mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-18 16:09:03 +01:00
Merged with main
This commit is contained in:
commit
679edf341e
45 changed files with 1147 additions and 340 deletions
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@ -1,5 +1,4 @@
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export { default as BeastformDialog } from './beastformDialog.mjs';
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export { default as costSelectionDialog } from './costSelectionDialog.mjs';
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export { default as d20RollDialog } from './d20RollDialog.mjs';
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export { default as DamageDialog } from './damageDialog.mjs';
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export { default as DamageReductionDialog } from './damageReductionDialog.mjs';
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@ -1,9 +1,11 @@
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const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
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export default class BeastformDialog extends HandlebarsApplicationMixin(ApplicationV2) {
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constructor(configData) {
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constructor(configData, item) {
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super();
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this.item = item;
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this.configData = configData;
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this.selected = null;
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this.evolved = { form: null };
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@ -14,11 +16,14 @@ export default class BeastformDialog extends HandlebarsApplicationMixin(Applicat
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static DEFAULT_OPTIONS = {
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tag: 'form',
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classes: ['daggerheart', 'views', 'dh-style', 'beastform-selection'],
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classes: ['daggerheart', 'views', 'dialog', 'dh-style', 'beastform-selection'],
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position: {
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width: 600,
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height: 'auto'
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},
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window: {
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icon: 'fa-solid fa-paw'
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},
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actions: {
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selectBeastform: this.selectBeastform,
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toggleHybridFeature: this.toggleHybridFeature,
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@ -34,11 +39,12 @@ export default class BeastformDialog extends HandlebarsApplicationMixin(Applicat
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};
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get title() {
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return game.i18n.localize('DAGGERHEART.ITEMS.Beastform.dialogTitle');
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return this.item.name;
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}
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/** @override */
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static PARTS = {
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header: { template: 'systems/daggerheart/templates/dialogs/beastform/header.hbs' },
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tabs: { template: 'systems/daggerheart/templates/dialogs/beastform/tabs.hbs' },
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beastformTier: { template: 'systems/daggerheart/templates/dialogs/beastform/beastformTier.hbs' },
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advanced: { template: 'systems/daggerheart/templates/dialogs/beastform/advanced.hbs' },
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@ -262,12 +268,13 @@ export default class BeastformDialog extends HandlebarsApplicationMixin(Applicat
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if (!options.submitted) this.selected = null;
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}
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static async configure(configData) {
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static async configure(configData, item) {
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return new Promise(resolve => {
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const app = new this(configData);
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const app = new this(configData, item);
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const featureItem = item;
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app.addEventListener(
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'close',
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() => resolve({ selected: app.selected, evolved: app.evolved, hybrid: app.hybrid }),
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() => resolve({ selected: app.selected, evolved: app.evolved, hybrid: app.hybrid, item: featureItem }),
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{ once: true }
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);
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app.render({ force: true });
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@ -1,66 +0,0 @@
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const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
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export default class CostSelectionDialog extends HandlebarsApplicationMixin(ApplicationV2) {
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constructor(costs, uses, action, resolve) {
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super({});
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this.costs = costs;
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this.uses = uses;
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this.action = action;
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this.resolve = resolve;
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}
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static DEFAULT_OPTIONS = {
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tag: 'form',
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classes: ['daggerheart', 'dialog', 'dh-style', 'views', 'damage-selection'],
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position: {
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width: 400,
