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[Fix] Downtime Rework (#367)
* Fixed so that the dropdown for activeEffectAutocomplete never ends up behind dialog * Downtime can now display both ShortRest and LongRest options depending on character rules * Initial downtime layout rework * Fixed styling for downtime tooltip * Added icon to homebrew menu for DowntimeActions * Fixed columns if both types of moves are not available * Changed the lightmode to darkmode * Added downtime buttons * . * Moved extra rest options from rules to bonuses * Improved dialog width
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25 changed files with 390 additions and 152 deletions
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@ -76,6 +76,7 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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reject,
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game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.downtimeMoves'),
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move.name,
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move.icon,
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move.img,
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move.description,
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move.actions
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@ -87,6 +88,7 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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await this.settings.updateSource({
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[`restMoves.${type}.moves.${id}`]: {
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name: data.name,
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icon: data.icon,
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img: data.img,
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description: data.description
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}
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