mirror of
https://github.com/Foundryborne/daggerheart.git
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Hotfix 1.0.1 (#823)
* Updated the background image for the system * Fixed so Weapon/Armor features are added again * Fixed so fear is available as a resource to be deducted by actions (#757) * Changed to use the config labels and src * Updated Weapons * Fixed so the decrease button of simple fear tracker is not visible when not hovered * Fixed so armor preUpdate doesn't fail if no system changes are made * Updated .gitignore and author details (#777) * Add author details and name mapping for chrisryan10 (#773) Co-authored-by: Chris Ryan <chrisr@blackhole> * Add build to ignore for my linux dev (#775) Co-authored-by: Chris Ryan <chrisr@blackhole> --------- Co-authored-by: Chris Ryan <chrisr@blackhole> * Corrected sneak attack active effect (#780) * Fixed a spelling error (#779) * Fix bardic rally showing in damage dialog when it should not (#783) * update spelling (#786) * Translating inventory descriptions (#782) * updated credits for 1.0.1 release (#797) * updated credits for 1.0.1 release * further updated artwork credits * Chagned handlebarhelper rollparsed to be more defensive (#794) * Added missing scene refreshType (#790) * Remove ability use buttons for not owned abilities (#795) * [Fix] PrayerDice Fixed (#799) * Fixed prayer dice, and wheelchair images * Fixed -settings data sources * Dragging features from one adversary to another (#788) * [Fix] Levelup Fixes (#787) * Fixed crash on experience selection. Fixed subclass error on multiclassing * Fixed so multiclasses do not gain the hope feature for the class * Fixed so Class/Subclass features are properly deleted on delevel * Removed automatic deletion of features on delevel when not using levelup auto * Fixed so custom domains can be selected in levelup when multiclassing * Changed so encounter countdowns is a button (#804) * Fixed so that dropping on class/subclass...creates the item on the character (#803) * [BUG] - Importing All Adversaries/Environments (#814) Fixes #774 Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com> * Bug/671 reaction roll chat title (#809) * Update Reaction Roll Chat Message Title * Removed console log --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> * Improve Trait tooltip display (#817) Fixes #806 Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com> * [BUG] - Combat Tracker d12 logo not found (#812) Fixes #764 Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com> * Compendium Browser (#821) * Corrected timbending description localization (#816) * [Fix] Compendium Item (#810) * Corrected Emberwoven Armor * Fixed subclass regression * Fixed so character's with wildcard images don't break beastform (#815) * Fix roll result based duality damage (#822) --------- Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com> Co-authored-by: Chris Ryan <chrisr@blackhole> Co-authored-by: Dapoulp <74197441+Dapoulp@users.noreply.github.com> Co-authored-by: IrkTheImp <41175833+IrkTheImp@users.noreply.github.com> Co-authored-by: CPTN_Cosmo <cptncosmo@gmail.com> Co-authored-by: Josh Q. <jshqntnr13@gmail.com> Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com> Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
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@ -10,9 +10,7 @@
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{{#each domainCards as |domainCard id|}}
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<div class="selections-container domain-card" data-card="{{id}}">
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{{#> "systems/daggerheart/templates/components/card-preview.hbs" domainCard }}
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{{#each @root.class.system.domains }}
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<div>{{localize (concat "DAGGERHEART.GENERAL.Domain." this ".label")}}</div>
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{{/each}}
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{{#each @root.classDomains }}<div>{{this}}</div>{{/each}}
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{{/"systems/daggerheart/templates/components/card-preview.hbs"}}
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</div>
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{{/each}}
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@ -24,7 +24,7 @@
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<input type="text" value="{{extraFormula}}" name="roll.{{ @index }}.extraFormula" placeholder="Situational Bonus">
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</div>
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{{/each}}
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{{#if @root.modifiers}}
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{{#unless (empty @root.modifiers)}}
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<fieldset class="modifier-container two-columns">
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<legend>{{localize "DAGGERHEART.GENERAL.Modifier.plural"}}</legend>
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{{#each @root.modifiers}}
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@ -39,7 +39,7 @@
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{{/if}}
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{{/each}}
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</fieldset>
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{{/if}}
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{{/unless}}
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<div class="damage-section-controls">
