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[Fix] Downtime Rework (#367)
* Fixed so that the dropdown for activeEffectAutocomplete never ends up behind dialog * Downtime can now display both ShortRest and LongRest options depending on character rules * Initial downtime layout rework * Fixed styling for downtime tooltip * Added icon to homebrew menu for DowntimeActions * Fixed columns if both types of moves are not available * Changed the lightmode to darkmode * Added downtime buttons * . * Moved extra rest options from rules to bonuses * Improved dialog width
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25 changed files with 390 additions and 152 deletions
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@ -130,6 +130,7 @@ export const defaultRestOptions = {
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tendToWounds: {
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id: 'tendToWounds',
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name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.tendToWounds.name'),
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icon: 'fa-solid fa-bandage',
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img: 'icons/magic/life/cross-worn-green.webp',
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description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.tendToWounds.description'),
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actions: [
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@ -153,6 +154,7 @@ export const defaultRestOptions = {
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clearStress: {
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id: 'clearStress',
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name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.clearStress.name'),
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icon: 'fa-regular fa-face-surprise',
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img: 'icons/magic/perception/eye-ringed-green.webp',
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description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.clearStress.description'),
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actions: [
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@ -176,6 +178,7 @@ export const defaultRestOptions = {
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repairArmor: {
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id: 'repairArmor',
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name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.repairArmor.name'),
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icon: 'fa-solid fa-hammer',
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img: 'icons/skills/trades/smithing-anvil-silver-red.webp',
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description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.repairArmor.description'),
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actions: []
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@ -183,6 +186,7 @@ export const defaultRestOptions = {
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prepare: {
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id: 'prepare',
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name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.prepare.name'),
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icon: 'fa-solid fa-dumbbell',
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img: 'icons/skills/trades/academics-merchant-scribe.webp',
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description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.prepare.description'),
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actions: []
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@ -192,6 +196,7 @@ export const defaultRestOptions = {
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tendToWounds: {
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id: 'tendToWounds',
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name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.tendToWounds.name'),
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icon: 'fa-solid fa-bandage',
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img: 'icons/magic/life/cross-worn-green.webp',
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description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.tendToWounds.description'),
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actions: []
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@ -199,6 +204,7 @@ export const defaultRestOptions = {
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clearStress: {
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id: 'clearStress',
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name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.clearStress.name'),
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icon: 'fa-regular fa-face-surprise',
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img: 'icons/magic/perception/eye-ringed-green.webp',
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description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.clearStress.description'),
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actions: []
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@ -206,6 +212,7 @@ export const defaultRestOptions = {
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repairArmor: {
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id: 'repairArmor',
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name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.repairArmor.name'),
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icon: 'fa-solid fa-hammer',
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img: 'icons/skills/trades/smithing-anvil-silver-red.webp',
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description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.repairArmor.description'),
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actions: []
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@ -213,6 +220,7 @@ export const defaultRestOptions = {
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prepare: {
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id: 'prepare',
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name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.prepare.name'),
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icon: 'fa-solid fa-dumbbell',
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img: 'icons/skills/trades/academics-merchant-scribe.webp',
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description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.prepare.description'),
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actions: []
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@ -220,19 +228,12 @@ export const defaultRestOptions = {
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workOnAProject: {
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id: 'workOnAProject',
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name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.workOnAProject.name'),
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icon: 'fa-solid fa-diagram-project',
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img: 'icons/skills/social/thumbsup-approval-like.webp',
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description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.workOnAProject.description'),
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actions: []
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}
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}),
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custom: {
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id: 'customActivity',
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name: '',
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img: 'icons/skills/trades/academics-investigation-puzzles.webp',
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description: '',
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namePlaceholder: 'DAGGERHEART.APPLICATIONS.Downtime.custom.namePlaceholder',
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placeholder: 'DAGGERHEART.APPLICATIONS.Downtime.custom.placeholder'
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}
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})
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};
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export const deathMoves = {
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