mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-19 00:19:03 +01:00
Initial push to test
First implementation for classes and subclasses
This commit is contained in:
parent
7bbbdce739
commit
6b1b4f45d5
123 changed files with 4848 additions and 2 deletions
70
src/packs/classes/class_Bard_0FcQGnI9ffZA67cV.json
Normal file
70
src/packs/classes/class_Bard_0FcQGnI9ffZA67cV.json
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@ -0,0 +1,70 @@
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{
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"name": "Bard",
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"type": "class",
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"_id": "0FcQGnI9ffZA67cV",
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"img": "systems/daggerheart/assets/icons/classes/bard.png",
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"system": {
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"description": "<p>Bards are the most charismatic people in all the realms. Members of this class are masters of captivation and specialize in a variety of performance types, including singing, playing musical instruments, weaving tales, or telling jokes. Whether performing for an audience or speaking to an individual, bards thrive in social situations. Members of this profession bond and train at schools or guilds, but a current of egotism runs through those of the bardic persuasion. While they may be the most likely class to bring people together, a bard of ill temper can just as easily tear a party apart.</p>",
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"domains": [
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"codex",
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"grace"
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],
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"classItems": [],
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"hitPoints": 5,
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"evasion": 10,
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"features": [
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{
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"type": "hope",
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"item": "Compendium.daggerheart.classes.Item.UgzxqgsIyyjN616r"
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},
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{
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"type": "class",
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"item": "Compendium.daggerheart.classes.Item.LyqJaJWO2nn2BCmv"
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}
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],
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"subclasses": [],
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"inventory": {
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"take": [],
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"choiceA": [
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"Compendium.daggerheart.classes.Item.T0ygMx3swL87WnoY"
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],
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"choiceB": [
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"Compendium.daggerheart.classes.Item.bmB9Yj4l5By4uZaj"
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]
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},
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"characterGuide": {
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"suggestedTraits": {
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"agility": 0,
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"strength": 0,
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"finesse": 0,
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"instinct": 0,
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"presence": 0,
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"knowledge": 0
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},
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"suggestedPrimaryWeapon": null,
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"suggestedSecondaryWeapon": null,
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"suggestedArmor": null
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},
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"isMulticlass": false
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},
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"effects": [],
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||||
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"sort": 0,
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1754059341551,
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"modifiedTime": 1754059457338,
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},
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"_key": "!items!0FcQGnI9ffZA67cV"
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}
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65
src/packs/classes/feature_Beastform_XY6Q4Mvzd9L7CKtQ.json
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65
src/packs/classes/feature_Beastform_XY6Q4Mvzd9L7CKtQ.json
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@ -0,0 +1,65 @@
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{
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"folder": "S4dTxJcuo1VW8o1E",
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"name": "Beastform",
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"type": "feature",
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"_id": "XY6Q4Mvzd9L7CKtQ",
