[Fix] Downtime Rework (#367)

* Fixed so that the dropdown for activeEffectAutocomplete never ends up behind dialog

* Downtime can now display both ShortRest and LongRest options depending on character rules

* Initial downtime layout rework

* Fixed styling for downtime tooltip

* Added icon to homebrew menu for DowntimeActions

* Fixed columns if both types of moves are not available

* Changed the lightmode to darkmode

* Added downtime buttons

* .

* Moved extra rest options from rules to bonuses

* Improved dialog width
This commit is contained in:
WBHarry 2025-07-18 00:48:59 +02:00 committed by GitHub
parent 0cc1597dfe
commit 6e87e4dad0
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25 changed files with 390 additions and 152 deletions

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@ -76,6 +76,7 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
reject,
game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.downtimeMoves'),
move.name,
move.icon,
move.img,
move.description,
move.actions
@ -87,6 +88,7 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
await this.settings.updateSource({
[`restMoves.${type}.moves.${id}`]: {
name: data.name,
icon: data.icon,
img: data.img,
description: data.description
}