Fix Effect Action & Add Hope tumation settings to hook

This commit is contained in:
Dapoolp 2025-07-06 22:52:25 +02:00
parent 532c245ca3
commit 74c657992c
10 changed files with 66 additions and 78 deletions

View file

@ -1,11 +1,11 @@
import DHBaseAction from "../action/baseAction.mjs";
export default class DHApplyEffect extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
title: new fields.StringField(),
origin: new fields.StringField({}),
description: new fields.StringField({}),
targets: new fields.ArrayField(
new fields.SchemaField({
id: new fields.StringField({ required: true }),
@ -14,10 +14,24 @@ export default class DHApplyEffect extends foundry.abstract.TypeDataModel {
hit: new fields.BooleanField({ initial: false })
})
),
action: new fields.SchemaField({
itemId: new fields.StringField(),
actionId: new fields.StringField()
targetSelection: new fields.BooleanField({ initial: true }),
source: new fields.SchemaField({
actor: new fields.StringField(),
item: new fields.StringField(),
action: new fields.StringField()
})
};
}
prepareDerivedData() {
this.hasHitTarget = this.targets.filter(t => t.hit === true).length > 0;
this.currentTargets =
this.targetSelection !== true
? Array.from(game.user.targets).map(t => DHBaseAction.formatTarget(t))
: this.targets;
}
get messageTemplate() {
return 'systems/daggerheart/templates/ui/chat/apply-effects.hbs';
}
}