg.toObject());
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cls.create(msg);
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// Reset selection and update number of taken moves
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for (const [catName, category] of Object.entries(this.moveData)) {
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