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"img": "systems/daggerheart/assets/icons/dice/hope/d6.svg",
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"system": {
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"description": "<p>Mark a Stress to magically transform into a creature of your tier or lower from the Beastform list. You can drop out of this form at any time. While transformed, you can’t use weapons or cast spells from domain cards, but you can still use other features or abilities you have access to. Spells you cast before you transform stay active and last for their normal duration, and you can talk and communicate as normal. Additionally, you gain the Beastform’s features, add their Evasion bonus to your Evasion, and use the trait specified in their statistics for your attack. While you’re in a Beastform, your armor becomes part of your body and you mark Armor Slots as usual; when you drop out of a Beastform, those marked Armor Slots remain marked. If you mark your last Hit Point, you automatically drop out of this form.</p>",
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"resource": null,
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"actions": {
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"ATFnxnfAdkdDM3zy": {
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"type": "beastform",
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"_id": "ATFnxnfAdkdDM3zy",
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"systemPath": "actions",
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"description": "",
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"chatDisplay": false,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "stress",
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"value": 1,
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"keyIsID": false,
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"step": null
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}
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],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null
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},
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"beastform": {
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"tierAccess": {
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"exact": null
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}
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},
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"name": "Class Feature",
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"img": "systems/daggerheart/assets/icons/dice/hope/d6.svg",
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"range": "self"
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}
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},
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"originItemType": null,
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},
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753886543847,
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"modifiedTime": 1753886637427,
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"lastModifiedBy": "K33GF8jIT1j7GH5w"
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},
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"_key": "!items!XY6Q4Mvzd9L7CKtQ"
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}
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65
src/packs/classes/feature_Evolution_GzFcOr99C3Cm1s7e.json
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65
src/packs/classes/feature_Evolution_GzFcOr99C3Cm1s7e.json
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@ -0,0 +1,65 @@
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{
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"folder": "S4dTxJcuo1VW8o1E",
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"name": "Evolution",
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"type": "feature",
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"_id": "GzFcOr99C3Cm1s7e",
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"img": "systems/daggerheart/assets/icons/dice/hope/d12.svg",
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"system": {
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"description": "<p>Spend <strong>3 Hope</strong> to transform into a <strong>Beastform without marking a Stress</strong>. When you do, choose one trait to <strong>raise by +1</strong> until you drop out of that Beastform.</p>",
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"resource": null,
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"actions": {
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"SDsxENn11yKYEUxe": {
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"type": "beastform",
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"_id": "SDsxENn11yKYEUxe",
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"systemPath": "actions",
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"description": "",
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"chatDisplay": false,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "hope",
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"value": 3,
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"keyIsID": false,
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"step": null
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}
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],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null
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},
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"beastform": {
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"tierAccess": {
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"exact": null
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}
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},
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"name": "Hope Feature",
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"img": "systems/daggerheart/assets/icons/dice/hope/d12.svg",
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"range": ""
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}
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},
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},
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},
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753885649678,
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"modifiedTime": 1753885905058,
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"lastModifiedBy": "K33GF8jIT1j7GH5w"
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},
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"_key": "!items!GzFcOr99C3Cm1s7e"
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}
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110
src/packs/classes/feature_Frontline_Tank_Gp0kWJdUWmkWwamL.json
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110
src/packs/classes/feature_Frontline_Tank_Gp0kWJdUWmkWwamL.json
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@ -0,0 +1,110 @@
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{
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"folder": "S4dTxJcuo1VW8o1E",
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"name": "Frontline Tank",
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"type": "feature",
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"_id": "Gp0kWJdUWmkWwamL",
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"img": "systems/daggerheart/assets/icons/dice/hope/d12.svg",
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"system": {
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"description": "<p><strong>Spend 3 Hope</strong> to clear <strong>2 Armor Slots</strong>.</p>",
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"resource": null,
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"actions": {
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"OKyHTEIEJk9ceJc0": {
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"type": "healing",
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"_id": "OKyHTEIEJk9ceJc0",
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"systemPath": "actions",
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"description": "",
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"chatDisplay": false,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "hope",
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"value": 3,
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"keyIsID": false,
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"step": null
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}
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],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null
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},
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"damage": {
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"parts": [
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{
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"value": {
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"custom": {
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"enabled": true,
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"formula": "2"
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},
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null
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},
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"applyTo": "armorSlot",
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"base": false,
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"resultBased": false,
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"valueAlt": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null,
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"custom": {
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"enabled": false
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}
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},
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"type": []
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}
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],
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"includeBase": false
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},
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"target": {
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"type": "any",
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"amount": null
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},
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"effects": [],
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"roll": {
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"type": null,
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"trait": null,
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"difficulty": null,
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"bonus": null,
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"advState": "neutral",
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"diceRolling": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"compare": null,
