Merge branch 'v14-Dev' into v14/conditional-effects

This commit is contained in:
Carlos Fernandez 2026-03-13 18:15:47 -04:00
commit 6e9e78b3de
611 changed files with 4609 additions and 2941 deletions

View file

@ -145,6 +145,16 @@ export default class DhHomebrew extends foundry.abstract.DataModel {
description: new fields.StringField()
})
),
resources: new fields.TypedObjectField(
new fields.SchemaField({
resources: new fields.TypedObjectField(new fields.EmbeddedDataField(Resource))
}),
{
initial: {
character: { resources: {} }
}
}
),
itemFeatures: new fields.SchemaField({
weaponFeatures: new fields.TypedObjectField(
new fields.SchemaField({
@ -203,4 +213,117 @@ export default class DhHomebrew extends foundry.abstract.DataModel {
return source;
}
/** Invoked by the setting when data changes */
handleChange() {
if (this.maxFear) {
if (ui.resources) ui.resources.render({ force: true });
}
this.refreshConfig();
this.#resetActors();
}
/** Update config values based on homebrew data. Make sure the references don't change */
refreshConfig() {
for (const [actorType, actorData] of Object.entries(this.resources)) {
const config = CONFIG.DH.RESOURCE[actorType];
for (const key of Object.keys(config.all)) {
delete config.all[key];
}
Object.assign(config.all, {
...Object.entries(actorData.resources).reduce((result, [key, value]) => {
result[key] = value.toObject();
result[key].id = key;
return result;
}, {}),
...config.custom,
...config.base
});
}
}
/**
* Triggers a reset and non-forced re-render on all given actors (if given)
* or all world actors and actors in all scenes to show immediate results for a changed setting.
*/
#resetActors() {
const actors = new Set(
[
game.actors.contents,
game.scenes.contents.flatMap(s => s.tokens.contents).flatMap(t => t.actor ?? [])
].flat()
);
for (const actor of actors) {
for (const app of Object.values(actor.apps)) {
for (const element of app.element?.querySelectorAll('prose-mirror.active')) {
element.open = false; // This triggers a save
}
}
actor.reset();
actor.render();
}
}
}
export class Resource extends foundry.abstract.DataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
initial: new fields.NumberField({
required: true,
integer: true,
initial: 0,
min: 0,
label: 'DAGGERHEART.GENERAL.initial'
}),
max: new fields.NumberField({
nullable: true,
initial: null,
min: 0,
label: 'DAGGERHEART.GENERAL.max'
}),
label: new fields.StringField({ label: 'DAGGERHEART.GENERAL.label' }),
images: new fields.SchemaField({
full: imageIconField('fa solid fa-circle'),
empty: imageIconField('fa-regular fa-circle')
})
};
}
static getDefaultResourceData = label => {
const images = Resource.schema.fields.images.getInitialValue();
return {
initial: 0,
max: 0,
label: label ?? '',
images
};
};
static getDefaultImageData = imageKey => {
return Resource.schema.fields.images.fields[imageKey].getInitialValue();
};
}
const imageIconField = defaultValue =>
new foundry.data.fields.SchemaField(
{
value: new foundry.data.fields.StringField({
initial: defaultValue,
label: 'DAGGERHEART.SETTINGS.Homebrew.FIELDS.resources.resources.value.label'
}),
isIcon: new foundry.data.fields.BooleanField({
required: true,
initial: true,
label: 'DAGGERHEART.SETTINGS.Homebrew.FIELDS.resources.resources.isIcon.label'
}),
noColorFilter: new foundry.data.fields.BooleanField({
required: true,
initial: false,
label: 'DAGGERHEART.SETTINGS.Homebrew.FIELDS.resources.resources.noColorFilter.label'
})
},
{ required: true }
);