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Initial migration
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1eb3ff11c0
commit
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4 changed files with 98 additions and 22 deletions
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@ -586,6 +586,16 @@ export const abilityCosts = {
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id: 'fear',
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label: 'Fear',
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group: 'TYPES.Actor.adversary'
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},
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resource: {
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id: 'resource',
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label: 'DAGGERHEART.GENERAL.resource',
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group: 'Global'
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},
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quantity: {
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id: 'quantity',
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label: 'DAGGERHEART.GENERAL.quantity',
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group: 'Global'
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}
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};
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@ -5,7 +5,7 @@ export default class CostField extends fields.ArrayField {
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* Action Workflow order
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*/
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static order = 150;
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/** @inheritDoc */
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constructor(options = {}, context = {}) {
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const element = new fields.SchemaField({
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@ -14,7 +14,7 @@ export default class CostField extends fields.ArrayField {
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required: true,
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initial: 'hope'
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}),
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keyIsID: new fields.BooleanField(),
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itemId: new fields.StringField({ nullable: true, initial: null }),
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value: new fields.NumberField({ nullable: true, initial: 1, min: 0 }),
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scalable: new fields.BooleanField({ initial: false }),
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step: new fields.NumberField({ nullable: true, initial: null }),
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@ -34,17 +34,17 @@ export default class CostField extends fields.ArrayField {
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* @param {boolean} [successCost=false] Consume only resources configured as "On Success only" if not already consumed.
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*/
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static async execute(config, successCost = false) {
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const actor= this.actor.system.partner ?? this.actor,
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const actor = this.actor.system.partner ?? this.actor,
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usefulResources = {
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...foundry.utils.deepClone(actor.system.resources),
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fear: {
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value: game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear),
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max: game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).maxFear,
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reversed: false
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}
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};
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...foundry.utils.deepClone(actor.system.resources),
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fear: {
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value: game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear),
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max: game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).maxFear,
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reversed: false
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}
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};
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if(this.parent?.parent) {
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if (this.parent?.parent) {
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for (var cost of config.costs) {
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if (cost.keyIsID) {
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usefulResources[cost.key] = {
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@ -52,6 +52,11 @@ export default class CostField extends fields.ArrayField {
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target: this.parent.parent,
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keyIsID: true
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};
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} else if (cost.key === 'quantity') {
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usefulResources[cost.key] = {
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value: cost.value,
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target: this.parent.parent
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};
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}
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}
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}
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@ -74,7 +79,7 @@ export default class CostField extends fields.ArrayField {
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return a;
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}
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}, []);
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await actor.modifyResource(resources);
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}
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@ -95,10 +100,10 @@ export default class CostField extends fields.ArrayField {
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}
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/**
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*
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*
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* Must be called within Action context.
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* @param {*} costs
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* @returns
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* @param {*} costs
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* @returns
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*/
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static calcCosts(costs) {
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const resources = CostField.getResources.call(this, costs);
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@ -121,7 +126,7 @@ export default class CostField extends fields.ArrayField {
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/**
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* Check if the current Actor currently has all needed resources.
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* Must be called within Action context.
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* @param {*} costs
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* @param {*} costs
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* @returns {boolean}
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*/
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static hasCost(costs) {
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@ -153,8 +158,8 @@ export default class CostField extends fields.ArrayField {
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/**
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* Get all Actor resources + parent Item potential one.
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* Must be called within Action context.
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* @param {*} costs
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* @returns
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* @param {*} costs
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* @returns
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*/
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static getResources(costs) {
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const actorResources = foundry.utils.deepClone(this.actor.system.resources);
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@ -168,6 +173,12 @@ export default class CostField extends fields.ArrayField {
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max: CostField.formatMax.call(this, this.parent?.resource?.max)
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};
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}
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if (itemResource.key === 'quantity') {
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itemResources[itemResource.key] = {
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value: this.parent.quantity ?? 0,
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max: null
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};
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}
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}
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return {
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@ -177,9 +188,9 @@ export default class CostField extends fields.ArrayField {
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}
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/**
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*
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* @param {*} costs
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* @returns
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*
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* @param {*} costs
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* @returns
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*/
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static getRealCosts(costs) {
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const realCosts = costs?.length ? costs.filter(c => c.enabled) : [];
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@ -96,5 +96,60 @@ export async function runMigrations() {
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lastMigrationVersion = '1.1.1';
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}
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if (foundry.utils.isNewerVersion('1.2.0', lastMigrationVersion)) {
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const lockedPacks = [];
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const compendiumItems = [];
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for (let pack of game.packs) {
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if (pack.locked) {
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lockedPacks.push(pack.collection);
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await pack.configure({ locked: false });
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}
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const documents = await pack.getDocuments();
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compendiumItems.push(...documents.filter(x => x.system.metadata.hasActions));
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compendiumItems.push(
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...documents
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.filter(x => x.items)
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.flatMap(actor => actor.items.filter(x => x.system.metadata.hasActions))
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);
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}
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const worldItems = game.items.filter(x => x.system.metadata.hasActions);
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const worldActorItems = Array.from(game.actors).flatMap(actor =>
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actor.items.filter(x => x.system.metadata.hasActions)
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);
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const validCostKeys = Object.keys(CONFIG.DH.GENERAL.abilityCosts);
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for (let item of [...worldItems, ...worldActorItems, ...compendiumItems]) {
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for (let action of item.system.actions) {
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const resourceCostIndexes = Object.keys(action.cost).reduce(
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(acc, index) => (!validCostKeys.includes(action.cost[index].key) ? [...acc, Number(index)] : acc),
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[]
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);
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if (resourceCostIndexes.length === 0) continue;
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await action.update({
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cost: action.cost.map((cost, index) => {
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const { keyIsID, ...rest } = cost;
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if (!resourceCostIndexes.includes(index)) return { ...rest };
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return {
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...rest,
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key: 'resource',
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itemId: key
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};
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})
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});
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}
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}
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for (let packId of lockedPacks) {
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const pack = game.packs.get(packId);
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await pack.configure({ locked: true });
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}
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lastMigrationVersion = '1.2.0';
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}
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await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LastMigrationVersion, lastMigrationVersion);
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}
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@ -2,7 +2,7 @@
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"id": "daggerheart",
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"title": "Daggerheart",
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"description": "An unofficial implementation of the Daggerheart system",
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"version": "1.1.2",
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"version": "1.2.0",
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"compatibility": {
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"minimum": "13",
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"verified": "13.347",
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