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"treshold": null
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},
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"useDefault": false
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},
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"name": "Hope Feature",
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"img": "systems/daggerheart/assets/icons/dice/hope/d12.svg",
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"range": "self"
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}
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},
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||||
"originItemType": null,
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||||
},
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"sort": 0,
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"ownership": {
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"default": 0,
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"K33GF8jIT1j7GH5w": 3
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},
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"flags": {},
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"coreVersion": "13.346",
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"systemId": "daggerheart",
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||||
"systemVersion": "0.0.1",
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||||
"createdTime": 1753887781996,
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||||
"modifiedTime": 1753887967963,
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},
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"_key": "!items!Gp0kWJdUWmkWwamL"
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||||
}
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||||
65
src/packs/classes/feature_Make_a_Scene_UgzxqgsIyyjN616r.json
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65
src/packs/classes/feature_Make_a_Scene_UgzxqgsIyyjN616r.json
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{
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"folder": "S4dTxJcuo1VW8o1E",
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"name": "Make a Scene",
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"type": "feature",
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"_id": "UgzxqgsIyyjN616r",
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"img": "systems/daggerheart/assets/icons/dice/hope/d12.svg",
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"system": {
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"description": "<p><strong>Spend 3 Hope</strong> to temporarily Distract a target within <strong>Close range</strong>, giving them a <strong>-2 penalty</strong> to their Difficulty.</p>",
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"resource": null,
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"actions": {
|
||||
"QvosqFHSDTfnayAo": {
|
||||
"type": "effect",
|
||||
"_id": "QvosqFHSDTfnayAo",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"chatDisplay": false,
|
||||
"actionType": "action",
|
||||
"cost": [
|
||||
{
|
||||
"scalable": false,
|
||||
"key": "hope",
|
||||
"value": 3,
|
||||
"keyIsID": false,
|
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"step": null
|
||||
}
|
||||
],
|
||||
"uses": {
|
||||
"value": null,
|
||||
"max": "",
|
||||
"recovery": null
|
||||
},
|
||||
"effects": [],
|
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"target": {
|
||||
"type": "any",
|
||||
"amount": 1
|
||||
},
|
||||
"name": "Hope Feature",
|
||||
"img": "systems/daggerheart/assets/icons/dice/hope/d12.svg",
|
||||
"range": "close"
|
||||
}
|
||||
},
|
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},
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"K33GF8jIT1j7GH5w": 3
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"coreVersion": "13.346",
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"systemId": "daggerheart",
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||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753880823906,
|
||||
"modifiedTime": 1753882840029,
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||||
"lastModifiedBy": "K33GF8jIT1j7GH5w"
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},
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|
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}
|
||||
113
src/packs/classes/feature_Rally_LyqJaJWO2nn2BCmv.json
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113
src/packs/classes/feature_Rally_LyqJaJWO2nn2BCmv.json
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{
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"folder": "S4dTxJcuo1VW8o1E",
|
||||
"name": "Rally",
|
||||
"type": "feature",
|
||||
"_id": "LyqJaJWO2nn2BCmv",
|
||||
"img": "systems/daggerheart/assets/icons/dice/hope/d6.svg",
|
||||
"system": {
|
||||
"description": "<p><strong>Once per session</strong>, describe how you rally the party and <strong>give yourself and each of your allies</strong> a Rally Die. At level 1, your Rally Die is a <strong>d6</strong>. A PC can spend their Rally Die to roll it, adding the result to their action roll, reaction roll, damage roll, or to clear a number of Stress equal to the result. At the end of each session, clear all unspent Rally Dice. <strong>At level 5</strong>, your Rally Die increases to a <strong>d8</strong>.</p>",
|
||||
"resource": null,
|
||||
"actions": {
|
||||
"DjN4nrEgpDwqAZ11": {
|
||||
"type": "effect",
|
||||
"_id": "DjN4nrEgpDwqAZ11",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"chatDisplay": false,
|
||||
"actionType": "action",
|
||||
"cost": [],
|
||||