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{{#if directDamage}}
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<select class="roll-mode-select" name="selectedRollMode">
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@ -5,19 +5,19 @@
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>
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<fieldset class="one-column">
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<legend>{{localize "DAGGERHEART.GENERAL.basics"}}</legend>
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{{formGroup systemFields.attack.fields.img value=document.system.attack.img label="DAGGERHEART.GENERAL.imagePath" name="system.attack.img" localize=true}}
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{{formGroup systemFields.attack.fields.name value=document.system.attack.name label="DAGGERHEART.ACTIONS.Settings.attackName" name="system.attack.name" localize=true}}
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{{formGroup systemFields.attack.fields.img value=document._source.system.attack.img label="DAGGERHEART.GENERAL.imagePath" name="system.attack.img" localize=true}}
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{{formGroup systemFields.attack.fields.name value=document._source.system.attack.name label="DAGGERHEART.ACTIONS.Settings.attackName" name="system.attack.name" localize=true}}
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</fieldset>
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<fieldset class="flex">
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<legend>{{localize "DAGGERHEART.GENERAL.attack"}}</legend>
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{{formField systemFields.attack.fields.roll.fields.bonus value=document.system.attack.roll.bonus label="DAGGERHEART.ACTIONS.Settings.attackBonus" name="system.attack.roll.bonus" localize=true}}
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{{formField systemFields.attack.fields.range value=document.system.attack.range label="DAGGERHEART.GENERAL.range" name="system.attack.range" localize=true}}
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{{formField systemFields.attack.fields.roll.fields.bonus value=document._source.system.attack.roll.bonus label="DAGGERHEART.ACTIONS.Settings.attackBonus" name="system.attack.roll.bonus" localize=true}}
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{{formField systemFields.attack.fields.range value=document._source.system.attack.range label="DAGGERHEART.GENERAL.range" name="system.attack.range" localize=true}}
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{{#if systemFields.attack.fields.target.fields}}
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{{ formField systemFields.attack.fields.target.fields.type value=document.system.attack.target.type label="DAGGERHEART.GENERAL.Target.single" name="system.attack.target.type" localize=true }}
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{{#if (and document.system.attack.target.type (not (eq document.system.attack.target.type 'self')))}}
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{{ formField systemFields.attack.fields.target.fields.amount value=document.system.attack.target.amount label="DAGGERHEART.GENERAL.amount" name="system.attack.target.amount" localize=true}}
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{{ formField systemFields.attack.fields.target.fields.type value=document._source.system.attack.target.type label="DAGGERHEART.GENERAL.Target.single" name="system.attack.target.type" localize=true }}
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{{#if (and document._source.system.attack.target.type (not (eq document._source.system.attack.target.type 'self')))}}
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{{ formField systemFields.attack.fields.target.fields.amount value=document._source.system.attack.target.amount label="DAGGERHEART.GENERAL.amount" name="system.attack.target.amount" localize=true}}
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{{/if}}
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{{/if}}
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</fieldset>
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{{> 'systems/daggerheart/templates/actionTypes/damage.hbs' fields=systemFields.attack.fields.damage.fields.parts.element.fields source=document.system.attack.damage path="system.attack." horde=(eq document.system.type 'horde')}}
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{{> 'systems/daggerheart/templates/actionTypes/damage.hbs' fields=systemFields.attack.fields.damage.fields.parts.element.fields source=document.system.attack.damage path="system.attack." horde=(eq document._source.system.type 'horde')}}
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</section>
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@ -6,33 +6,33 @@
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<fieldset class="one-column">
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<legend>{{localize 'DAGGERHEART.GENERAL.basics'}}</legend>
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<div class="nest-inputs">
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{{formGroup systemFields.tier value=document.system.tier localize=true}}
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{{formGroup systemFields.type value=document.system.type localize=true}}
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{{#if (eq document.system.type 'horde')}}
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{{formGroup systemFields.hordeHp value=document.system.hordeHp label=(localize "DAGGERHEART.ACTORS.Adversary.horderHp")}}
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{{formGroup systemFields.tier value=document._source.system.tier localize=true}}
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{{formGroup systemFields.type value=document._source.system.type localize=true}}
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{{#if (eq document._source.system.type 'horde')}}
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{{formGroup systemFields.hordeHp value=document._source.system.hordeHp label=(localize "DAGGERHEART.ACTORS.Adversary.horderHp")}}
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{{/if}}
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{{formGroup systemFields.difficulty value=document.system.difficulty localize=true}}
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{{formGroup systemFields.difficulty value=document._source.system.difficulty localize=true}}
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</div>
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{{formField systemFields.description value=document.system.description label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.description.label")}}
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{{formField systemFields.motivesAndTactics value=document.system.motivesAndTactics label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.motivesAndTactics.label")}}
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{{formField systemFields.description value=document._source.system.description label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.description.label")}}
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{{formField systemFields.motivesAndTactics value=document._source.system.motivesAndTactics label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.motivesAndTactics.label")}}
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</fieldset>
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<div class="fieldsets-section">
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<fieldset class="flex">
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<legend>{{localize "DAGGERHEART.GENERAL.HitPoints.plural"}}</legend>
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{{formGroup systemFields.resources.fields.hitPoints.fields.value value=document.system.resources.hitPoints.value label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.resources.hitPoints.value.label")}}
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{{formGroup systemFields.resources.fields.hitPoints.fields.max value=document.system.resources.hitPoints.max}}
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{{formGroup systemFields.resources.fields.hitPoints.fields.value value=document._source.system.resources.hitPoints.value label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.resources.hitPoints.value.label")}}
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{{formGroup systemFields.resources.fields.hitPoints.fields.max value=document._source.system.resources.hitPoints.max}}
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</fieldset>
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<fieldset class="flex">
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<legend>{{localize "DAGGERHEART.GENERAL.stress"}}</legend>
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{{formGroup systemFields.resources.fields.stress.fields.value value=document.system.resources.stress.value label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.resources.stress.value.label")}}
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{{formGroup systemFields.resources.fields.stress.fields.max value=document.system.resources.stress.max}}
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{{formGroup systemFields.resources.fields.stress.fields.value value=document._source.system.resources.stress.value label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.resources.stress.value.label")}}
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{{formGroup systemFields.resources.fields.stress.fields.max value=document._source.system.resources.stress.max}}
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</fieldset>
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</div>
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<fieldset class="flex">
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<legend>{{localize "DAGGERHEART.GENERAL.DamageThresholds.title"}}</legend>
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{{formGroup systemFields.damageThresholds.fields.major value=document.system.damageThresholds.major label=(localize "DAGGERHEART.GENERAL.DamageThresholds.majorThreshold")}}
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{{formGroup systemFields.damageThresholds.fields.severe value=document.system.damageThresholds.severe label=(localize "DAGGERHEART.GENERAL.DamageThresholds.severeThreshold")}}
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{{formGroup systemFields.damageThresholds.fields.major value=document._source.system.damageThresholds.major label=(localize "DAGGERHEART.GENERAL.DamageThresholds.majorThreshold")}}
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{{formGroup systemFields.damageThresholds.fields.severe value=document._source.system.damageThresholds.severe label=(localize "DAGGERHEART.GENERAL.DamageThresholds.severeThreshold")}}
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</fieldset>
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</section>
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@ -10,7 +10,7 @@
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<fieldset>
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<legend>{{localize tabs.experiences.label}}</legend>
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<ul class="experience-list">
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{{#each document.system.experiences as |experience key|}}
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{{#each document._source.system.experiences as |experience key|}}
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<li class="experience-item">
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<div class="experience-inner-item">
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<input class="name" type="text" name="system.experiences.{{key}}.name" value="{{experience.name}}" />
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@ -10,7 +10,7 @@
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<legend>{{localize tabs.features.label}}</legend>
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<ul class="feature-list">
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{{#each document.system.features as |feature|}}
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<li class="feature-item" id="{{feature.id}}">
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<li class="feature-item" id="{{feature.id}}" draggable="true">
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<img src="{{feature.img}}" alt="">
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<div class="label">
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<span>{{feature.name}}</span>
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@ -22,5 +22,8 @@
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</li>
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{{/each}}
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</ul>
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<div class="features-dragger">
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{{localize "DAGGERHEART.GENERAL.dropFeaturesHere"}}
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</div>
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</fieldset>
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</section>
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@ -5,16 +5,16 @@
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>
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<fieldset class="one-column">
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<legend>{{localize "DAGGERHEART.GENERAL.basics"}}</legend>
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{{formGroup systemFields.attack.fields.img value=document.system.attack.img label="DAGGERHEART.GENERAL.imagePath" name="system.attack.img" localize=true}}
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{{formGroup systemFields.attack.fields.name value=document.system.attack.name label="DAGGERHEART.ACTIONS.Settings.attackName" name="system.attack.name" localize=true}}
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{{formGroup systemFields.attack.fields.img value=document._source.system.attack.img label="DAGGERHEART.GENERAL.imagePath" name="system.attack.img" localize=true}}
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{{formGroup systemFields.attack.fields.name value=document._source.system.attack.name label="DAGGERHEART.ACTIONS.Settings.attackName" name="system.attack.name" localize=true}}
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</fieldset>
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<fieldset class="flex">
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<legend>{{localize "DAGGERHEART.GENERAL.attack"}}</legend>
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{{formField systemFields.attack.fields.range value=document.system.attack.range label="DAGGERHEART.GENERAL.range" name="system.attack.range" localize=true}}
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{{formField systemFields.attack.fields.range value=document._source.system.attack.range label="DAGGERHEART.GENERAL.range" name="system.attack.range" localize=true}}
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{{#if systemFields.attack.fields.target.fields}}
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{{ formField systemFields.attack.fields.target.fields.type value=document.system.attack.target.type label="DAGGERHEART.GENERAL.Target.single" name="system.attack.target.type" localize=true}}
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{{#if (and document.system.attack.target.type (not (eq document.system.attack.target.type 'self')))}}
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{{ formField systemFields.attack.fields.target.fields.amount value=document.system.attack.target.amount label="DAGGERHEART.GENERAL.amount" name="system.attack.target.amount" localize=true}}
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{{ formField systemFields.attack.fields.target.fields.type value=document._source.system.attack.target.type label="DAGGERHEART.GENERAL.Target.single" name="system.attack.target.type" localize=true}}
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{{#if (and document._source.system.attack.target.type (not (eq document._source.system.attack.target.type 'self')))}}
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{{ formField systemFields.attack.fields.target.fields.amount value=document._source.system.attack.target.amount label="DAGGERHEART.GENERAL.amount" name="system.attack.target.amount" localize=true}}
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{{/if}}
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{{/if}}
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</fieldset>
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@ -6,18 +6,18 @@
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<fieldset class="one-column">
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<legend>{{localize 'DAGGERHEART.GENERAL.basics'}}</legend>
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<div class="nest-inputs">
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{{formGroup systemFields.evasion value=document.system.evasion localize=true}}
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{{formGroup systemFields.resources.fields.stress.fields.value value=document.system.resources.stress.value label='DAGGERHEART.ACTORS.Companion.FIELDS.resources.stress.currentStress.label' localize=true}}
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{{formGroup systemFields.resources.fields.stress.fields.max value=document.system.resources.stress.max label='DAGGERHEART.ACTORS.Companion.FIELDS.resources.stress.maxStress.label' localize=true}}
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{{formGroup systemFields.evasion value=document._source.system.evasion localize=true}}
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{{formGroup systemFields.resources.fields.stress.fields.value value=document._source.system.resources.stress.value label='DAGGERHEART.ACTORS.Companion.FIELDS.resources.stress.currentStress.label' localize=true}}
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{{formGroup systemFields.resources.fields.stress.fields.max value=document._source.system.resources.stress.max label='DAGGERHEART.ACTORS.Companion.FIELDS.resources.stress.maxStress.label' localize=true}}
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</div>
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<div class="form-group">
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<div class="form-fields">
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<label>{{localize "DAGGERHEART.ACTORS.Companion.FIELDS.partner.label"}}</label>
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<select class="partner-value" name="system.partner">
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{{selectOptions playerCharacters selected=document.system.partner.uuid labelAttr="name" valueAttr="key" blank=""}}
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{{selectOptions playerCharacters selected=document._source.system.partner.uuid labelAttr="name" valueAttr="key" blank=""}}
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</select>
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</div>
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</div>
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</fieldset>
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<button type="button" data-action="levelUp" {{#if (not document.system.levelData.canLevelUp)}}disabled{{/if}}>{{localize "DAGGERHEART.GENERAL.levelUp"}}</button>
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<button type="button" data-action="levelUp" {{#if (not document._source.system.levelData.canLevelUp)}}disabled{{/if}}>{{localize "DAGGERHEART.GENERAL.levelUp"}}</button>
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</section>
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@ -6,11 +6,11 @@
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<fieldset class="one-column">
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<legend>{{localize 'DAGGERHEART.GENERAL.basics'}}</legend>
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<div class="nest-inputs">
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{{formGroup systemFields.tier value=document.system.tier localize=true}}
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{{formGroup systemFields.type value=document.system.type localize=true}}
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{{formGroup systemFields.difficulty value=document.system.difficulty localize=true}}
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{{formGroup systemFields.tier value=document._source.system.tier localize=true}}
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{{formGroup systemFields.type value=document._source.system.type localize=true}}
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{{formGroup systemFields.difficulty value=document._source.system.difficulty localize=true}}
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</div>
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{{formField systemFields.description value=document.system.description label=(localize "DAGGERHEART.ACTORS.Environment.FIELDS.description.label")}}
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{{formField systemFields.impulses value=document.system.impulses label=(localize "DAGGERHEART.ACTORS.Environment.FIELDS.impulses.label")}}
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{{formField systemFields.description value=document._source.system.description label=(localize "DAGGERHEART.ACTORS.Environment.FIELDS.description.label")}}
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{{formField systemFields.impulses value=document._source.system.impulses label=(localize "DAGGERHEART.ACTORS.Environment.FIELDS.impulses.label")}}
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</fieldset>
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</section>
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</div>
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{{#if document.system.class.value}}
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<div class="domains-section">
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{{#each document.system.class.value.system.domains as |domain|}}
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{{#each document.system.domainData as |data|}}
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<div class="domain">
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<img src="{{concat 'systems/daggerheart/assets/icons/domains/' domain '.svg'}}" alt="" data-tooltip="{{localize (concat 'DAGGERHEART.GENERAL.Domain.' domain '.label')}}" />
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<img src="{{data.src}}" alt="" data-tooltip="{{data.label}}" />
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</div>
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{{/each}}
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</div>
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</div>
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<div class="character-traits">
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||||
{{#each this.attributes as |attribute key|}}
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<div class="trait" data-tooltip="{{#each attribute.verbs}}{{this}}<br>{{/each}}" data-action="rollAttribute" data-attribute="{{key}}" data-value="{{attribute.value}}">
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||||
<div class="trait-name">
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||||
{{#each this.attributes as |attribute key|}}
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||||
<div class="trait" data-tooltip="<b>{{localize (concat 'DAGGERHEART.CONFIG.Traits.' key '.name') }}:</b><br>{{#each attribute.verbs}}{{this}}<br>{{/each}}" data-action="rollAttribute" data-attribute="{{key}}" data-value="{{attribute.value}}">
|
||||
<div class="trait-name">
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||||
<span>{{localize (concat 'DAGGERHEART.CONFIG.Traits.' key '.short')}}</span>
|
||||
{{#if attribute.tierMarked}}
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||||
<i class='fa-solid fa-circle'></i>
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||||
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@ -55,7 +55,7 @@
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<div class="encounter-fear-controls">
|
||||
<div class="encounter-fear-dice-container">
|
||||
<div class="encounter-control-fear-container">
|
||||
<img class="dice " src="../icons/svg/d12-grey.svg"/>
|
||||
<div class="dice d12"></div>
|
||||
<i class="fas fa-skull encounter-control-fear"></i>
|
||||
</div>
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||||
<div>{{fear}}</div>
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||||
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@ -63,7 +63,6 @@
|
|||
<a class="encounter-countdowns" data-tooltip="{{localize "DAGGERHEART.APPLICATIONS.Countdown.title" type=(localize "DAGGERHEART.APPLICATIONS.Countdown.types.encounter")}}" data-action="openCountdowns"><i class="fa-solid fa-stopwatch"></i></a>
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
{{!-- Combat Status --}}
|
||||
<strong class="encounter-title">
|
||||
{{#if combats.length}}
|
||||
|
|
@ -78,14 +77,16 @@
|
|||
</strong>
|
||||
|
||||
{{!-- Combat Controls --}}
|
||||
{{#if hasCombat}}
|
||||
<div class="control-buttons right flexrow">
|
||||
<div class="spacer"></div>
|
||||
<button type="button" class="encounter-context-menu inline-control combat-control icon fa-solid fa-ellipsis-vertical"
|
||||
{{#unless (and user.isGM hasCombat)}}disabled{{/unless}}></button>
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
<div class="inner-controls">
|
||||
{{#if hasCombat}}
|
||||
<button data-action="openCountdowns">{{localize "DAGGERHEART.APPLICATIONS.CombatTracker.openCountdowns"}}</button>
|
||||
<div class="control-buttons right flexrow">
|
||||
<div class="spacer"></div>
|
||||
<button type="button" class="encounter-context-menu inline-control combat-control icon fa-solid fa-ellipsis-vertical"
|
||||
{{#unless (and user.isGM hasCombat)}}disabled{{/unless}}></button>
|
||||
</div>
|
||||
{{/if}}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</header>
|
||||
|
|
|
|||
|
|
@ -7,19 +7,23 @@
|
|||
</summary>
|
||||
<div class="folder-list">
|
||||
{{#each folders}}
|
||||
<div class="{{#if selected}} is-selected{{/if}}" data-action="selectFolder" data-folder-id="{{id}}">{{label}}</div>
|
||||
<div class="{{#if selected}} is-selected{{/if}}" data-action="selectFolder" data-folder-id="{{id}}" {{#if folders.length}}data-tooltip="DAGGERHEART.UI.Tooltip.rightClickExtand" data-tooltip-direction="RIGHT"{{/if}}>{{label}}</div>
|
||||
{{!-- <div data-action="selectFolder" data-folder-id="{{id}}">{{label}}</div> --}}
|
||||
<div class="subfolder-list">
|
||||
{{#each folders}}
|
||||
<div
|
||||
class="subfolder-item {{#if selected}} is-selected{{/if}}"
|
||||
data-action="selectFolder"
|
||||
data-folder-id="{{../id}}.folders.{{id}}"
|
||||
>
|
||||
• {{label}}
|
||||
{{#if folders.length}}
|
||||
<div class="subfolder-list">
|
||||
<div class="wrapper">
|
||||
{{#each folders}}
|
||||
<div
|
||||
class="subfolder-item {{#if selected}} is-selected{{/if}}"
|
||||
data-action="selectFolder"
|
||||
data-folder-id="{{../id}}.folders.{{id}}"
|
||||
>
|
||||
• {{label}}
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</div>
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
</div>
|
||||
<line-div></line-div>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue