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https://github.com/Foundryborne/daggerheart.git
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fix conflicts
This commit is contained in:
commit
7178148c80
63 changed files with 1969 additions and 3301 deletions
230
lang/en.json
230
lang/en.json
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@ -13,8 +13,7 @@
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"armor": "Armor"
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},
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"Actor": {
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"pc": "PC",
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"npc": "NPC",
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"character": "Character",
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"adversary": "Adversary",
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"environment": "Environment"
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}
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@ -110,8 +109,14 @@
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},
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"VariantRules": {
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"ActionTokens": {
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"Name": "Action Tokens",
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"Hint": "Give each player action tokens to use in combat"
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"label": "Action Tokens",
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"hint": "Give each player action tokens to use in combat"
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},
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"FIELDS": {
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"useCoins": {
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"label": "Use Coins",
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"hint": "test"
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}
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}
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},
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"DualityRollColor": {
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@ -132,10 +137,6 @@
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"AttackTargetDoesNotExist": "The target token no longer exists"
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},
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"Error": {
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"NoClassSelected": "Your character has no class selected!",
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"LacksDomain": "Your character doesn't have the domain of the card!",
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"MaxLoadoutReached": "You can't have any more domain cards at this level!",
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"DuplicateDomainCard": "You already have a domain card with that name!",
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"ActionRequiresTarget": "The action requires at least one target",
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"NoAssignedPlayerCharacter": "You have no assigned character.",
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"NoSelectedToken": "You have no selected token",
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@ -262,46 +263,54 @@
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"Description": "When an effect makes a creature Restrained, it means they cannot move until this condition is cleared.\nThey can still take actions from their current position."
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}
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},
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"Tiers": {
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"tier1": "Tier 1",
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"tier2": "Tier 2",
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"tier3": "Tier 3",
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"tier4": "Tier 4"
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},
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"Adversary": {
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"Bruiser": {
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"Name": "Bruiser",
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"Description": "Tough adversaries with powerful attacks."
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},
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"Horde": {
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"Name": "Horde",
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"Description": "A Horde represents a number of foes working in a group."
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},
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"Leader": {
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"Name": "Leader",
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"Description": "Adversaries that command and summon other adversaries."
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},
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"Minion": {
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"Name": "Minion",
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"Description": "Basic enemies that are easily dispatched but dangerous in numbers."
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},
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"Ranged": {
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"Name": "Ranged",
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"Description": "Adversaries that attack from a distance."
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},
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"Skulker": {
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"Name": "Skulker",
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"Description": "Adversaries that maneuver and exploit opportunities to ambush their opponents."
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},
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"Social": {
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"Name": "Social",
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"Description": "Adversaries that are primarily interpersonal threats or challenges."
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},
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"Solo": {
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"Name": "Solo",
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"Description": "Designed to present a challenge to a whole party."
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},
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"Standard": {
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"Name": "Standard",
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"Description": "Rank and File adversaries."
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},
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"Support": {
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"Name": "Support",
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"Description": "Enemies that enhance their allies and/or disrupt their opponents."
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"Type": {
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"Bruiser": {
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"label": "Bruiser",
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"Description": "Tough adversaries with powerful attacks."
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},
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"Horde": {
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"label": "Horde",
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"Description": "A Horde represents a number of foes working in a group."
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},
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"Leader": {
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"label": "Leader",
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"Description": "Adversaries that command and summon other adversaries."
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},
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"Minion": {
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"label": "Minion",
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"Description": "Basic enemies that are easily dispatched but dangerous in numbers."
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},
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"Ranged": {
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"label": "Ranged",
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"Description": "Adversaries that attack from a distance."
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},
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"Skulk": {
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"label": "Skulk",
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"Description": "Adversaries that maneuver and exploit opportunities to ambush their opponents."
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},
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"Social": {
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"label": "Social",
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"Description": "Adversaries that are primarily interpersonal threats or challenges."
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},
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"Solo": {
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"label": "Solo",
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"Description": "Designed to present a challenge to a whole party."
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},
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"Standard": {
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"label": "Standard",
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"Description": "Rank and File adversaries."
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},
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"Support": {
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"label": "Support",
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"Description": "Enemies that enhance their allies and/or disrupt their opponents."
