[PR][Feature] Add support for changing the tier of an adversary (#1503)

* Add support for changing the tier of an adversary

* Move scaling data to actorConfig

* Use a new algorithm using the median average deviation

* Fine tune damage conversion for actions

* Use standard deviation instead and change dialog type

* Use daggerheart style for dialog

* Formatting

* Improve handling of minions and hordes

* Changed to using lookup for Group Attack damage

* Added lookup for Horde feature

* Remove spaces in damage formulas

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
This commit is contained in:
Carlos Fernandez 2026-02-12 16:27:37 -05:00 committed by GitHub
parent 6cbe770880
commit 7022630316
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
32 changed files with 762 additions and 32 deletions

View file

@ -2978,7 +2978,9 @@
"tier": "Tier {tier} {type}",
"character": "Level {level} Character",
"companion": "Level {level} - {partner}",
"companionNoPartner": "No Partner"
"companionNoPartner": "No Partner",
"duplicateToNewTier": "Duplicate to New Tier",
"pickTierTitle": "Pick a new tier for this adversary"
},
"daggerheartMenu": {
"title": "Daggerheart Menu",