"uses": {
|
||||
"value": null,
|
||||
"max": "",
|
||||
"recovery": "session"
|
||||
},
|
||||
"effects": [
|
||||
{
|
||||
"_id": "zC2nMD699V0i7r5r",
|
||||
"onSave": false
|
||||
}
|
||||
],
|
||||
"target": {
|
||||
"type": "friendly",
|
||||
"amount": null
|
||||
},
|
||||
"name": "Class Feature",
|
||||
"img": "systems/daggerheart/assets/icons/dice/hope/d6.svg",
|
||||
"range": ""
|
||||
}
|
||||
},
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||||
"originId": null
|
||||
},
|
||||
"effects": [
|
||||
{
|
||||
"name": "Rally",
|
||||
"img": "systems/daggerheart/assets/icons/dice/hope/d6.svg",
|
||||
"origin": "Compendium.daggerheart.classes.Item.LyqJaJWO2nn2BCmv",
|
||||
"transfer": false,
|
||||
"_id": "zC2nMD699V0i7r5r",
|
||||
"type": "base",
|
||||
"system": {},
|
||||
"changes": [
|
||||
{
|
||||
"key": "system.bonuses.rally",
|
||||
"mode": 2,
|
||||
"value": "1d6",
|
||||
"priority": 1
|
||||
},
|
||||
{
|
||||
"key": "system.bonuses.rally",
|
||||
"mode": 2,
|
||||
"value": "1d8",
|
||||
"priority": 5
|
||||
}
|
||||
],
|
||||
"disabled": false,
|
||||
"duration": {
|
||||
"startTime": null,
|
||||
"combat": null,
|
||||
"seconds": null,
|
||||
"rounds": null,
|
||||
"turns": null,
|
||||
"startRound": null,
|
||||
"startTurn": null
|
||||
},
|
||||
"description": "<p><strong>Once per session</strong>, describe how you rally the party and <strong>give yourself and each of your allies</strong> a Rally Die. At level 1, your Rally Die is a <strong>d6</strong>. A PC can spend their Rally Die to roll it, adding the result to their action roll, reaction roll, damage roll, or to clear a number of Stress equal to the result. At the end of each session, clear all unspent Rally Dice. <strong>At level 5</strong>, your Rally Die increases to a <strong>d8</strong>.</p>",
|
||||
"tint": "#ffffff",
|
||||
"statuses": [],
|
||||
"sort": 0,
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||||
"flags": {},
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"_stats": {
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"coreVersion": "13.346",
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||||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753884428862,
|
||||
"modifiedTime": 1753884577906,
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||||
"lastModifiedBy": "K33GF8jIT1j7GH5w"
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},
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"_key": "!items.effects!LyqJaJWO2nn2BCmv.zC2nMD699V0i7r5r"
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||||
}
|
||||
],
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"sort": 0,
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"ownership": {
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||||
"default": 0,
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"K33GF8jIT1j7GH5w": 3
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},
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"flags": {},
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"_stats": {
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"systemId": "daggerheart",
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||||
"systemVersion": "0.0.1",
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||||
"createdTime": 1753882995665,
|
||||
"modifiedTime": 1753884632784,
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||||
"lastModifiedBy": "K33GF8jIT1j7GH5w"
|
||||
},
|
||||
"_key": "!items!LyqJaJWO2nn2BCmv"
|
||||
}
|
||||
113
src/packs/classes/feature_Unstoppable_ckuNkQvUegH7SaxD.json
Normal file
113
src/packs/classes/feature_Unstoppable_ckuNkQvUegH7SaxD.json
Normal file
|
|
@ -0,0 +1,113 @@
|
|||
{
|
||||
"folder": "S4dTxJcuo1VW8o1E",
|
||||
"name": "Unstoppable",
|
||||
"type": "feature",
|
||||
"_id": "ckuNkQvUegH7SaxD",
|
||||
"img": "systems/daggerheart/assets/icons/dice/hope/d6.svg",
|
||||
"system": {
|
||||
"description": "<p>Once per long rest, you can become Unstoppable. You gain an Unstoppable Die. At level 1, your Unstoppable Die is a d4. Place it on your character sheet in the space provided, starting with the 1 value facing up. After you make a damage roll that deals 1 or more Hit Points to a target, increase the Unstoppable Die value by one. When the die’s value would exceed its maximum value or when the scene ends, remove the die and drop out of Unstoppable. At level 5, your Unstoppable Die increases to a d6.</p><p>While Unstoppable, you gain the following benefits:</p><ul><li><p>You reduce the severity of physical damage by one threshold (Severe to Major, Major to Minor, Minor to None).</p></li><li><p>You add the current value of the Unstoppable Die to your damage roll.</p></li><li><p>You can’t be Restrained or Vulnerable.</p></li></ul><blockquote><p>Tip: If your Unstoppable Die is a d4 and the 4 is currently facing up, you remove the die the next time you would increase it. However, if your Unstoppable Die has increased to a d6 and the 4 is currently facing up, you’ll turn it to 5 the next time you would increase it. In this case, you’ll remove the die after you would need to increase it higher than 6</p></blockquote>",
|
||||
"resource": null,
|
||||
"actions": {
|
||||
"huaR1xFL1SwZOyoU": {
|
||||
"type": "effect",
|
||||
"_id": "huaR1xFL1SwZOyoU",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [],
|
||||
"uses": {
|
||||
"value": null,
|
||||
"max": "",
|
||||
"recovery": null
|
||||
},
|
||||
"effects": [
|
||||
{
|
||||
"_id": "KDcWtYvuujEoUlIn",
|
||||
"onSave": false
|
||||
}
|
||||
],
|
||||
"target": {
|
||||
"type": "any",
|
||||
"amount": null
|
||||
},
|
||||
"name": "Class Feature",
|
||||
"img": "systems/daggerheart/assets/icons/dice/hope/d6.svg",
