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[Fix] ActiveEffectConfig Missing Resistances (#1653)
* Fixed so that ActiveEffectConfig uses missing hints and has resistance in the autocomplete list * Raised version
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95d4003045
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3 changed files with 22 additions and 14 deletions
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@ -243,14 +243,17 @@ Hooks.on('setup', () => {
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}))
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}))
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];
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];
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const actorCommon = {
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bar: ['resources.stress'],
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value: []
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};
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const damageThresholds = ['damageThresholds.major', 'damageThresholds.severe'];
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const damageThresholds = ['damageThresholds.major', 'damageThresholds.severe'];
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const traits = Object.keys(game.system.api.data.actors.DhCharacter.schema.fields.traits.fields).map(
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const traits = Object.keys(game.system.api.data.actors.DhCharacter.schema.fields.traits.fields).map(
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trait => `traits.${trait}.value`
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trait => `traits.${trait}.value`
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);
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);
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const resistance = Object.values(game.system.api.data.actors.DhCharacter.schema.fields.resistance.fields).flatMap(
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type => Object.keys(type.fields).map(x => `resistance.${type.name}.${x}`)
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);
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const actorCommon = {
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bar: ['resources.stress'],
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value: [...resistance]
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};
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CONFIG.Actor.trackableAttributes = {
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CONFIG.Actor.trackableAttributes = {
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character: {
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character: {
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bar: [...actorCommon.bar, 'resources.hitPoints', 'resources.hope'],
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bar: [...actorCommon.bar, 'resources.hitPoints', 'resources.hope'],
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@ -2111,7 +2111,7 @@
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"thresholdImmunities": {
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"thresholdImmunities": {
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"minor": {
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"minor": {
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"label": "Threshold Immunities: Minor",
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"label": "Threshold Immunities: Minor",
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"hint": "Automatically ignores minor damage"
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"hint": "Automatically ignores minor damage when set to 1"
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}
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}
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}
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}
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},
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},
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@ -30,22 +30,27 @@ export default class DhActiveEffectConfig extends foundry.applications.sheets.Ac
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const group = game.i18n.localize(model.metadata.label);
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const group = game.i18n.localize(model.metadata.label);
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const attributes = CONFIG.Token.documentClass.getTrackedAttributes(model.metadata.type);
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const attributes = CONFIG.Token.documentClass.getTrackedAttributes(model.metadata.type);
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const getLabel = path => {
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const getTranslations = path => {
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const label = model.schema.getField(path)?.label;
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if (path === 'resources.hope.max')
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return label ? game.i18n.localize(label) : path;
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return {
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label: game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.FIELDS.maxHope.label'),
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hint: ''
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};
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const field = model.schema.getField(path);
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return {
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label: field ? game.i18n.localize(field.label) : path,
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hint: field ? game.i18n.localize(field.hint) : ''
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};
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};
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};
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const bars = attributes.bar.flatMap(x => {
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const bars = attributes.bar.flatMap(x => {
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const joined = `${x.join('.')}.max`;
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const joined = `${x.join('.')}.max`;
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const label =
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return { value: joined, ...getTranslations(joined), group };
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joined === 'resources.hope.max'
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? 'DAGGERHEART.SETTINGS.Homebrew.FIELDS.maxHope.label'
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: getLabel(joined);
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return { value: joined, label, group };
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});
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});
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const values = attributes.value.flatMap(x => {
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const values = attributes.value.flatMap(x => {
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const joined = x.join('.');
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const joined = x.join('.');
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return { value: joined, label: getLabel(joined), group };
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return { value: joined, ...getTranslations(joined), group };
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});
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});
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const bonuses = getAllLeaves(model.schema.fields.bonuses, group);
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const bonuses = getAllLeaves(model.schema.fields.bonuses, group);
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