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height: 'auto'
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},
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actions: {
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sendCost: this.sendCost
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},
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form: {
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handler: this.updateForm,
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submitOnChange: true,
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closeOnSubmit: false
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}
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};
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/** @override */
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static PARTS = {
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costSelection: {
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id: 'costSelection',
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template: 'systems/daggerheart/templates/dialogs/dice-roll/costSelection.hbs'
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}
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};
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/* -------------------------------------------- */
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/** @inheritDoc */
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get title() {
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return `Cost Options`;
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}
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async _prepareContext(_options) {
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const updatedCosts = this.action.calcCosts(this.costs),
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updatedUses = this.action.calcUses(this.uses);
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return {
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costs: updatedCosts,
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uses: updatedUses,
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canUse: this.action.hasCost(updatedCosts) && this.action.hasUses(updatedUses)
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};
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}
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static async updateForm(event, _, formData) {
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const data = foundry.utils.expandObject(formData.object);
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this.costs = foundry.utils.mergeObject(this.costs, data.costs);
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this.uses = foundry.utils.mergeObject(this.uses, data.uses);
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this.render(true);
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}
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static sendCost(event) {
|
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event.preventDefault();
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this.resolve({ costs: this.action.getRealCosts(this.costs), uses: this.uses });
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this.close();
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}
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}
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|
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@ -22,7 +22,7 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
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id: 'roll-selection',
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classes: ['daggerheart', 'dialog', 'dh-style', 'views', 'roll-selection'],
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position: {
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width: 550
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width: 'auto'
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},
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window: {
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icon: 'fa-solid fa-dice'
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@ -52,10 +52,6 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
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rollSelection: {
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id: 'rollSelection',
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template: 'systems/daggerheart/templates/dialogs/dice-roll/rollSelection.hbs'
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},
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costSelection: {
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id: 'costSelection',
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template: 'systems/daggerheart/templates/dialogs/dice-roll/costSelection.hbs'
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}
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};
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|
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@ -12,14 +12,17 @@ export default class DHAppearanceSettings extends HandlebarsApplicationMixin(App
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}
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get title() {
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return game.i18n.localize('DAGGERHEART.SETTINGS.Menu.appearance.name');
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return game.i18n.localize('DAGGERHEART.SETTINGS.Menu.title');
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}
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static DEFAULT_OPTIONS = {
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tag: 'form',
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id: 'daggerheart-appearance-settings',
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classes: ['daggerheart', 'setting', 'dh-style'],
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classes: ['daggerheart', 'dialog', 'dh-style', 'setting'],
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position: { width: '600', height: 'auto' },
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window: {
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||||
icon: 'fa-solid fa-gears'
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},
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actions: {
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reset: this.reset,
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save: this.save
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|
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@ -12,14 +12,17 @@ export default class DhAutomationSettings extends HandlebarsApplicationMixin(App
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}
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||||
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||||
