From 661808b5f153522d3b4374ea99694633b949c86a Mon Sep 17 00:00:00 2001 From: WBHarry <89362246+WBHarry@users.noreply.github.com> Date: Sun, 24 Aug 2025 02:33:54 +0200 Subject: [PATCH] Fixed so observer permission doesn't allow using or editing anything (#1073) --- module/applications/sheets/actors/character.mjs | 9 +++++++++ styles/less/sheets/actors/character/sheet.less | 15 +++++++++++++++ 2 files changed, 24 insertions(+) diff --git a/module/applications/sheets/actors/character.mjs b/module/applications/sheets/actors/character.mjs index 0328f0dd..465da28d 100644 --- a/module/applications/sheets/actors/character.mjs +++ b/module/applications/sheets/actors/character.mjs @@ -15,6 +15,8 @@ export default class CharacterSheet extends DHBaseActorSheet { static DEFAULT_OPTIONS = { classes: ['character'], position: { width: 850, height: 800 }, + /* Foundry adds disabled to all buttons and inputs if editPermission is missing. This is not desired. */ + editPermission: CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER, actions: { toggleVault: CharacterSheet.#toggleVault, rollAttribute: CharacterSheet.#rollAttribute, @@ -148,6 +150,13 @@ export default class CharacterSheet extends DHBaseActorSheet { .querySelector('.level-value') ?.addEventListener('change', event => this.document.updateLevel(Number(event.currentTarget.value))); + const observer = this.document.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER, { + exact: true + }); + if (observer) { + this.element.querySelector('.window-content').classList.add('viewMode'); + } + this._createFilterMenus(); this._createSearchFilter(); } diff --git a/styles/less/sheets/actors/character/sheet.less b/styles/less/sheets/actors/character/sheet.less index 68792c99..ee6580fd 100644 --- a/styles/less/sheets/actors/character/sheet.less +++ b/styles/less/sheets/actors/character/sheet.less @@ -11,6 +11,21 @@ padding-bottom: 0; overflow-x: auto; + &.viewMode { + button:not(.btn-toggle-view), + input:not(.search), + .controls, + .character-sidebar-sheet, + .img-portait, + .name-row, + .hope-section, + .downtime-section, + .character-traits, + .card-list { + pointer-events: none; + } + } + .character-sidebar-sheet { grid-row: 1 / span 2; grid-column: 1;