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Hotfix 1.0.1 (#823)
* Updated the background image for the system * Fixed so Weapon/Armor features are added again * Fixed so fear is available as a resource to be deducted by actions (#757) * Changed to use the config labels and src * Updated Weapons * Fixed so the decrease button of simple fear tracker is not visible when not hovered * Fixed so armor preUpdate doesn't fail if no system changes are made * Updated .gitignore and author details (#777) * Add author details and name mapping for chrisryan10 (#773) Co-authored-by: Chris Ryan <chrisr@blackhole> * Add build to ignore for my linux dev (#775) Co-authored-by: Chris Ryan <chrisr@blackhole> --------- Co-authored-by: Chris Ryan <chrisr@blackhole> * Corrected sneak attack active effect (#780) * Fixed a spelling error (#779) * Fix bardic rally showing in damage dialog when it should not (#783) * update spelling (#786) * Translating inventory descriptions (#782) * updated credits for 1.0.1 release (#797) * updated credits for 1.0.1 release * further updated artwork credits * Chagned handlebarhelper rollparsed to be more defensive (#794) * Added missing scene refreshType (#790) * Remove ability use buttons for not owned abilities (#795) * [Fix] PrayerDice Fixed (#799) * Fixed prayer dice, and wheelchair images * Fixed -settings data sources * Dragging features from one adversary to another (#788) * [Fix] Levelup Fixes (#787) * Fixed crash on experience selection. Fixed subclass error on multiclassing * Fixed so multiclasses do not gain the hope feature for the class * Fixed so Class/Subclass features are properly deleted on delevel * Removed automatic deletion of features on delevel when not using levelup auto * Fixed so custom domains can be selected in levelup when multiclassing * Changed so encounter countdowns is a button (#804) * Fixed so that dropping on class/subclass...creates the item on the character (#803) * [BUG] - Importing All Adversaries/Environments (#814) Fixes #774 Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com> * Bug/671 reaction roll chat title (#809) * Update Reaction Roll Chat Message Title * Removed console log --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> * Improve Trait tooltip display (#817) Fixes #806 Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com> * [BUG] - Combat Tracker d12 logo not found (#812) Fixes #764 Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com> * Compendium Browser (#821) * Corrected timbending description localization (#816) * [Fix] Compendium Item (#810) * Corrected Emberwoven Armor * Fixed subclass regression * Fixed so character's with wildcard images don't break beastform (#815) * Fix roll result based duality damage (#822) --------- Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com> Co-authored-by: Chris Ryan <chrisr@blackhole> Co-authored-by: Dapoulp <74197441+Dapoulp@users.noreply.github.com> Co-authored-by: IrkTheImp <41175833+IrkTheImp@users.noreply.github.com> Co-authored-by: CPTN_Cosmo <cptncosmo@gmail.com> Co-authored-by: Josh Q. <jshqntnr13@gmail.com> Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com> Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
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commit
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90 changed files with 918 additions and 659 deletions
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@ -129,6 +129,7 @@ export default function DHApplicationMixin(Base) {
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const docs = [];
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for (const docData of this.relatedDocs) {
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if (!docData) continue;
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const doc = await foundry.utils.fromUuid(docData.uuid);
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docs.push(doc);
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}
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@ -419,7 +420,7 @@ export default function DHApplicationMixin(Base) {
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: this.document.system.actions?.get(actionId);
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if (!doc) return;
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const description = doc.system?.description ?? doc.description;
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const description = game.i18n.localize(doc.system?.description ?? doc.description);
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const isAction = !!actionId;
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descriptionElement.innerHTML = await foundry.applications.ux.TextEditor.implementation.enrichHTML(
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description,
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@ -181,12 +181,18 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
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static async #deleteFeature(_, element) {
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const target = element.closest('[data-item-uuid]');
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const feature = await getDocFromElement(target);
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if (!feature) return ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureIsMissing'));
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await this.document.update({
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'system.features': this.document.system.features
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.filter(x => target.dataset.type !== x.type || x.item.uuid !== feature.uuid)
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.map(x => ({ ...x, item: x.item.uuid }))
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});
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if (!feature) {
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await this.document.update({
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'system.features': this.document.system.features
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.filter(x => x.item)
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.map(x => ({ ...x, item: x.item.uuid }))
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});
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} else
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await this.document.update({
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'system.features': this.document.system.features
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.filter(x => target.dataset.type !== x.type || x.item.uuid !== feature.uuid)
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.map(x => ({ ...x, item: x.item.uuid }))
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});
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}
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/**
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@ -259,21 +265,45 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
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if (data.fromInternal) return;
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const target = event.target.closest('fieldset.drop-section');
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const item = await fromUuid(data.uuid);
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let item = await fromUuid(data.uuid);
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if (item?.type === 'feature') {
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const cls = foundry.documents.Item.implementation;
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if (this.document.parent?.type === 'character') {
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const itemData = item.toObject();
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item = await cls.create(
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{
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...itemData,
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system: {
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...itemData.system,
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originItemType: this.document.type,
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originId: this.document.id,
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identifier: this.document.system.isMulticlass ? 'multiclass' : null
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}
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},
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{ parent: this.document.parent }
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);
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}
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if (target.dataset.type) {
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await this.document.update({
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'system.features': [...this.document.system.features, { type: target.dataset.type, item }].map(
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x => ({
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...x,
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item: x.item?.uuid
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})
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)
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});
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await this.document.update(
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{
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'system.features': [...this.document.system.features, { type: target.dataset.type, item }].map(
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x => ({
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...x,
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item: x.item?.uuid
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})
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)
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},
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{ parent: this.document.parent?.type === 'character' ? this.document.parent : undefined }
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);
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} else {
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await this.document.update({
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'system.features': [...this.document.system.features, item].map(x => x.uuid)
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});
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await this.document.update(
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{
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'system.features': [...this.document.system.features, item].map(x => x.uuid)
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},
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{ parent: this.document.parent?.type === 'character' ? this.document.parent : undefined }
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);
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}
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}
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}
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