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Merge branch 'main' into feature/group-roll-rework
This commit is contained in:
commit
6c761b1840
8 changed files with 69 additions and 27 deletions
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@ -708,14 +708,14 @@ const getDiceSoNiceSFX = sfxOptions => {
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if (sfxOptions.critical && criticalAnimationData.class) {
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return {
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specialEffect: criticalAnimationData.class,
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options: {}
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options: { ...criticalAnimationData.options }
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};
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}
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if (sfxOptions.higher && sfxOptions.data.higher) {
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return {
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specialEffect: sfxOptions.data.higher.class,
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options: {}
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options: { ...sfxOptions.data.higher.options }
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};
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}
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@ -8,6 +8,9 @@ export default class DhAppearance extends foundry.abstract.DataModel {
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initial: null,
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blank: true,
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choices: CONFIG.DH.GENERAL.diceSoNiceSFXClasses
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}),
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options: new foundry.data.fields.SchemaField({
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muteSound: new foundry.data.fields.BooleanField()
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})
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});
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@ -345,7 +345,7 @@ export async function runMigrations() {
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if (foundry.utils.isNewerVersion('2.0.4', lastMigrationVersion)) {
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const downtimeMoves = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew);
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if (restMoves.longRest.moves.repairArmor) {
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if (downtimeMoves.restMoves.longRest.moves.repairArmor) {
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await downtimeMoves.updateSource({
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'restMoves.longRest.moves.repairArmor': defaultRestOptions.longRest().repairArmor
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});
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