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[Fix] Downtime Rework (#367)
* Fixed so that the dropdown for activeEffectAutocomplete never ends up behind dialog * Downtime can now display both ShortRest and LongRest options depending on character rules * Initial downtime layout rework * Fixed styling for downtime tooltip * Added icon to homebrew menu for DowntimeActions * Fixed columns if both types of moves are not available * Changed the lightmode to darkmode * Added downtime buttons * . * Moved extra rest options from rules to bonuses * Improved dialog width
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25 changed files with 390 additions and 152 deletions
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@ -7,12 +7,22 @@
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height: 40px;
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width: 100%;
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.feature-tab {
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border: none;
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.navigation-container {
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display: flex;
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align-items: center;
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gap: 8px;
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a {
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color: light-dark(@dark-blue, @golden);
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font-family: @font-body;
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.navigation-inner-container {
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flex: 1;
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.feature-tab {
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border: none;
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a {
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color: light-dark(@dark-blue, @golden);
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font-family: @font-body;
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}
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}
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}
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}
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}
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