Fixed Hope&Fear (#538)

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WBHarry 2025-08-03 14:34:33 +02:00 committed by GitHub
parent 7ead70b723
commit 6ef28abd03
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GPG key ID: B5690EEEBB952194
3 changed files with 30 additions and 9 deletions

View file

@ -223,7 +223,7 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
if (!confirmed) return;
}
const target = event.target.closest('button[data-die-index]');
const target = event.target.closest('[data-die-index]');
let originalRoll_parsed = message.rolls.map(roll => JSON.parse(roll))[0];
const rollClass =
game.system.api.dice[

View file

@ -467,14 +467,25 @@
> :last-child {
margin-bottom: 5px;
}
.roll-die {
position: relative;
.dice-rerolled {
position: absolute;
top: 0;
right: 0;
font-size: 10px;
z-index: 2;
filter: drop-shadow(0 0 3px black);
}
}
}
}
.roll-result-container {
display: flex;
justify-content: center;
align-items: center;
gap: 10px;
color: var(--text-color);
font-weight: 700;
font-family: 'Cinzel', sans-serif;
@ -486,6 +497,10 @@
.roll-result-desc {
font-size: var(--font-size-16);
margin-top: 2px;
span {
margin-left: 10px;
}
}
}

View file

@ -4,18 +4,18 @@
<span class="roll-result-value">{{roll.total}}</span>
<span class="roll-result-desc">
{{#if roll.isCritical}}
{{localize "DAGGERHEART.GENERAL.criticalShort"}}
<span>{{localize "DAGGERHEART.GENERAL.criticalShort"}}</span>
{{else}}
{{#if roll.result}}
{{localize "DAGGERHEART.GENERAL.withThing" thing=roll.result.label}}
<span>{{localize "DAGGERHEART.GENERAL.withThing" thing=roll.result.label}}</span>
{{/if}}
{{/if}}
</span>
</div>
{{#if roll.difficulty}}<span class="roll-difficulty{{#unless roll.success}} is-miss{{/unless}}">difficulty {{roll.difficulty}}</span>{{/if}}
{{#if roll.difficulty}}<span class="roll-difficulty{{#unless roll.success}} is-miss{{/unless}}">{{localize "DAGGERHEART.GENERAL.difficulty"}} {{roll.difficulty}}</span>{{/if}}
</div>
<div class="dice-roll" data-action="expandRoll">
<div class="roll-part-header"><div><span>Formula</span></div></div>
<div class="roll-part-header"><div><span>{{localize "DAGGERHEART.GENERAL.formula"}}</span></div></div>
<div class="roll-part-content dice-result">
<div class="dice-tooltip">
<div class="wrapper">
@ -23,7 +23,10 @@
{{#if roll.hope}}
<div class="roll-die">
<label>{{localize "DAGGERHEART.GENERAL.hope"}}</label>
<div class="dice {{roll.hope.dice}} color-hope">{{roll.hope.value}}</div>
<div class="dice {{roll.hope.dice}} color-hope reroll-button" data-die-index="0" data-type="hope" data-tooltip="{{localize "DAGGERHEART.GENERAL.rerollThing" thing=(localize "DAGGERHEART.GENERAL.hope")}}">
{{#if roll.hope.rerolled.any}}<i class="fa-solid fa-dice dice-rerolled" data-tooltip="{{localize "DAGGERHEART.UI.Tooltip.diceIsRerolled" times=roll.hope.rerolled.rerolls.length}}"></i>{{/if}}
{{roll.hope.value}}
</div>
</div>
<div class="roll-die">
<label></label>
@ -31,7 +34,10 @@
</div>
<div class="roll-die">
<label>{{localize "DAGGERHEART.GENERAL.fear"}}</label>
<div class="dice {{roll.fear.dice}} color-fear" style="--svg-folder: 'fear';">{{roll.fear.value}}</div>
<div class="dice {{roll.fear.dice}} color-fear reroll-button" data-die-index="2" data-type="fear" style="--svg-folder: 'fear';" data-tooltip="{{localize "DAGGERHEART.GENERAL.rerollThing" thing=(localize "DAGGERHEART.GENERAL.fear")}}">
{{#if roll.fear.rerolled.any}}<i class="fa-solid fa-dice dice-rerolled" data-tooltip="{{localize "DAGGERHEART.UI.Tooltip.diceIsRerolled" times=roll.fear.rerolled.rerolls.length}}"></i>{{/if}}
{{roll.fear.value}}
</div>
</div>
{{#if roll.advantage.type}}
<div class="roll-die">