add rough-in of compendium data

This commit is contained in:
psitacus 2025-07-30 18:50:21 -06:00
parent 7bbbdce739
commit 6528dabd2e
394 changed files with 392 additions and 0 deletions

View file

@ -0,0 +1 @@
{"name":"Forest Sprites","img":"icons/svg/item-bag.svg","type":"domainCard","folder":"qY4Zqc1Ch6p317uK","system":{"description":"<p><p class=\"Body\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip><strong> (13)</strong>. On a success, <strong>spend any number of </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to create an equal number of small forest sprites who appear at points you choose within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range, providing the following benefits: </p><ul class=\"\"><li class=\"vertical-card-list\">Your allies gain a +3 bonus to attack rolls against adversaries within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range of a sprite. </li><li class=\"vertical-card-list\">An ally who marks an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-slot\" nexus=\"daggerheart\">Armor Slot</tooltip> while within Melee range of a sprite can mark an additional Armor Slot. </li></ul><p class=\"Body\">A sprite vanishes after granting a benefit or taking any damage.</p></p>","domain":"sage","recallCost":2,"level":8,"type":"spell"},"flags":{},"_stats":{"compendiumSource":null,"duplicateSource":null,"exportSource":null,"coreVersion":"13.344","systemId":"daggerheart","systemVersion":"0.0.1","createdTime":1753922784457,"modifiedTime":1753922784457,"lastModifiedBy":"WafZqd6qLGpBRGTt"},"_id":"JrkUMTzaFmQNBHVm","sort":3400000,"_key":"!items!JrkUMTzaFmQNBHVm","effects":[]}