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Added back the save function
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parent
cc0766fc20
commit
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2 changed files with 5 additions and 2 deletions
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@ -90,7 +90,10 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
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static async save() {
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static async save() {
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await this.actor.update({
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await this.actor.update({
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'system.levelData.selections': [{ tier: 1, level: 2, type: 'hitPoint', checkboxNr: 1 }]
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'system.levelData': {
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'level.current': this.actor.system.levelData.level.changed,
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'selections': this.levelup.playerData
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}
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});
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});
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this.close();
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this.close();
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@ -8,7 +8,7 @@ export class DhLevelup extends foundry.abstract.DataModel {
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tiers: Object.keys(levelTierData.tiers).reduce((acc, key) => {
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tiers: Object.keys(levelTierData.tiers).reduce((acc, key) => {
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acc[key] = DhLevelupTier.initializeData(
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acc[key] = DhLevelupTier.initializeData(
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levelTierData.tiers[key],
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levelTierData.tiers[key],
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pcLevelData.selections.filter(x => x.tier === key),
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pcLevelData.selections.filter(x => x.tier === Number(key)),
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pcLevelData.level.changed
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pcLevelData.level.changed
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);
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);
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