|
||||
"range": ""
|
||||
}
|
||||
},
|
||||
"originItemType": null,
|
||||
"subType": null,
|
||||
"originId": null
|
||||
},
|
||||
"effects": [
|
||||
{
|
||||
"name": "Unstoppable",
|
||||
"img": "systems/daggerheart/assets/icons/dice/hope/d6.svg",
|
||||
"origin": "Compendium.daggerheart.classes.Item.ckuNkQvUegH7SaxD",
|
||||
"transfer": false,
|
||||
"_id": "KDcWtYvuujEoUlIn",
|
||||
"type": "base",
|
||||
"system": {
|
||||
"rangeDependence": {
|
||||
"enabled": false,
|
||||
"type": "withinRange",
|
||||
"target": "hostile",
|
||||
"range": "self"
|
||||
}
|
||||
},
|
||||
"changes": [
|
||||
{
|
||||
"key": "",
|
||||
"value": "",
|
||||
"mode": 2
|
||||
}
|
||||
],
|
||||
"disabled": false,
|
||||
"duration": {
|
||||
"startTime": null,
|
||||
"combat": null,
|
||||
"seconds": null,
|
||||
"rounds": null,
|
||||
"turns": null,
|
||||
"startRound": null,
|
||||
"startTurn": null
|
||||
},
|
||||
"description": "",
|
||||
"tint": "#ffffff",
|
||||
"statuses": [],
|
||||
"sort": 0,
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||||
"flags": {},
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"_stats": {
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"coreVersion": "13.346",
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"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753891223030,
|
||||
"modifiedTime": 1753891240925,
|
||||
"lastModifiedBy": "K33GF8jIT1j7GH5w"
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},
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||||
"_key": "!items.effects!ckuNkQvUegH7SaxD.KDcWtYvuujEoUlIn"
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}
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||||
],
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"sort": 0,
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"ownership": {
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||||
"default": 0,
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"K33GF8jIT1j7GH5w": 3
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},
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"flags": {},
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"coreVersion": "13.346",
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||||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753889103243,
|
||||
"modifiedTime": 1753891223057,
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||||
"lastModifiedBy": "K33GF8jIT1j7GH5w"
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},
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||||
"_key": "!items!ckuNkQvUegH7SaxD"
|
||||
}
|
||||
57
src/packs/classes/feature_Wildtouch_3xhruPGSYLBfxdtR.json
Normal file
57
src/packs/classes/feature_Wildtouch_3xhruPGSYLBfxdtR.json
Normal file
|
|
@ -0,0 +1,57 @@
|
|||
{
|
||||
"folder": "S4dTxJcuo1VW8o1E",
|
||||
"name": "Wildtouch",
|
||||
"type": "feature",
|
||||
"_id": "3xhruPGSYLBfxdtR",
|
||||
"img": "systems/daggerheart/assets/icons/dice/hope/d6.svg",
|
||||
"system": {
|
||||
"description": "<p>You can perform harmless, subtle effects that involve nature—such as causing a flower to rapidly grow, summoning a slight gust of wind, or starting a campfire— at will.</p>",
|
||||
"resource": null,
|
||||
"actions": {
|
||||
"NvuXTDh3JC2QE2ep": {
|
||||
"type": "effect",
|
||||
"_id": "NvuXTDh3JC2QE2ep",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"chatDisplay": false,
|
||||
"actionType": "action",
|
||||
"cost": [],
|
||||
"uses": {
|
||||
"value": null,
|
||||
"max": "",
|
||||
"recovery": null
|
||||
},
|
||||
"effects": [],
|
||||
"target": {
|
||||
"type": "any",
|
||||
"amount": null
|
||||
},
|
||||
"name": "Class Feature",
|
||||
"img": "systems/daggerheart/assets/icons/dice/hope/d6.svg",
|
||||
"range": ""
|
||||
}
|
||||
},
|
||||
"originItemType": null,
|
||||
"subType": null,
|
||||
"originId": null
|
||||
},
|
||||
"effects": [],
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||||
"sort": 0,
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"ownership": {
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||||
"default": 0,
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"K33GF8jIT1j7GH5w": 3
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},
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"flags": {},
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"coreVersion": "13.346",
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"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753887101559,
|
||||
"modifiedTime": 1753887191026,
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"lastModifiedBy": "K33GF8jIT1j7GH5w"
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||||
},
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"_key": "!items!3xhruPGSYLBfxdtR"
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}
|
||||
|
|
@ -16,8 +16,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1752680679705,
|
||||
"modifiedTime": 1752680679705,
|
||||
"lastModifiedBy": "binNpU8lWev6geDj"
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||||
"modifiedTime": 1754059491926,
|
||||
"lastModifiedBy": "K33GF8jIT1j7GH5w"
|
||||
},
|
||||
"_key": "!folders!S4dTxJcuo1VW8o1E"
|
||||
}
|
||||
|
|
|
|||
23
src/packs/classes/folders_Items_i4KbN4vGrmaQkVgu.json
Normal file
23
src/packs/classes/folders_Items_i4KbN4vGrmaQkVgu.json
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
{
|
||||
"type": "Item",
|
||||
"folder": null,
|
||||
"name": "Items",
|
||||
"color": null,
|
||||
"sorting": "a",
|
||||
"_id": "i4KbN4vGrmaQkVgu",
|
||||
"description": "",
|
||||
"sort": 0,
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||||
"flags": {},
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"_stats": {
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"compendiumSource": null,
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"coreVersion": "13.346",
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"systemId": "daggerheart",
|
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"systemVersion": "0.0.1",
|
||||
"createdTime": 1753880779785,
|
||||
"modifiedTime": 1753882654879,
|
||||
"lastModifiedBy": "K33GF8jIT1j7GH5w"
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||||
},
|
||||
"_key": "!folders!i4KbN4vGrmaQkVgu"
|
||||
}
|
||||
|
|
@ -0,0 +1,31 @@
|
|||
{
|
||||
"folder": "i4KbN4vGrmaQkVgu",
|
||||
"name": "Letter(Never Opened)",
|
||||
"type": "loot",
|
||||
"_id": "T0ygMx3swL87WnoY",
|
||||
"img": "systems/daggerheart/assets/icons/consumables/replication_parchment.png",
|
||||
"system": {
|
||||
"description": "",
|
||||
"quantity": 1,
|
||||
"actions": {}
|
||||
},
|
||||
"effects": [],
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||||
"sort": 0,
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||||
"ownership": {
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"default": 0,
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"K33GF8jIT1j7GH5w": 3
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||||
},
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"flags": {},
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"_stats": {
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"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753880896084,
|
||||
"modifiedTime": 1753883322083,
|
||||
"lastModifiedBy": "K33GF8jIT1j7GH5w"
|
||||
},
|
||||
"_key": "!items!T0ygMx3swL87WnoY"
|
||||
}
|
||||
31
src/packs/classes/loot_Romance_Novel_bmB9Yj4l5By4uZaj.json
Normal file
31
src/packs/classes/loot_Romance_Novel_bmB9Yj4l5By4uZaj.json
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
{
|
||||
"folder": "i4KbN4vGrmaQkVgu",
|
||||
"name": "Romance Novel",
|
||||
"type": "loot",
|
||||
"_id": "bmB9Yj4l5By4uZaj",
|
||||
"img": "systems/daggerheart/assets/icons/loot/lorekeeper.png",
|
||||
"system": {
|
||||
"description": "",
|
||||
"quantity": 1,
|
||||
"actions": {}
|
||||
},
|
||||
"effects": [],
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||||
"sort": 0,
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"ownership": {
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||||
"default": 0,
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"K33GF8jIT1j7GH5w": 3
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||||
},
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||||
"flags": {},
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"coreVersion": "13.346",
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||||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753880855687,
|
||||
"modifiedTime": 1753883286977,
|
||||
"lastModifiedBy": "K33GF8jIT1j7GH5w"
|
||||
},
|
||||
"_key": "!items!bmB9Yj4l5By4uZaj"
|
||||
}
|
||||
|
|
@ -0,0 +1,31 @@
|
|||
{
|
||||
"folder": "i4KbN4vGrmaQkVgu",
|
||||
"name": "Small Bag(Rocks & Bones)",
|
||||
"type": "loot",
|
||||
"_id": "90PYAe2HYFzJOpjD",
|
||||
"img": "systems/daggerheart/assets/icons/consumables/mythic_dust.png",
|
||||
"system": {
|
||||
"description": "",
|
||||
"quantity": 1,
|
||||
"actions": {}
|
||||
},
|
||||
"effects": [],
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||||
"sort": 0,
|
||||
"ownership": {
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||||
"default": 0,
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||||
"K33GF8jIT1j7GH5w": 3
|
||||
},
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||||
"flags": {},
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||||
"_stats": {
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||||
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"coreVersion": "13.346",
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||||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753886760773,
|
||||
"modifiedTime": 1753886910616,
|
||||
"lastModifiedBy": "K33GF8jIT1j7GH5w"
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||||
},
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||||
"_key": "!items!90PYAe2HYFzJOpjD"
|
||||
}
|
||||
|
|
@ -0,0 +1,31 @@
|
|||
{
|
||||
"folder": "i4KbN4vGrmaQkVgu",
|
||||
"name": "Strange Dirty Pendant",
|
||||
"type": "loot",
|
||||
"_id": "vt3w8x2I7XMgdXRB",
|
||||
"img": "systems/daggerheart/assets/icons/loot/elusive_amulet.png",
|
||||
"system": {
|
||||
"description": "",
|
||||
"quantity": 1,
|
||||
"actions": {}
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||||
},
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||||
"effects": [],
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||||
"sort": 0,
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||||
"ownership": {
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"default": 0,
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"K33GF8jIT1j7GH5w": 3
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||||
},
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||||
"flags": {},
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"_stats": {
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"compendiumSource": null,
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||||
"coreVersion": "13.346",
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||||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753886799620,
|
||||
"modifiedTime": 1753886886020,
|
||||
"lastModifiedBy": "K33GF8jIT1j7GH5w"
|
||||
},
|
||||
"_key": "!items!vt3w8x2I7XMgdXRB"
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue