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Added a notification message when KnowTheTide gains a token
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parent
c032cb0304
commit
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2 changed files with 4 additions and 3 deletions
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@ -2843,7 +2843,8 @@
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"documentIsMissing": "The {documentType} is missing from the world.",
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"documentIsMissing": "The {documentType} is missing from the world.",
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"tokenActorMissing": "{name} is missing an Actor",
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"tokenActorMissing": "{name} is missing an Actor",
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"tokenActorsMissing": "[{names}] missing Actors",
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"tokenActorsMissing": "[{names}] missing Actors",
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"domainTouchRequirement": "This domain card requires {nr} {domain} cards in the loadout to be used"
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"domainTouchRequirement": "This domain card requires {nr} {domain} cards in the loadout to be used",
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"knowTheTide": "Know The Tide gained a token"
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},
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},
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"Sidebar": {
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"Sidebar": {
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"actorDirectory": {
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"actorDirectory": {
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@ -10,7 +10,7 @@
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"type": "simple",
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"type": "simple",
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"value": 0,
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"value": 0,
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"max": "@system.levelData.level.current",
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"max": "@system.levelData.level.current",
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"icon": "",
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"icon": "fa-solid fa-water",
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"recovery": "session",
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"recovery": "session",
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"diceStates": {},
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"diceStates": {},
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"dieFaces": "d4"
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"dieFaces": "d4"
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@ -31,7 +31,7 @@
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{
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{
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"trigger": "fearRoll",
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"trigger": "fearRoll",
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"triggeringActorType": "self",
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"triggeringActorType": "self",
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"command": "const { max, value } = this.item.system.resource;\nconst maxValue = actor.system.levelData.level.current;\nconst afterUpdate = value+1;\nif (afterUpdate > maxValue) return;\n\nreturn { updates: [{\n key: 'resource',\n itemId: this.item.id,\n target: this.item,\n value: 1,\n}]};"
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"command": "const { max, value } = this.item.system.resource;\nconst maxValue = actor.system.levelData.level.current;\nconst afterUpdate = value+1;\nif (afterUpdate > maxValue) return;\n\nui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.knowTheTide'));\nreturn { updates: [{\n key: 'resource',\n itemId: this.item.id,\n target: this.item,\n value: 1,\n}]};"
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}
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}
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],
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],
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"cost": [],
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"cost": [],
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