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}
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},
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"Trait": {
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"Relentless": {
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@ -321,6 +330,26 @@
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}
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}
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},
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"Environment": {
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"Type": {
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"Exploration": {
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"label": "Exploration",
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"description": ""
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},
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"Social": {
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"label": "Social",
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"description": ""
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},
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"Traversal": {
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"label": "Traversal",
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"description": ""
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},
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"Event": {
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"label": "Event",
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"description": ""
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}
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}
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},
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"Domains": {
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"Arcana": {
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"Description": "This is the domain of the innate or instinctual use of magic. Those who walk this path tap into the raw, enigmatic forces of the realms to manipulate both the elements and their own energy. Arcana offers wielders a volatile power, but it is incredibly potent when correctly channeled."
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@ -1004,40 +1033,81 @@
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}
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},
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"Adversary": {
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"Description": "Description",
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"MotivesAndTactics": "Motives & Tactics",
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"Tier": "Tier",
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"Type": "Type",
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"Attack": {
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"Title": "Attack",
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"Modifier": "Attack Modifier",
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"Name": "Name",
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"Range": "Range",
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"Damage": {
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"Title": "Damage",
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"Value": "Value",
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"Type": "Type"
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"FIELDS": {
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"tier": { "label": "Tier" },
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"type": { "label": "Type" },
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"description": { "label": "Description" },
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"motivesAndTactics": { "label": "Motives & Tactics" },
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"difficulty": { "label": "Difficulty" },
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"damageThresholds": {
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"major": { "label": "Major" },
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"severe": { "label": "Severe" }
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},
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"resources": {
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"hitPoints": {
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"value": { "label": "Current" },
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"max": { "label": "Max" }
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},
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"stress": {
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"value": { "label": "Current" },
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"max": { "label": "Max" }
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}
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},
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"experiences": {
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"element": {
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"name": { "label": "Name" },
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"value": { "label": "Modifier" }
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}
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},
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"attack": {
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"name": { "label": "Name" },
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"modifier": { "label": "Modifier" },
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"range": { "label": "Range" },
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"damage": {
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"value": { "label": "Damage" },
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"type": { "label": "Damage Type" }
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}
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}
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},
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"Difficulty": "Difficulty",
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"Reaction": "Reaction Roll",
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"DamageThresholds": {
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"Title": "Damage Thresholds",
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"Minor": "Minor",
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"Major": "Major",
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"Severe": "Severe"
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"Tabs": {
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"Main": "Data",
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"Information": "Information"
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},
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"HP": "HP",
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"General": "General",
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"DamageThresholds": "Damage Thresholds",
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"HitPoints": "Hit Points",
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"Stress": "Stress",
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"Experience": "Experience",
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"Experiences": "Experiences",
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"Features": "Features",
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"NewFeature": "New Feature"
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"Attack": "Attack"
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},
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"Environment": {
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"ToneAndFeel": "Tone And feel",
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"PotentialAdversaries": "Potential Adversaries",
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"NewFeature": "New Feature"
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"FIELDS": {
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"tier": {
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"label": "Tier"
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},
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"type": {
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"label": "Type"
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},
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"difficulty": {
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"label": "Difficulty"
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}
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},
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"Tabs": {
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"Main": "Data",
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"Information": "Information"
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},
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"general": "General",
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"newAdversary": "New Adversary",
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"newFeature": "New feature",
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"description": "Description",
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"impulses": "Impulses",
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"potentialAdversaries": {
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"label": "Potential Adversaries",
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"placeholder": "Optionally drag and drop adversaries here"
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},
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"features": {
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"label": "Features"
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}
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},
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"Armor": {
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"baseScore": "Base Score",
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@ -1183,6 +1253,18 @@
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"Description": "Description"
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}
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},
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"Item": {
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"Errors": {
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"MissingClass": "The character is missing a class",
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"SubclassNotInClass": "The subclass does not belong to the character's class",
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"ClassAlreadySelected": "The character already has a class",
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"SubclassAlreadySelected": "The character already has a subclass for that class.",
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"NoClassSelected": "Your character has no class selected!",
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"LacksDomain": "Your character doesn't have the domain of the card!",
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"MaxLoadoutReached": "You can't have any more domain cards at this level!",
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"DuplicateDomainCard": "You already have a domain card with that name!"
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}
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},
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"Effects": {
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"Types": {
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"health": {
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