get title() {
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return game.i18n.localize('DAGGERHEART.SETTINGS.Menu.automation.name');
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return game.i18n.localize('DAGGERHEART.SETTINGS.Menu.title');
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}
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||||
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||||
static DEFAULT_OPTIONS = {
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||||
tag: 'form',
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||||
id: 'daggerheart-automation-settings',
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||||
classes: ['daggerheart', 'setting', 'dh-style'],
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||||
classes: ['daggerheart', 'dh-style', 'dialog', 'setting'],
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||||
position: { width: '600', height: 'auto' },
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||||
window: {
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||||
icon: 'fa-solid fa-gears'
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||||
},
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||||
actions: {
|
||||
reset: this.reset,
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||||
save: this.save
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||||
|
|
|
|||
|
|
@ -11,14 +11,17 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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|||
}
|
||||
|
||||
get title() {
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return game.i18n.localize('DAGGERHEART.SETTINGS.Menu.homebrew.name');
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||||
return game.i18n.localize('DAGGERHEART.SETTINGS.Menu.title');
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||||
}
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||||
static DEFAULT_OPTIONS = {
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||||
tag: 'form',
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||||
id: 'daggerheart-homebrew-settings',
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||||
classes: ['daggerheart', 'setting', 'dh-style'],
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classes: ['daggerheart', 'dh-style', 'dialog', 'setting'],
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||||
position: { width: '600', height: 'auto' },
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||||
window: {
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||||
icon: 'fa-solid fa-gears'
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||||
},
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||||
actions: {
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||||
addItem: this.addItem,
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editItem: this.editItem,
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||||
|
|
|
|||
|
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@ -12,14 +12,17 @@ export default class DhRangeMeasurementSettings extends HandlebarsApplicationMix
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}
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||||
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||||
get title() {
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return game.i18n.localize('DAGGERHEART.SETTINGS.Menu.automation.name');
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return game.i18n.localize('DAGGERHEART.SETTINGS.Menu.title');
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||||
}
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||||
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||||
static DEFAULT_OPTIONS = {
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||||
tag: 'form',
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||||
id: 'daggerheart-automation-settings',
|
||||
classes: ['daggerheart', 'setting', 'dh-style'],
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||||
classes: ['daggerheart', 'dialog', 'dh-style', 'setting'],
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||||
position: { width: '600', height: 'auto' },
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||||
window: {
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||||
icon: 'fa-solid fa-gears'
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||||
},
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||||
actions: {
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||||
reset: this.reset,
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||||
save: this.save
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||||
|
|
|
|||
|
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@ -12,14 +12,17 @@ export default class DHVariantRuleSettings extends HandlebarsApplicationMixin(Ap
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|||
}
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||||
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||||
get title() {
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return game.i18n.localize('DAGGERHEART.SETTINGS.Menu.variantRules.name');
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||||
return game.i18n.localize('DAGGERHEART.SETTINGS.Menu.title');
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||||
}
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||||
|
||||
static DEFAULT_OPTIONS = {
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||||
tag: 'form',
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||||
id: 'daggerheart-appearance-settings',
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||||
classes: ['daggerheart', 'setting', 'dh-style'],
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||||
classes: ['daggerheart', 'dialog', 'dh-style', 'setting'],
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||||
position: { width: '600', height: 'auto' },
|
||||
window: {
|
||||
icon: 'fa-solid fa-gears'
|
||||
},
|
||||
actions: {
|
||||
reset: this.reset,
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||||
save: this.save
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||||
|
|
|
|||
|
|
@ -441,9 +441,13 @@ export default function DHApplicationMixin(Base) {
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|||
const { type: actionType } =
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||||
(await foundry.applications.api.DialogV2.input({
|
||||
window: { title: game.i18n.localize('DAGGERHEART.CONFIG.SelectAction.selectType') },
|
||||
classes: ['daggerheart', 'dh-style'],
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/actionTypes/actionType.hbs',
|
||||
{ types: CONFIG.DH.ACTIONS.actionTypes }
|
||||
{
|
||||
types: CONFIG.DH.ACTIONS.actionTypes,
|
||||
itemName: game.i18n.localize('DAGGERHEART.CONFIG.SelectAction.selectAction')
|
||||
}
|
||||
),
|
||||
ok: {
|
||||
label: game.i18n.format('DOCUMENT.Create', {
|
||||
|
|
@ -581,7 +585,7 @@ export default function DHApplicationMixin(Base) {
|
|||
const { actionId } = target.closest('[data-action-id]').dataset;
|
||||
const { actions, attack } = doc.system;
|
||||
const action = attack?.id === actionId ? attack : actions?.find(a => a.id === actionId);
|
||||
await action.use(event);
|
||||
await action.use(event, doc);
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
|||
|
|
@ -46,17 +46,14 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
html.querySelectorAll('.target-indicator').forEach(element =>
|
||||
element.addEventListener('click', this.onToggleTargets)
|
||||
);
|
||||
html.querySelectorAll('.advantage').forEach(element =>
|
||||
element.addEventListener('mouseenter', this.hoverAdvantage)
|
||||
);
|
||||
html.querySelectorAll('.advantage').forEach(element =>
|
||||
element.addEventListener('click', event => this.selectAdvantage.call(this, event, data.message))
|
||||
);
|
||||
html.querySelectorAll('.ability-use-button').forEach(element =>
|
||||
element.addEventListener('click', event => this.abilityUseButton.call(this, event, data.message))
|
||||
element.addEventListener('click', event => this.abilityUseButton(this, event, data.message))
|
||||
);
|
||||
html.querySelectorAll('.action-use-button').forEach(element =>
|
||||
element.addEventListener('click', event => this.actionUseButton.call(this, event, data.message))
|
||||
element.addEventListener('click', event => this.actionUseButton(this, event, data.message))
|
||||
);
|
||||
html.querySelectorAll('.reroll-button').forEach(element =>
|
||||
element.addEventListener('click', event => this.rerollEvent(this, event, data.message))
|
||||
);
|
||||
};
|
||||
|
||||
|
|
@ -70,7 +67,6 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
}
|
||||
|
||||
async getActor(id) {
|
||||
// return game.actors.get(id);
|
||||
return await fromUuid(id);
|
||||
}
|
||||
|
||||
|
|
@ -85,7 +81,7 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
return action;
|
||||
}
|
||||
|
||||
onRollDamage = async (event, message) => {
|
||||
async onRollDamage(event, message) {
|
||||
event.stopPropagation();
|
||||
const actor = await this.getActor(message.system.source.actor);
|
||||
if (game.user.character?.id !== actor.id && !game.user.isGM) return true;
|
||||
|
|
@ -94,9 +90,9 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
if (!action || !action?.rollDamage) return;
|
||||
await action.rollDamage(event, message);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
onRollHealing = async (event, message) => {
|
||||
async onRollHealing(event, message) {
|
||||
event.stopPropagation();
|
||||
const actor = await this.getActor(message.system.source.actor);
|
||||
if (!actor || !game.user.isGM) return true;
|
||||
|
|
@ -105,9 +101,9 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
if (!action || !action?.rollHealing) return;
|
||||
await action.rollHealing(event, message);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
onRollSave = async (event, message) => {
|
||||
async onRollSave(event, message) {
|
||||
event.stopPropagation();
|
||||
const actor = await this.getActor(message.system.source.actor),
|
||||
tokenId = event.target.closest('[data-token]')?.dataset.token,
|
||||
|
|
@ -118,9 +114,9 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
if (!action || !action?.hasSave) return;
|
||||
action.rollSave(token, event, message);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
onRollAllSave = async (event, message) => {
|
||||
onRollAllSave(event, _message) {
|
||||
event.stopPropagation();
|
||||
const targets = event.target.parentElement.querySelectorAll(
|
||||
'.target-section > [data-token] .target-save-container'
|
||||
|
|
@ -128,9 +124,9 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
targets.forEach(el => {
|
||||
el.dispatchEvent(new PointerEvent('click', { shiftKey: true }));
|
||||
});
|
||||
};
|
||||
}
|
||||
|
||||
onApplyEffect = async (event, message) => {
|
||||
async onApplyEffect(event, message) {
|
||||
event.stopPropagation();
|
||||
const actor = await this.getActor(message.system.source.actor);
|
||||
if (!actor || !game.user.isGM) return true;
|
||||
|
|
@ -142,9 +138,9 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.noTargetsSelected'));
|
||||
await action.applyEffects(event, message, targets);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
onTargetSelection = async (event, message) => {
|
||||
onTargetSelection(event, message) {
|
||||
event.stopPropagation();
|
||||
const targetSelection = Boolean(event.target.dataset.targetHit),
|
||||
msg = ui.chat.collection.get(message._id);
|
||||
|
|
@ -154,9 +150,9 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
msg.system.targetSelection = targetSelection;
|
||||
msg.system.prepareDerivedData();
|
||||
ui.chat.updateMessage(msg);
|
||||
};
|
||||
}
|
||||
|
||||
getTargetList = (event, message) => {
|
||||
getTargetList(event, message) {
|
||||
const targetSelection = event.target
|
||||
.closest('.message-content')
|
||||
.querySelector('.button-target-selection.target-selected'),
|
||||
|
|
@ -167,20 +163,20 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
? message.system.targets.filter(t => t.hit === true).map(target => game.canvas.tokens.get(target.id))
|
||||
: Array.from(game.user.targets)
|
||||
};
|
||||
};
|
||||
}
|
||||
|
||||
hoverTarget = event => {
|
||||
hoverTarget(event) {
|
||||
event.stopPropagation();
|
||||
const token = canvas.tokens.get(event.currentTarget.dataset.token);
|
||||
if (!token?.controlled) token._onHoverIn(event, { hoverOutOthers: true });
|
||||
};
|
||||
}
|
||||
|
||||
unhoverTarget = event => {
|
||||
unhoverTarget(event) {
|
||||
const token = canvas.tokens.get(event.currentTarget.dataset.token);
|
||||
if (!token?.controlled) token._onHoverOut(event);
|
||||
};
|
||||
}
|
||||
|
||||
clickTarget = event => {
|
||||
clickTarget(event) {
|
||||
event.stopPropagation();
|
||||
const token = canvas.tokens.get(event.currentTarget.dataset.token);
|
||||
if (!token) {
|
||||
|
|
@ -188,9 +184,9 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
return;
|
||||
}
|
||||
game.canvas.pan(token);
|
||||
};
|
||||
}
|
||||
|
||||
onDamage = async (event, message) => {
|
||||
async onDamage(event, message) {
|
||||
event.stopPropagation();
|
||||
const { isHit, targets } = this.getTargetList(event, message);
|
||||
|
||||
|
|
@ -228,9 +224,9 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
|
||||
target.actor.takeDamage(damages);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
onHealing = async (event, message) => {
|
||||
async onHealing(event, message) {
|
||||
event.stopPropagation();
|
||||
const targets = Array.from(game.user.targets);
|
||||
|
||||
|
|
@ -240,7 +236,7 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
for (var target of targets) {
|
||||
target.actor.takeHealing(message.system.roll);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Toggle visibility of target containers.
|
||||
|
|
@ -253,51 +249,15 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
.forEach(el => el.classList.toggle('hidden'));
|
||||
}
|
||||
|
||||
/**
|
||||
* Highlight advantage icons on hover.
|
||||
* @param {MouseEvent} event
|
||||
*/
|
||||
hoverAdvantage(event) {
|
||||
const parent = event.currentTarget.parentElement;
|
||||
if (!parent) return;
|
||||
|
||||
parent.querySelectorAll('.advantage').forEach(el => {
|
||||
if (el !== event.currentTarget) {
|
||||
el.classList.toggle('unused');
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle selecting an advantage and disable further selection.
|
||||
* @param {MouseEvent} event
|
||||
* @param {object} message
|
||||
*/
|
||||
async selectAdvantage(event, message) {
|
||||
event.stopPropagation();
|
||||
|
||||
const updateMessage = game.messages.get(message._id);
|
||||
await updateMessage?.update({
|
||||
system: { advantageSelected: event.currentTarget.id === 'hope' ? 1 : 2 }
|
||||
});
|
||||
|
||||
const parent = event.currentTarget.parentElement;
|
||||
if (!parent) return;
|
||||
|
||||
parent.querySelectorAll('.advantage').forEach(el => {
|
||||
el.replaceWith(el.cloneNode(true));
|
||||
});
|
||||
}
|
||||
|
||||
abilityUseButton = async (event, message) => {
|
||||
async abilityUseButton(event, message) {
|
||||
event.stopPropagation();
|
||||
|
||||
const action = message.system.actions[Number.parseInt(event.currentTarget.dataset.index)];
|
||||
const actor = game.actors.get(message.system.source.actor);
|
||||
await actor.useAction(action);
|
||||
};
|
||||
}
|
||||
|
||||
actionUseButton = async (event, message) => {
|
||||
async actionUseButton(event, message) {
|
||||
const { moveIndex, actionIndex } = event.currentTarget.dataset;
|
||||
const parent = await foundry.utils.fromUuid(message.system.actor);
|
||||
const actionType = message.system.moves[moveIndex].actions[actionIndex];
|
||||
|
|
@ -308,5 +268,30 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
);
|
||||
|
||||
action.use(event);
|
||||
};
|
||||
}
|
||||
|
||||
async rerollEvent(event, message) {
|
||||
if (!event.shiftKey) {
|
||||
const confirmed = await foundry.applications.api.DialogV2.confirm({
|
||||
window: {
|
||||
title: game.i18n.localize('DAGGERHEART.UI.Chat.reroll.confirmTitle')
|
||||
},
|
||||
content: game.i18n.localize('DAGGERHEART.UI.Chat.reroll.confirmText')
|
||||
});
|
||||
if (!confirmed) return;
|
||||
}
|
||||
|
||||
const target = event.target.closest('button[data-die-index]');
|
||||
let originalRoll_parsed = message.rolls.map(roll => JSON.parse(roll))[0];
|
||||
const rollClass =
|
||||
game.system.api.dice[
|
||||
message.type === 'dualityRoll' ? 'DualityRoll' : target.dataset.type === 'damage' ? 'DHRoll' : 'D20Roll'
|
||||
];
|
||||
const { newRoll, parsedRoll } = await rollClass.reroll(originalRoll_parsed, target, message);
|
||||
|
||||
await game.messages.get(message._id).update({
|
||||
'system.roll': newRoll,
|
||||
'rolls': [parsedRoll]
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -10,7 +10,9 @@ export default class DhBeastformAction extends DHBaseAction {
|
|||
const abort = await this.handleActiveTransformations();
|
||||
if (abort) return;
|
||||
|
||||
const { selected, evolved, hybrid } = await BeastformDialog.configure(beastformConfig);
|
||||
const item = args[0];
|
||||
|
||||
const { selected, evolved, hybrid } = await BeastformDialog.configure(beastformConfig, item);
|
||||
if (!selected) return;
|
||||
|
||||
await this.transform(selected, evolved, hybrid);
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ export default class DHAdversaryRoll extends foundry.abstract.TypeDataModel {
|
|||
static defineSchema() {
|
||||
return {
|
||||
title: new fields.StringField(),
|
||||
roll: new fields.DataField(),
|
||||
roll: new fields.ObjectField(),
|
||||
targets: new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
id: new fields.StringField({}),
|
||||
|
|
|
|||
|
|
@ -26,10 +26,7 @@ const stressDamageReductionRule = localizationPath =>
|
|||
const bonusField = label =>
|
||||
new fields.SchemaField({
|
||||
bonus: new fields.NumberField({ integer: true, initial: 0, label: `${game.i18n.localize(label)} Value` }),
|
||||
dice: new fields.ArrayField(
|
||||
new fields.StringField(),
|
||||
{ label: `${game.i18n.localize(label)} Dice` }
|
||||
)
|
||||
dice: new fields.ArrayField(new fields.StringField(), { label: `${game.i18n.localize(label)} Dice` })
|
||||
});
|
||||
|
||||
export { attributeField, resourceField, stressDamageReductionRule, bonusField };
|
||||
|
|
|
|||
|
|
@ -147,7 +147,10 @@ export default class D20Roll extends DHRoll {
|
|||
const difficulty = config.roll.difficulty ?? target.difficulty ?? target.evasion;
|
||||
target.hit = this.isCritical || roll.total >= difficulty;
|
||||
});
|
||||
} else if (config.roll.difficulty) data.success = roll.isCritical || roll.total >= config.roll.difficulty;
|
||||
} else if (config.roll.difficulty) {
|
||||
data.difficulty = config.roll.difficulty;
|
||||
data.success = roll.isCritical || roll.total >= config.roll.difficulty;
|
||||
}
|
||||
data.advantage = {
|
||||
type: config.roll.advantage,
|
||||
dice: roll.dAdvantage?.denomination,
|
||||
|
|
@ -169,4 +172,22 @@ export default class D20Roll extends DHRoll {
|
|||
resetFormula() {
|
||||
return (this._formula = this.constructor.getFormula(this.terms));
|
||||
}
|
||||
|
||||
static async reroll(rollString, _target, message) {
|
||||
let parsedRoll = game.system.api.dice.D20Roll.fromData(rollString);
|
||||
parsedRoll = await parsedRoll.reroll();
|
||||
const newRoll = game.system.api.dice.D20Roll.postEvaluate(parsedRoll, {
|
||||
targets: message.system.targets,
|
||||
roll: {
|
||||
advantage: message.system.roll.advantage?.type,
|
||||
difficulty: message.system.roll.difficulty ? Number(message.system.roll.difficulty) : null
|
||||
}
|
||||
});
|
||||
|
||||
if (game.modules.get('dice-so-nice')?.active) {
|
||||
await game.dice3d.showForRoll(parsedRoll, game.user, true);
|
||||
}
|
||||
|
||||
return { newRoll, parsedRoll };
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
import D20RollDialog from '../applications/dialogs/d20RollDialog.mjs';
|
||||
import D20Roll from './d20Roll.mjs';
|
||||
import { setDiceSoNiceForDualityRoll } from '../helpers/utils.mjs';
|
||||
import { getDiceSoNicePresets } from '../config/generalConfig.mjs';
|
||||
|
||||
export default class DualityRoll extends D20Roll {
|
||||
_advantageFaces = 6;
|
||||
|
|
@ -110,6 +111,13 @@ export default class DualityRoll extends D20Roll {
|
|||
return [...(hooks ?? []), 'Duality'];
|
||||
}
|
||||
|
||||
/** @inheritDoc */
|
||||
static fromData(data) {
|
||||
data.terms[0].class = game.system.api.dice.DualityDie.name;
|
||||
data.terms[2].class = game.system.api.dice.DualityDie.name;
|
||||
return super.fromData(data);
|
||||
}
|
||||
|
||||
createBaseDice() {
|
||||
if (
|
||||
this.dice[0] instanceof CONFIG.Dice.daggerheart.DualityDie &&
|
||||
|
|
@ -186,4 +194,44 @@ export default class DualityRoll extends D20Roll {
|
|||
|
||||
return data;
|
||||
}
|
||||
|
||||
static async reroll(rollString, target, message) {
|
||||
let parsedRoll = game.system.api.dice.DualityRoll.fromData({ ...rollString, evaluated: false });
|
||||
const term = parsedRoll.terms[target.dataset.dieIndex];
|
||||
await term.reroll(`/r1=${term.total}`);
|
||||
if (game.modules.get('dice-so-nice')?.active) {
|
||||
const diceSoNiceRoll = {
|
||||
_evaluated: true,
|
||||
dice: [
|
||||
new foundry.dice.terms.Die({
|
||||
...term,
|
||||
faces: term._faces,
|
||||
results: term.results.filter(x => !x.rerolled)
|
||||
})
|
||||
],
|
||||
options: { appearance: {} }
|
||||
};
|
||||
|
||||
const diceSoNicePresets = getDiceSoNicePresets();
|
||||
const type = target.dataset.type;
|
||||
if (diceSoNicePresets[type]) {
|
||||
diceSoNiceRoll.dice[0].options = { appearance: diceSoNicePresets[type] };
|
||||
}
|
||||
|
||||
await game.dice3d.showForRoll(diceSoNiceRoll, game.user, true);
|
||||
}
|
||||
|
||||
await parsedRoll.evaluate();
|
||||
|
||||
const newRoll = game.system.api.dice.DualityRoll.postEvaluate(parsedRoll, {
|
||||
targets: message.system.targets,
|
||||
roll: {
|
||||
advantage: message.system.roll.advantage?.type,
|
||||
difficulty: message.system.roll.difficulty ? Number(message.system.roll.difficulty) : null
|
||||
}
|
||||
});
|
||||
newRoll.extra = newRoll.extra.slice(2);
|
||||
|
||||
return { newRoll, parsedRoll };
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,10 +1,10 @@
|
|||
export default class DhpChatMessage extends foundry.documents.ChatMessage {
|
||||
async renderHTML() {
|
||||
if (this.system.messageTemplate)
|
||||
this.content = await foundry.applications.handlebars.renderTemplate(
|
||||
this.system.messageTemplate,
|
||||
this.system
|
||||
);
|
||||
this.content = await foundry.applications.handlebars.renderTemplate(this.system.messageTemplate, {
|
||||
...this.system,
|
||||
_source: this.system._source
|
||||
});
|
||||
|
||||
/* We can change to fully implementing the renderHTML function if needed, instead of augmenting it. */
|
||||
const html = await super.renderHTML();
|
||||
|
|
|
|||
|
|
@ -21,19 +21,34 @@ function getDualityMessage(roll) {
|
|||
? game.i18n.localize(abilities[roll.trait].label)
|
||||
: game.i18n.localize('DAGGERHEART.GENERAL.duality');
|
||||
|
||||
const advantage = roll.advantage
|
||||
? CONFIG.DH.ACTIONS.advandtageState.advantage.value
|
||||
: roll.disadvantage
|
||||
? CONFIG.DH.ACTIONS.advandtageState.disadvantage.value
|
||||
: undefined;
|
||||
const advantageLabel =
|
||||
advantage === CONFIG.DH.ACTIONS.advandtageState.advantage.value
