Feature/chat message styles (#514)

* style items and action chat messages

* enhance death move chat message and fix border bottom from title actions

* fix padding bottom

* Added basic chat-message.hbs

* .

* style remaing chat messages

* style action messages

* remove console log

* add colapsable descriptions in chat messages

* inital style for message rolls

* fix deal damage button style

* add new partchments

* Roll Chat message new design template

* j

* l

* p

* y

* fix _getTags type error and add a alias label for non base messages

* Fix damage & healing roll

* Fix conflict

* Deleting old templates

* Good for now

* fix labels in duality rolls messages and style experience and effects messages

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
Co-authored-by: Dapoolp <elcatnet@gmail.com>
This commit is contained in:
Murilo Brito 2025-08-02 04:24:51 -03:00 committed by GitHub
parent a4b1130142
commit 74df2c4e87
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GPG key ID: B5690EEEBB952194
72 changed files with 1661 additions and 996 deletions

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@ -1577,6 +1577,7 @@
},
"Bonuses": {
"rest": {
"downtimeAction": "Downtime Action",
"shortRest": {
"shortRestMoves": {
"label": "Short Rest: Bonus Short Rest Moves",
@ -1743,6 +1744,7 @@
},
"Roll": {
"attack": "Attack Roll",
"basic": "Roll",
"difficulty": "Roll (Difficulty {difficulty})",
"primaryWeaponAttack": "Primary Weapon Attack Roll",
"secondaryWeaponAttack": "Secondary Weapon Attack Roll",
@ -1850,7 +1852,10 @@
"burden": "Burden",
"continue": "Continue",
"criticalSuccess": "Critical Success",
"criticalShort": "Critical",
"d20Roll": "D20 Roll",
"damage": "Damage",
"damageRoll": "Damage Roll",
"damageType": "Damage Type",
"description": "Description",
"difficulty": "Difficulty",
@ -1869,6 +1874,11 @@
"features": "Features",
"formula": "Formula",
"healing": "Healing",
"healingRoll": "Healing Roll",
"hit": {
"single": "Hit",
"plural": "Hits"
},
"HitPoints": {
"single": "Hit Point",
"plural": "Hit Points",
@ -1885,10 +1895,15 @@
"levelUp": "Level Up",
"loadout": "Loadout",
"max": "Max",
"miss": {
"single": "Miss",
"plural": "Miss"
},
"maxWithThing": "Max {thing}",
"multiclass": "Multiclass",
"newCategory": "New Category",
"none": "None",
"noTarget": "No current target",
"partner": "Partner",
"proficiency": "Proficiency",
"quantity": "Quantity",
@ -2158,6 +2173,9 @@
},
"UI": {
"Chat": {
"action": {
"title": "Action"
},
"applyEffect": {
"title": "Apply Effects - {name}"
},
@ -2172,12 +2190,16 @@
"dealDamageToTargets": "Damage Hit Targets",
"dealDamage": "Deal Damage",
"rollDamage": "Roll Damage",
"hitTarget": "Hit Targets",
"selectedTarget": "Selected"
"hitTarget": "Hit",
"selectedTarget": "Selected",
"currentTarget": "Current"
},
"deathMove": {
"title": "Death Move"
},
"dicePool": {
"title": "Dice Pool"
},
"domainCard": {
"title": "Domain Card"
},
@ -2283,6 +2305,7 @@
"dragApplyEffect": "Drag effect to apply it to an actor",
"appliedEvenIfSuccessful": "Applied even if save succeeded",
"diceIsRerolled": "The dice has been rerolled (x{times})",
"pendingSaves": "Pending Reaction Rolls",
"openSheetSettings": "Open Settings"
}
}