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Iss4 - create a way to attach attach items to armor and weapons (#310)
* add basic drag drop window * add better field * make effects copy onto actor on attachment * make items from inventory draggable * working drop from inventory * remove duplication issue * add attachment only flag and logic * add weapons to attachables * remove debug logs * try to make it drier * remove unecessary try catch * remove extra configs * remove superfluous comments * remove spurious defenses * make drier * remove unecessary code * deduplicate and simplify * its a desert * standardize to be more similar to class item code * fix bug of duplicate effects being created * fix localization string * fix bug of item equiping and un equiping * remove this since were not going to be using attachmentonly * update attachment tab with comments * remove attachment only logic in favor of just transfer * change flags * change armor and weapon to be attachableItem * change armor and weapon to be attachableItem * change weapon to use mixin * add mixin to armor * move everything to mixin sheet * refactor code for review comments * cleanup and somehow git is ignoring some changes * see if this picks up the changes now * Import/Export updates --------- Co-authored-by: psitacus <walther.johnson@ucalgary.ca> Co-authored-by: WBHarry <williambjrklund@gmail.com>
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18 changed files with 357 additions and 18 deletions
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@ -7,7 +7,7 @@
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{{formGroup fields.origin value=source.origin rootId=rootId disabled=true}}
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{{/if}}
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{{#if isItemEffect}}
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{{formGroup fields.transfer value=source.transfer rootId=rootId label=legacyTransfer.label hint=legacyTransfer.hint}}
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{{formGroup fields.transfer value=source.transfer rootId=rootId label=legacyTransfer.label hint=(localize "DAGGERHEART.EFFECTS.Attachments.transferHint")}}
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{{/if}}
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{{formGroup fields.statuses value=source.statuses options=statuses rootId=rootId classes="statuses"}}
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@ -1,4 +1,4 @@
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<li class="inventory-item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-type="{{type}}">
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<li class="inventory-item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-type="{{type}}" draggable="true">
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<img src="{{item.img}}" class="item-img {{#if isActor}}actor-img{{/if}}" data-action="useItem" {{#if (not noTooltip)}}data-tooltip="{{concat "#item#" item.uuid}}"{{/if}} />
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<div class="item-label">
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{{#if isCompanion}}
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29
templates/sheets/global/tabs/tab-attachments.hbs
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29
templates/sheets/global/tabs/tab-attachments.hbs
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@ -0,0 +1,29 @@
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<section
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class='tab {{tabs.attachments.cssClass}} {{tabs.attachments.id}}'
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data-tab='{{tabs.attachments.id}}'
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data-group='{{tabs.attachments.group}}'
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>
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<fieldset class="one-column drop-section attachments-section">
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<legend>{{localize tabs.attachments.label}}</legend>
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{{#if attachedItems}}
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<div class="attached-items">
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{{#each attachedItems as |item|}}
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<div class="inventory-item attached-item" data-uuid="{{item.uuid}}">
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<img src="{{item.img}}" alt="{{item.name}}" class="item-img">
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<div class="item-label">
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<div class="item-name">{{item.name}}</div>
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</div>
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<div class="controls">
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<a data-action="removeAttachment" data-uuid="{{item.uuid}}"><i class="fa-solid fa-trash remove-attachment"></i></a>
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</div>
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</div>
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{{/each}}
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</div>
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{{/if}}
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<div class="drop-area" data-drop-type="Item" style="width: 100%;">
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<span>{{localize "DAGGERHEART.EFFECTS.Attachments.attachHint"}}</span>
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</div>
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</fieldset>
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</section>
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0
templates/sheets/items/weapon/attachments.hbs
Normal file
0
templates/sheets/items/weapon/attachments.hbs
Normal file
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