|
||||
? 'Advantage'
|
||||
: advantage === CONFIG.DH.ACTIONS.advandtageState.disadvantage.value
|
||||
? 'Disadvantage'
|
||||
: undefined;
|
||||
|
||||
const dualityElement = document.createElement('span');
|
||||
dualityElement.innerHTML = `
|
||||
<button class="duality-roll-button"
|
||||
data-title="${label}"
|
||||
data-label="${dataLabel}"
|
||||
data-hope="${roll.hope ?? 'd12'}"
|
||||
data-fear="${roll.fear ?? 'd12'}"
|
||||
data-fear="${roll.fear ?? 'd12'}"
|
||||
${advantage ? `data-advantage="${advantage}"` : ''}
|
||||
${roll.difficulty !== undefined ? `data-difficulty="${roll.difficulty}"` : ''}
|
||||
${roll.trait && abilities[roll.trait] ? `data-trait="${roll.trait}"` : ''}
|
||||
${roll.advantage ? 'data-advantage="true"' : ''}
|
||||
${roll.disadvantage ? 'data-disadvantage="true"' : ''}
|
||||
>
|
||||
<i class="fa-solid fa-circle-half-stroke"></i>
|
||||
${label}
|
||||
${roll.difficulty || advantageLabel ? `(${[roll.difficulty, advantageLabel ? game.i18n.localize(`DAGGERHEART.GENERAL.${advantageLabel}.short`) : null].filter(x => x).join(' ')})` : ''}
|
||||
</button>
|
||||
`;
|
||||
|
||||
|
|
@ -43,16 +58,39 @@ function getDualityMessage(roll) {
|
|||
export const renderDualityButton = async event => {
|
||||
const button = event.currentTarget,
|
||||
traitValue = button.dataset.trait?.toLowerCase(),
|
||||
target = getCommandTarget();
|
||||
target = getCommandTarget(),
|
||||
difficulty = button.dataset.difficulty,
|
||||
advantage = button.dataset.advantage ? Number(button.dataset.advantage) : undefined;
|
||||
|
||||
await enrichedDualityRoll(
|
||||
{
|
||||
traitValue,
|
||||
target,
|
||||
difficulty,
|
||||
title: button.dataset.title,
|
||||
label: button.dataset.label,
|
||||
actionType: button.dataset.actionType,
|
||||
advantage
|
||||
},
|
||||
event
|
||||
);
|
||||
};
|
||||
|
||||
export const enrichedDualityRoll = async (
|
||||
{ traitValue, target, difficulty, title, label, actionType, advantage },
|
||||
event
|
||||
) => {
|
||||
if (!target) return;
|
||||
|
||||
const config = {
|
||||
event: event,
|
||||
title: button.dataset.title,
|
||||
event: event ?? {},
|
||||
title: title,
|
||||
roll: {
|
||||
modifier: traitValue ? target.system.traits[traitValue].value : null,
|
||||
label: button.dataset.label,
|
||||
type: button.dataset.actionType ?? null // Need check
|
||||
label: label,
|
||||
difficulty: difficulty,
|
||||
advantage,
|
||||
type: actionType ?? null // Need check,
|
||||
},
|
||||
chatMessage: {
|
||||
template: 'systems/daggerheart/templates/ui/chat/duality-roll.hbs'
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@ export const preloadHandlebarsTemplates = async function () {
|
|||
'systems/daggerheart/templates/ui/chat/parts/target-chat.hbs',
|
||||
'systems/daggerheart/templates/ui/tooltip/parts/tooltipChips.hbs',
|
||||
'systems/daggerheart/templates/ui/tooltip/parts/tooltipTags.hbs',
|
||||
'systems/daggerheart/templates/dialogs/downtime/activities.hbs'
|
||||
'systems/daggerheart/templates/dialogs/downtime/activities.hbs',
|
||||
'systems/daggerheart/templates/dialogs/dice-roll/costSelection.hbs'
|
||||
]);
|
||||
};
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue