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Fixed TagTeam roll message and sound
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63b1dcf2c6
commit
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2 changed files with 5 additions and 3 deletions
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@ -223,10 +223,14 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
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title: game.i18n.localize('DAGGERHEART.APPLICATIONS.TagTeamSelect.title'),
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speaker: cls.getSpeaker({ actor: this.party.find(x => x.id === mainRollId) }),
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system: systemData,
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rolls: mainRoll.rolls
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rolls: mainRoll.rolls,
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sound: null
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};
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const prevHookStatus = game.dice3d.messageHookDisabled;
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game.dice3d.messageHookDisabled = true;
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await cls.create(msgData);
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game.dice3d.messageHookDisabled = prevHookStatus;
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const fearUpdate = { key: 'fear', value: null, total: null, enabled: true };
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for (let memberId of Object.keys(this.data.members)) {
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@ -99,8 +99,6 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD {
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'Token',
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partyTokenData.map(tokenData => ({
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...tokenData,
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// actorId: member.id,
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// actorLink: true,
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alpha: 0,
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x: actorX,
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y: actorY
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