Companions now take stress when damaged

This commit is contained in:
WBHarry 2025-06-30 23:05:39 +02:00
parent ce593d02f3
commit 71fec10788

View file

@ -411,6 +411,11 @@ export default class DhpActor extends Actor {
}
async takeDamage(damage, type) {
if (this.type === 'companion') {
await this.modifyResource([{ value: 1, type: 'stress' }]);
return;
}
const hpDamage =
damage >= this.system.damageThresholds.severe
? 3