mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-12 19:51:08 +01:00
Added DomainCard selection
This commit is contained in:
parent
07c533c82c
commit
66defbffce
18 changed files with 823 additions and 132 deletions
|
|
@ -7,10 +7,7 @@ const attributeField = () =>
|
|||
new fields.SchemaField({
|
||||
data: new fields.SchemaField({
|
||||
value: new fields.NumberField({ initial: 0, integer: true }),
|
||||
base: new fields.NumberField({ initial: 0, integer: true }),
|
||||
bonus: new fields.NumberField({ initial: 0, integer: true }),
|
||||
actualValue: new fields.NumberField({ initial: 0, integer: true }),
|
||||
overrideValue: new fields.NumberField({ initial: 0, integer: true })
|
||||
bonus: new fields.NumberField({ initial: 0, integer: true })
|
||||
})
|
||||
});
|
||||
|
||||
|
|
@ -52,11 +49,7 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
|
|||
presence: attributeField(),
|
||||
knowledge: attributeField()
|
||||
}),
|
||||
proficiency: new fields.SchemaField({
|
||||
value: new fields.NumberField({ initial: 1, integer: true }),
|
||||
min: new fields.NumberField({ initial: 1, integer: true }),
|
||||
max: new fields.NumberField({ initial: 6, integer: true })
|
||||
}),
|
||||
proficiency: new fields.NumberField({ required: true, initial: 1, integer: true }),
|
||||
evasion: new fields.NumberField({ initial: 0, integer: true }),
|
||||
experiences: new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
|
|
@ -347,7 +340,15 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
|
|||
|
||||
this.evasion = this.class?.system?.evasion ?? 0;
|
||||
// this.armor.value = this.activeArmor?.baseScore ?? 0;
|
||||
// this.damageThresholds = this.computeDamageThresholds();
|
||||
const armor = this.armor;
|
||||
this.damageThresholds = {
|
||||
major: armor
|
||||
? armor.system.baseThresholds.major + this.levelData.level.current
|
||||
: this.levelData.level.current,
|
||||
severe: armor
|
||||
? armor.system.baseThresholds.severe + this.levelData.level.current
|
||||
: this.levelData.level.current * 2
|
||||
};
|
||||
|
||||
this.applyLevels();
|
||||
this.applyEffects();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue