From 6b6f4e61d600162aa423500f0577bf73ce174a35 Mon Sep 17 00:00:00 2001 From: WBHarry <89362246+WBHarry@users.noreply.github.com> Date: Tue, 15 Jul 2025 03:45:16 +0200 Subject: [PATCH 1/5] Added back evasion property setting (#339) --- module/data/actor/character.mjs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/module/data/actor/character.mjs b/module/data/actor/character.mjs index 3ee7c980..e8322671 100644 --- a/module/data/actor/character.mjs +++ b/module/data/actor/character.mjs @@ -323,6 +323,8 @@ export default class DhCharacter extends BaseDataActor { } prepareBaseData() { + this.evasion = this.class.value?.system?.evasion ?? 0; + const currentLevel = this.levelData.level.current; const currentTier = currentLevel === 1 From ef45cd71f8f1c053eb8e158c5f3cc5cc364b1161 Mon Sep 17 00:00:00 2001 From: Psitacus <59754077+Psitacus@users.noreply.github.com> Date: Tue, 15 Jul 2025 04:03:12 -0600 Subject: [PATCH 2/5] Iss337 - Allow armor slots to be edited from the character sheet (#345) * add armor slot input * working progress bar * fix label styling * fix more styling * fix styling issue on firefix * Restored armorSlots when empty and added localization --------- Co-authored-by: psitacus Co-authored-by: WBHarry --- lang/en.json | 1 + .../applications/sheets/actors/character.mjs | 15 ++ .../less/sheets/actors/character/sidebar.less | 135 +++++++++++++++++- templates/sheets/actors/character/sidebar.hbs | 34 +++-- 4 files changed, 172 insertions(+), 13 deletions(-) diff --git a/lang/en.json b/lang/en.json index 96f5a9dd..a2d4bfd8 100755 --- a/lang/en.json +++ b/lang/en.json @@ -1138,6 +1138,7 @@ "plural": "Traits" }, "activeEffects": "Active Effects", + "armorSlots": "Armor Slots", "attack": "Attack", "basics": "Basics", "bonus": "Bonus", diff --git a/module/applications/sheets/actors/character.mjs b/module/applications/sheets/actors/character.mjs index eae7a223..99545d4e 100644 --- a/module/applications/sheets/actors/character.mjs +++ b/module/applications/sheets/actors/character.mjs @@ -103,6 +103,11 @@ export default class CharacterSheet extends DHBaseActorSheet { htmlElement.querySelectorAll('.inventory-item-quantity').forEach(element => { element.addEventListener('change', this.updateItemQuantity.bind(this)); }); + + // Add listener for armor marks input + htmlElement.querySelectorAll('.armor-marks-input').forEach(element => { + element.addEventListener('change', this.updateArmorMarks.bind(this)); + }); } /** @inheritDoc */ @@ -515,6 +520,16 @@ export default class CharacterSheet extends DHBaseActorSheet { this.render(); } + async updateArmorMarks(event) { + const armor = this.document.system.armor; + if (!armor) return; + + const maxMarks = this.document.system.armorScore; + const value = Math.min(Math.max(Number(event.currentTarget.value), 0), maxMarks); + await armor.update({ 'system.marks.value': value }); + this.render(); + } + /* -------------------------------------------- */ /* Application Clicks Actions */ /* -------------------------------------------- */ diff --git a/styles/less/sheets/actors/character/sidebar.less b/styles/less/sheets/actors/character/sidebar.less index f46a9628..e8662f86 100644 --- a/styles/less/sheets/actors/character/sidebar.less +++ b/styles/less/sheets/actors/character/sidebar.less @@ -174,9 +174,114 @@ gap: 5px; justify-content: center; + .status-bar.armor-slots { + display: flex; + justify-content: center; + position: relative; + width: 95px; + height: 30px; + + .status-label { + padding: 2px 10px; + position: relative; + top: 30px; + height: 22px; + width: 95px; + border-radius: 3px; + background: light-dark(@dark-blue, @golden); + + h4 { + font-weight: bold; + text-align: center; + line-height: 18px; + color: light-dark(@beige, @dark-blue); + font-size: 12px; + } + } + .status-value { + position: absolute; + display: flex; + padding: 0 6px; + font-size: 1.2rem; + align-items: center; + width: 80px; + height: 30px; + justify-content: center; + text-align: center; + z-index: 2; + color: light-dark(@dark-blue, @beige); + border: 1px solid light-dark(@dark-blue, @golden); + border-bottom: none; + border-radius: 6px 6px 0 0; + + input[type='number'] { + background: transparent; + font-size: 1.2rem; + width: 30px; + height: 20px; + text-align: center; + border: none; + outline: 2px solid transparent; + color: light-dark(@dark-blue, @beige); + + &.bar-input { + padding: 0; + color: light-dark(@dark-blue, @beige); + backdrop-filter: none; + background: transparent; + transition: all 0.3s ease; + + &:hover, + &:focus { + background: @semi-transparent-dark-blue; + backdrop-filter: blur(9.5px); + } + } + } + + .bar-label { + width: 30px; + } + } + + .progress-bar { + position: absolute; + appearance: none; + width: 80px; + height: 30px; + border: 1px solid light-dark(@dark-blue, @golden); + border-radius: 6px; + z-index: 1; + background: light-dark(transparent, @dark-blue); + border-bottom: none; + border-radius: 6px 6px 0 0; + + &::-webkit-progress-bar { + border: none; + background: light-dark(transparent, @dark-blue); + } + &::-webkit-progress-value { + background: @gradient-stress; + } + &.stress-color::-webkit-progress-value { + background: @gradient-stress; + } + &::-moz-progress-bar { + background: @gradient-stress; + } + &.stress-color::-moz-progress-bar { + background: @gradient-stress; + } + } + } + .status-number { justify-items: center; + &.armor-slots { + width: 95px; + } + .status-value { position: relative; display: flex; @@ -192,9 +297,33 @@ background: light-dark(transparent, @dark-blue); z-index: 2; - &.armor-slots { - width: 80px; - height: 30px; + input[type='number'] { + background: transparent; + font-size: 1.2rem; + width: 30px; + height: 20px; + text-align: center; + border: none; + outline: 2px solid transparent; + color: light-dark(@dark-blue, @beige); + + &.bar-input { + padding: 0; + color: light-dark(@dark-blue, @beige); + backdrop-filter: none; + background: transparent; + transition: all 0.3s ease; + + &:hover, + &:focus { + background: @semi-transparent-dark-blue; + backdrop-filter: blur(9.5px); + } + } + } + + .bar-label { + width: 30px; } } diff --git a/templates/sheets/actors/character/sidebar.hbs b/templates/sheets/actors/character/sidebar.hbs index 7b5659d6..51816443 100644 --- a/templates/sheets/actors/character/sidebar.hbs +++ b/templates/sheets/actors/character/sidebar.hbs @@ -48,18 +48,32 @@ -
-
- {{#if document.system.armor.system.marks}} -

{{document.system.armor.system.marks.value}}/{{document.system.armorScore}}

- {{else}} + {{#if document.system.armor.system.marks}} +
+
+

+

/

+

{{document.system.armorScore}}

+
+ +
+

{{localize "DAGGERHEART.GENERAL.armorSlots"}}

+
+
+ {{else}} +
+

-

- {{/if}} +
+
+

{{localize "DAGGERHEART.GENERAL.armorSlots"}}

+
-
-

Armor Slots

-
-
+ {{/if}}
From 422f28c93c518027739afc897b108ddde41f78f8 Mon Sep 17 00:00:00 2001 From: WBHarry <89362246+WBHarry@users.noreply.github.com> Date: Tue, 15 Jul 2025 14:07:07 +0200 Subject: [PATCH 3/5] Removed all instances of justify-items and replaced with flex solution (#343) --- styles/less/sheets/actors/adversary/sidebar.less | 4 +++- styles/less/sheets/actors/character/sidebar.less | 4 +++- styles/less/sheets/actors/companion/header.less | 1 - styles/less/sheets/actors/environment/header.less | 4 +++- 4 files changed, 9 insertions(+), 4 deletions(-) diff --git a/styles/less/sheets/actors/adversary/sidebar.less b/styles/less/sheets/actors/adversary/sidebar.less index c1bd1856..f8a34874 100644 --- a/styles/less/sheets/actors/adversary/sidebar.less +++ b/styles/less/sheets/actors/adversary/sidebar.less @@ -215,7 +215,9 @@ justify-content: center; .status-number { - justify-items: center; + display: flex; + align-items: center; + flex-direction: column; .status-value { position: relative; diff --git a/styles/less/sheets/actors/character/sidebar.less b/styles/less/sheets/actors/character/sidebar.less index e8662f86..2c88d14f 100644 --- a/styles/less/sheets/actors/character/sidebar.less +++ b/styles/less/sheets/actors/character/sidebar.less @@ -276,7 +276,9 @@ } .status-number { - justify-items: center; + display: flex; + align-items: center; + flex-direction: column; &.armor-slots { width: 95px; diff --git a/styles/less/sheets/actors/companion/header.less b/styles/less/sheets/actors/companion/header.less index 832a6050..b343146f 100644 --- a/styles/less/sheets/actors/companion/header.less +++ b/styles/less/sheets/actors/companion/header.less @@ -92,7 +92,6 @@ position: relative; width: 100px; height: 40px; - justify-items: center; .status-label { position: relative; diff --git a/styles/less/sheets/actors/environment/header.less b/styles/less/sheets/actors/environment/header.less index e3ca0eec..1276b276 100644 --- a/styles/less/sheets/actors/environment/header.less +++ b/styles/less/sheets/actors/environment/header.less @@ -60,7 +60,9 @@ } .status-number { - justify-items: center; + display: flex; + align-items: center; + flex-direction: column; .status-value { position: relative; From 37c1d7ad880894cd30e002d56b1df064415836e3 Mon Sep 17 00:00:00 2001 From: Dapoulp <74197441+Dapoulp@users.noreply.github.com> Date: Tue, 15 Jul 2025 15:01:34 +0200 Subject: [PATCH 4/5] Feature/163 actor subdatas (#346) * Actor Roll bonuses * Removed console log and comment --------- Co-authored-by: WBHarry --- lang/en.json | 8 ++-- module/applications/ui/chatLog.mjs | 2 - module/config/generalConfig.mjs | 12 +++--- module/data/action/attackAction.mjs | 8 +++- module/data/action/baseAction.mjs | 11 ++++- module/data/action/damageAction.mjs | 5 +++ module/data/action/healingAction.mjs | 4 ++ module/data/actor/adversary.mjs | 25 ++++++----- module/data/actor/character.mjs | 56 ++++++++++--------------- module/data/actor/companion.mjs | 19 +++++---- module/data/fields/actorField.mjs | 28 +++++++++++++ module/data/item/weapon.mjs | 2 +- module/dice/d20Roll.mjs | 34 ++++++++------- module/dice/damageRoll.mjs | 18 ++++++++ module/dice/dhRoll.mjs | 47 ++++++++++++++++++--- module/dice/dualityRoll.mjs | 19 ++++++--- module/documents/actor.mjs | 2 +- module/helpers/handlebarsHelper.mjs | 5 ++- module/helpers/utils.mjs | 2 +- styles/less/ui/chat/theme-colorful.less | 2 + templates/dialogs/actionSelect.hbs | 4 +- 21 files changed, 210 insertions(+), 103 deletions(-) create mode 100644 module/data/fields/actorField.mjs diff --git a/lang/en.json b/lang/en.json index a2d4bfd8..bfaac070 100755 --- a/lang/en.json +++ b/lang/en.json @@ -686,11 +686,11 @@ } }, "RollTypes": { - "ability": { - "name": "Ability" + "trait": { + "name": "Trait" }, - "weapon": { - "name": "Weapon" + "attack": { + "name": "Attack" }, "spellcast": { "name": "SpellCast" diff --git a/module/applications/ui/chatLog.mjs b/module/applications/ui/chatLog.mjs index f295d2a6..aa604dda 100644 --- a/module/applications/ui/chatLog.mjs +++ b/module/applications/ui/chatLog.mjs @@ -14,8 +14,6 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo } addChatListeners = async (app, html, data) => { - super.addChatListeners(app, html, data); - html.querySelectorAll('.duality-action-damage').forEach(element => element.addEventListener('click', event => this.onRollDamage(event, data.message)) ); diff --git a/module/config/generalConfig.mjs b/module/config/generalConfig.mjs index 4216f631..3522b41a 100644 --- a/module/config/generalConfig.mjs +++ b/module/config/generalConfig.mjs @@ -388,17 +388,17 @@ export const countdownTypes = { } }; export const rollTypes = { - weapon: { - id: 'weapon', - label: 'DAGGERHEART.CONFIG.RollTypes.weapon.name' + attack: { + id: 'attack', + label: 'DAGGERHEART.CONFIG.RollTypes.attack.name' }, spellcast: { id: 'spellcast', label: 'DAGGERHEART.CONFIG.RollTypes.spellcast.name' }, - ability: { - id: 'ability', - label: 'DAGGERHEART.CONFIG.RollTypes.ability.name' + trait: { + id: 'trait', + label: 'DAGGERHEART.CONFIG.RollTypes.trait.name' }, diceSet: { id: 'diceSet', diff --git a/module/data/action/attackAction.mjs b/module/data/action/attackAction.mjs index d953416a..137879b8 100644 --- a/module/data/action/attackAction.mjs +++ b/module/data/action/attackAction.mjs @@ -5,7 +5,7 @@ export default class DHAttackAction extends DHDamageAction { static extraSchemas = [...super.extraSchemas, ...['roll', 'save']]; static getRollType(parent) { - return parent.type === 'weapon' ? 'weapon' : 'spellcast'; + return parent.type === 'weapon' ? 'attack' : 'spellcast'; } get chatTemplate() { @@ -21,7 +21,7 @@ export default class DHAttackAction extends DHDamageAction { } if (this.roll.useDefault) { this.roll.trait = this.item.system.attack.roll.trait; - this.roll.type = 'weapon'; + this.roll.type = 'attack'; } } } @@ -37,4 +37,8 @@ export default class DHAttackAction extends DHDamageAction { base: true }; } + + // get modifiers() { + // return []; + // } } diff --git a/module/data/action/baseAction.mjs b/module/data/action/baseAction.mjs index 6fdadfe2..4140e024 100644 --- a/module/data/action/baseAction.mjs +++ b/module/data/action/baseAction.mjs @@ -150,7 +150,7 @@ export default class DHBaseAction extends foundry.abstract.DataModel { } static getRollType(parent) { - return 'ability'; + return 'trait'; } static getSourceConfig(parent) { @@ -308,7 +308,7 @@ export default class DHBaseAction extends foundry.abstract.DataModel { prepareRoll() { const roll = { - modifiers: [], + modifiers: this.modifiers, trait: this.roll?.trait, label: 'Attack', type: this.actionType, @@ -362,6 +362,13 @@ export default class DHBaseAction extends foundry.abstract.DataModel { get hasRoll() { return !!this.roll?.type || !!this.roll?.bonus; } + + get modifiers() { + if(!this.actor) return []; + const modifiers = []; + /** Placeholder for specific bonuses **/ + return modifiers; + } /* ROLL */ /* SAVE */ diff --git a/module/data/action/damageAction.mjs b/module/data/action/damageAction.mjs index 7f7faeee..492c4184 100644 --- a/module/data/action/damageAction.mjs +++ b/module/data/action/damageAction.mjs @@ -28,6 +28,7 @@ export default class DHDamageAction extends DHBaseAction { hasSave: this.hasSave, isCritical: data.system?.roll?.isCritical ?? false, source: data.system?.source, + data: this.getRollData(), damageTypes, event }; @@ -39,4 +40,8 @@ export default class DHDamageAction extends DHBaseAction { roll = CONFIG.Dice.daggerheart.DamageRoll.build(config); } + + // get modifiers() { + // return []; + // } } diff --git a/module/data/action/healingAction.mjs b/module/data/action/healingAction.mjs index 26e53817..4c1366a1 100644 --- a/module/data/action/healingAction.mjs +++ b/module/data/action/healingAction.mjs @@ -39,4 +39,8 @@ export default class DHHealingAction extends DHBaseAction { get chatTemplate() { return 'systems/daggerheart/templates/ui/chat/healing-roll.hbs'; } + + get modifiers() { + return []; + } } diff --git a/module/data/actor/adversary.mjs b/module/data/actor/adversary.mjs index 78e08323..6ecee0a1 100644 --- a/module/data/actor/adversary.mjs +++ b/module/data/actor/adversary.mjs @@ -1,13 +1,7 @@ import DHAdversarySettings from '../../applications/sheets-configs/adversary-settings.mjs'; import ActionField from '../fields/actionField.mjs'; import BaseDataActor from './base.mjs'; - -const resourceField = () => - new foundry.data.fields.SchemaField({ - value: new foundry.data.fields.NumberField({ initial: 0, integer: true }), - max: new foundry.data.fields.NumberField({ initial: 0, integer: true }), - isReversed: new foundry.data.fields.BooleanField({ initial: true }) - }); +import { resourceField, bonusField } from '../fields/actorField.mjs'; export default class DhpAdversary extends BaseDataActor { static LOCALIZATION_PREFIXES = ['DAGGERHEART.ACTORS.Adversary']; @@ -43,8 +37,8 @@ export default class DhpAdversary extends BaseDataActor { severe: new fields.NumberField({ required: true, initial: 0, integer: true }) }), resources: new fields.SchemaField({ - hitPoints: resourceField(), - stress: resourceField() + hitPoints: resourceField(0, true), + stress: resourceField(0, true) }), attack: new ActionField({ initial: { @@ -59,7 +53,7 @@ export default class DhpAdversary extends BaseDataActor { amount: 1 }, roll: { - type: 'weapon' + type: 'attack' }, damage: { parts: [ @@ -80,9 +74,14 @@ export default class DhpAdversary extends BaseDataActor { }) ), bonuses: new fields.SchemaField({ - difficulty: new fields.SchemaField({ - all: new fields.NumberField({ integer: true, initial: 0 }), - reaction: new fields.NumberField({ integer: true, initial: 0 }) + roll: new fields.SchemaField({ + attack: bonusField(), + action: bonusField(), + reaction: bonusField() + }), + damage: new fields.SchemaField({ + physical: bonusField(), + magical: bonusField() }) }) }; diff --git a/module/data/actor/character.mjs b/module/data/actor/character.mjs index e8322671..0df5dd2f 100644 --- a/module/data/actor/character.mjs +++ b/module/data/actor/character.mjs @@ -2,25 +2,7 @@ import { burden } from '../../config/generalConfig.mjs'; import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs'; import DhLevelData from '../levelData.mjs'; import BaseDataActor from './base.mjs'; - -const attributeField = () => - new foundry.data.fields.SchemaField({ - value: new foundry.data.fields.NumberField({ initial: 0, integer: true }), - tierMarked: new foundry.data.fields.BooleanField({ initial: false }) - }); - -const resourceField = (max, reverse = false) => - new foundry.data.fields.SchemaField({ - value: new foundry.data.fields.NumberField({ initial: 0, integer: true }), - max: new foundry.data.fields.NumberField({ initial: max, integer: true }), - isReversed: new foundry.data.fields.BooleanField({ initial: reverse }) - }); - -const stressDamageReductionRule = () => - new foundry.data.fields.SchemaField({ - enabled: new foundry.data.fields.BooleanField({ required: true, initial: false }), - cost: new foundry.data.fields.NumberField({ integer: true }) - }); +import { attributeField, resourceField, stressDamageReductionRule, bonusField } from '../fields/actorField.mjs'; export default class DhCharacter extends BaseDataActor { static get metadata() { @@ -94,22 +76,25 @@ export default class DhCharacter extends BaseDataActor { levelData: new fields.EmbeddedDataField(DhLevelData), bonuses: new fields.SchemaField({ roll: new fields.SchemaField({ - attack: new fields.NumberField({ integer: true, initial: 0 }), - primaryWeapon: new fields.SchemaField({ - attack: new fields.NumberField({ integer: true, initial: 0 }) - }), - spellcast: new fields.NumberField({ integer: true, initial: 0 }), - action: new fields.NumberField({ integer: true, initial: 0 }), - hopeOrFear: new fields.NumberField({ integer: true, initial: 0 }) + attack: bonusField(), + spellcast: bonusField(), + trait: bonusField(), + action: bonusField(), + reaction: bonusField(), + primaryWeapon: bonusField(), + secondaryWeapon: bonusField() }), damage: new fields.SchemaField({ - all: new fields.NumberField({ integer: true, initial: 0 }), - physical: new fields.NumberField({ integer: true, initial: 0 }), - magic: new fields.NumberField({ integer: true, initial: 0 }), - primaryWeapon: new fields.SchemaField({ - bonus: new fields.NumberField({ integer: true }), - extraDice: new fields.NumberField({ integer: true }) - }) + physical: bonusField(), + magical: bonusField(), + primaryWeapon: bonusField(), + secondaryWeapon: bonusField() + }), + healing: bonusField(), + range: new fields.SchemaField({ + weapon: new fields.NumberField({ integer: true, initial: 0 }), + spell: new fields.NumberField({ integer: true, initial: 0 }), + other: new fields.NumberField({ integer: true, initial: 0 }) }) }), companion: new ForeignDocumentUUIDField({ type: 'Actor', nullable: true, initial: null }), @@ -181,6 +166,11 @@ export default class DhCharacter extends BaseDataActor { return !this.class.value || !this.class.subclass; } + get spellcastModifier() { + const subClasses = this.parent.items.filter(x => x.type === 'subclass') ?? []; + return Math.max(subClasses?.map(sc => this.traits[sc.system.spellcastingTrait]?.value)); + } + get spellcastingModifiers() { return { main: this.class.subclass?.system?.spellcastingTrait, diff --git a/module/data/actor/companion.mjs b/module/data/actor/companion.mjs index ea417bd8..f7e94311 100644 --- a/module/data/actor/companion.mjs +++ b/module/data/actor/companion.mjs @@ -4,6 +4,7 @@ import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs'; import ActionField from '../fields/actionField.mjs'; import { adjustDice, adjustRange } from '../../helpers/utils.mjs'; import DHCompanionSettings from '../../applications/sheets-configs/companion-settings.mjs'; +import { resourceField, bonusField } from '../fields/actorField.mjs'; export default class DhCompanion extends BaseDataActor { static LOCALIZATION_PREFIXES = ['DAGGERHEART.ACTORS.Companion']; @@ -23,11 +24,7 @@ export default class DhCompanion extends BaseDataActor { ...super.defineSchema(), partner: new ForeignDocumentUUIDField({ type: 'Actor' }), resources: new fields.SchemaField({ - stress: new fields.SchemaField({ - value: new fields.NumberField({ initial: 0, integer: true }), - max: new fields.NumberField({ initial: 3, integer: true }), - isReversed: new foundry.data.fields.BooleanField({ initial: true }) - }), + stress: resourceField(3, true), hope: new fields.NumberField({ initial: 0, integer: true }) }), evasion: new fields.NumberField({ required: true, min: 1, initial: 10, integer: true }), @@ -56,7 +53,7 @@ export default class DhCompanion extends BaseDataActor { amount: 1 }, roll: { - type: 'weapon', + type: 'attack', bonus: 0, trait: 'instinct' }, @@ -74,7 +71,13 @@ export default class DhCompanion extends BaseDataActor { } }), actions: new fields.ArrayField(new ActionField()), - levelData: new fields.EmbeddedDataField(DhLevelData) + levelData: new fields.EmbeddedDataField(DhLevelData), + bonuses: new fields.SchemaField({ + damage: new fields.SchemaField({ + physical: bonusField(), + magical: bonusField() + }) + }) }; } @@ -89,7 +92,7 @@ export default class DhCompanion extends BaseDataActor { } prepareBaseData() { - const partnerSpellcastingModifier = this.partner?.system?.spellcastingModifiers?.main; + const partnerSpellcastingModifier = this.partner?.system?.spellcastModifier; const spellcastingModifier = this.partner?.system?.traits?.[partnerSpellcastingModifier]?.value; this.attack.roll.bonus = spellcastingModifier ?? 0; // Needs to expand on which modifier it is that should be used because of multiclassing; diff --git a/module/data/fields/actorField.mjs b/module/data/fields/actorField.mjs new file mode 100644 index 00000000..dc8dcbac --- /dev/null +++ b/module/data/fields/actorField.mjs @@ -0,0 +1,28 @@ +const fields = foundry.data.fields; + +const attributeField = () => + new fields.SchemaField({ + value: new fields.NumberField({ initial: 0, integer: true }), + tierMarked: new fields.BooleanField({ initial: false }) + }); + +const resourceField = (max = 0, reverse = false) => + new fields.SchemaField({ + value: new fields.NumberField({ initial: 0, integer: true }), + max: new fields.NumberField({ initial: max, integer: true }), + isReversed: new fields.BooleanField({ initial: reverse }) + }); + +const stressDamageReductionRule = () => + new fields.SchemaField({ + enabled: new fields.BooleanField({ required: true, initial: false }), + cost: new fields.NumberField({ integer: true }) + }); + +const bonusField = () => + new fields.SchemaField({ + bonus: new fields.NumberField({ integer: true, initial: 0 }), + dice: new fields.ArrayField(new fields.StringField()) + }) + +export { attributeField, resourceField, stressDamageReductionRule, bonusField }; \ No newline at end of file diff --git a/module/data/item/weapon.mjs b/module/data/item/weapon.mjs index 9fbb3eba..0d0c7f76 100644 --- a/module/data/item/weapon.mjs +++ b/module/data/item/weapon.mjs @@ -50,7 +50,7 @@ export default class DHWeapon extends AttachableItem { }, roll: { trait: 'agility', - type: 'weapon' + type: 'attack' }, damage: { parts: [ diff --git a/module/dice/d20Roll.mjs b/module/dice/d20Roll.mjs index c9e9d428..8e13bf46 100644 --- a/module/dice/d20Roll.mjs +++ b/module/dice/d20Roll.mjs @@ -74,7 +74,6 @@ export default class D20Roll extends DHRoll { } constructFormula(config) { - // this.terms = []; this.createBaseDice(); this.configureModifiers(); this.resetFormula(); @@ -91,7 +90,10 @@ export default class D20Roll extends DHRoll { configureModifiers() { this.applyAdvantage(); - this.applyBaseBonus(); + + this.baseTerms = foundry.utils.deepClone(this.terms); + + this.options.roll.modifiers = this.applyBaseBonus(); this.options.experiences?.forEach(m => { if (this.options.data.experiences?.[m]) @@ -100,13 +102,8 @@ export default class D20Roll extends DHRoll { value: this.options.data.experiences[m].value }); }); - - this.options.roll.modifiers?.forEach(m => { - this.terms.push(...this.formatModifier(m.value)); - }); - - this.baseTerms = foundry.utils.deepClone(this.terms); - + + this.addModifiers(); if (this.options.extraFormula) { this.terms.push( new foundry.dice.terms.OperatorTerm({ operator: '+' }), @@ -125,13 +122,18 @@ export default class D20Roll extends DHRoll { } applyBaseBonus() { - this.options.roll.modifiers = []; - if (!this.options.roll.bonus) return; - this.options.roll.modifiers.push({ - label: 'Bonus to Hit', - value: this.options.roll.bonus - // value: Roll.replaceFormulaData('@attackBonus', this.data) - }); + const modifiers = []; + + if(this.options.roll.bonus) + modifiers.push({ + label: 'Bonus to Hit', + value: this.options.roll.bonus + }); + + modifiers.push(...this.getBonus(`roll.${this.options.type}`, `${this.options.type.capitalize()} Bonus`)); + modifiers.push(...this.getBonus(`roll.${this.options.roll.type}`, `${this.options.roll.type.capitalize()} Bonus`)); + + return modifiers; } static async buildEvaluate(roll, config = {}, message = {}) { diff --git a/module/dice/damageRoll.mjs b/module/dice/damageRoll.mjs index 2182d3d0..8b835583 100644 --- a/module/dice/damageRoll.mjs +++ b/module/dice/damageRoll.mjs @@ -24,8 +24,26 @@ export default class DamageRoll extends DHRoll { } } + applyBaseBonus() { + const modifiers = [], + type = this.options.messageType ?? 'damage'; + + modifiers.push(...this.getBonus(`${type}`, `${type.capitalize()} Bonus`)); + this.options.damageTypes?.forEach(t => { + modifiers.push(...this.getBonus(`${type}.${t}`, `${t.capitalize()} ${type.capitalize()} Bonus`)); + }); + const weapons = ['primaryWeapon', 'secondaryWeapon']; + weapons.forEach(w => { + if(this.options.source.item && this.options.source.item === this.data[w]?.id) + modifiers.push(...this.getBonus(`${type}.${w}`, 'Weapon Bonus')); + }); + + return modifiers; + } + constructFormula(config) { super.constructFormula(config); + if (config.isCritical) { const tmpRoll = new Roll(this._formula)._evaluateSync({ maximize: true }), criticalBonus = tmpRoll.total - this.constructor.calculateTotalModifiers(tmpRoll); diff --git a/module/dice/dhRoll.mjs b/module/dice/dhRoll.mjs index 8744223a..22903d6a 100644 --- a/module/dice/dhRoll.mjs +++ b/module/dice/dhRoll.mjs @@ -4,6 +4,7 @@ export default class DHRoll extends Roll { baseTerms = []; constructor(formula, data, options) { super(formula, data, options); + if(!this.data || !Object.keys(this.data).length) this.data = options.data; } static messageType = 'adversaryRoll'; @@ -99,11 +100,44 @@ export default class DHRoll extends Roll { } formatModifier(modifier) { - const numTerm = modifier < 0 ? '-' : '+'; - return [ - new foundry.dice.terms.OperatorTerm({ operator: numTerm }), - new foundry.dice.terms.NumericTerm({ number: Math.abs(modifier) }) - ]; + if(Array.isArray(modifier)) { + return [ + new foundry.dice.terms.OperatorTerm({ operator: '+' }), + ...this.constructor.parse(modifier.join(' + '), this.options.data) + ]; + } else { + const numTerm = modifier < 0 ? '-' : '+'; + return [ + new foundry.dice.terms.OperatorTerm({ operator: numTerm }), + new foundry.dice.terms.NumericTerm({ number: Math.abs(modifier) }) + ]; + } + } + + applyBaseBonus() { + return []; + } + + addModifiers() { + this.options.roll.modifiers?.forEach(m => { + this.terms.push(...this.formatModifier(m.value)); + }); + } + + getBonus(path, label) { + const bonus = foundry.utils.getProperty(this.data.bonuses, path), + modifiers = []; + if(bonus?.bonus) + modifiers.push({ + label: label, + value: bonus?.bonus + }); + if(bonus?.dice?.length) + modifiers.push({ + label: label, + value: bonus?.dice + }); + return modifiers; } getFaces(faces) { @@ -113,6 +147,9 @@ export default class DHRoll extends Roll { constructFormula(config) { this.terms = Roll.parse(this.options.roll.formula, config.data); + this.options.roll.modifiers = this.applyBaseBonus(); + this.addModifiers(); + if (this.options.extraFormula) { this.terms.push( new foundry.dice.terms.OperatorTerm({ operator: '+' }), diff --git a/module/dice/dualityRoll.mjs b/module/dice/dualityRoll.mjs index 1044b93a..99e4fa42 100644 --- a/module/dice/dualityRoll.mjs +++ b/module/dice/dualityRoll.mjs @@ -119,12 +119,21 @@ export default class DualityRoll extends D20Roll { } applyBaseBonus() { - this.options.roll.modifiers = []; - if (!this.options.roll.trait) return; - this.options.roll.modifiers.push({ - label: `DAGGERHEART.CONFIG.Traits.${this.options.roll.trait}.name`, - value: Roll.replaceFormulaData(`@traits.${this.options.roll.trait}.value`, this.data) + const modifiers = super.applyBaseBonus(); + + if(this.options.roll.trait && this.data.traits[this.options.roll.trait]) + modifiers.unshift({ + label: `DAGGERHEART.CONFIG.Traits.${this.options.roll.trait}.name`, + value: this.data.traits[this.options.roll.trait].value + }); + + const weapons = ['primaryWeapon', 'secondaryWeapon']; + weapons.forEach(w => { + if(this.options.source.item && this.options.source.item === this.data[w]?.id) + modifiers.push(...this.getBonus(`roll.${w}`, 'Weapon Bonus')); }); + + return modifiers; } static postEvaluate(roll, config = {}) { diff --git a/module/documents/actor.mjs b/module/documents/actor.mjs index c789064b..73a8a3db 100644 --- a/module/documents/actor.mjs +++ b/module/documents/actor.mjs @@ -371,7 +371,7 @@ export default class DhpActor extends Actor { getRollData() { const rollData = super.getRollData(); rollData.prof = this.system.proficiency ?? 1; - rollData.cast = this.system.spellcast ?? 1; + rollData.cast = this.system.spellcastModifier ?? 1; return rollData; } diff --git a/module/helpers/handlebarsHelper.mjs b/module/helpers/handlebarsHelper.mjs index 407f065e..17326dc2 100644 --- a/module/helpers/handlebarsHelper.mjs +++ b/module/helpers/handlebarsHelper.mjs @@ -39,8 +39,9 @@ export default class RegisterHandlebarsHelpers { } static damageSymbols(damageParts) { - const symbols = new Set(); - damageParts.forEach(part => symbols.add(...CONFIG.DH.GENERAL.damageTypes[part.type].icon)); + const symbols = [...new Set(damageParts.reduce((a, c) => a.concat([...c.type]), []))].map( + p => CONFIG.DH.GENERAL.damageTypes[p].icon + ); return new Handlebars.SafeString(Array.from(symbols).map(symbol => ``)); } diff --git a/module/helpers/utils.mjs b/module/helpers/utils.mjs index 1e694aad..336ecf5b 100644 --- a/module/helpers/utils.mjs +++ b/module/helpers/utils.mjs @@ -306,7 +306,7 @@ export const itemAbleRollParse = (value, actor, item) => { const isItemTarget = value.toLowerCase().startsWith('item.'); const slicedValue = isItemTarget ? value.slice(5) : value; try { - return Roll.safeEval(Roll.replaceFormulaData(slicedValue, isItemTarget ? item : actor)); + return Roll.replaceFormulaData(slicedValue, isItemTarget ? item : actor); } catch (_) { return ''; } diff --git a/styles/less/ui/chat/theme-colorful.less b/styles/less/ui/chat/theme-colorful.less index d9c4e08e..3de5b432 100644 --- a/styles/less/ui/chat/theme-colorful.less +++ b/styles/less/ui/chat/theme-colorful.less @@ -44,12 +44,14 @@ display: flex; gap: 2px; margin-bottom: 4px; + flex-wrap: wrap; .duality-modifier { padding: 2px; border-radius: 6px; border: 1px solid; background: var(--color-dark-6); font-size: 12px; + white-space: nowrap; } } .dice-flavor { diff --git a/templates/dialogs/actionSelect.hbs b/templates/dialogs/actionSelect.hbs index 200ef29c..f2190121 100644 --- a/templates/dialogs/actionSelect.hbs +++ b/templates/dialogs/actionSelect.hbs @@ -5,8 +5,8 @@
    {{#each actions}}
  • - - {{ name }} + +
  • {{/each}}
From 0dd5b53313ae7d4a578561518432d51cef49db2a Mon Sep 17 00:00:00 2001 From: WBHarry <89362246+WBHarry@users.noreply.github.com> Date: Tue, 15 Jul 2025 15:55:45 +0200 Subject: [PATCH 5/5] [Feature] ActiveEffect Autocomplete (#338) * Fixed translation of TrackedAttributeChoices * Styling improvements * Added hints * fix autocomplete style, fix tagify style, fix magical and physical tag style and fix lang in details adversary settings * Removed commented out code * Some companion fixes --------- Co-authored-by: moliloo --- daggerheart.mjs | 12 +- lang/en.json | 89 +++++++++++-- .../applications/sheets-configs/_module.mjs | 2 + .../sheets-configs/activeEffectConfig.mjs | 89 +++++++++---- .../sheets-configs/prototype-token-config.mjs | 20 +++ .../sheets-configs/token-config.mjs | 20 +++ .../applications/sheets/actors/character.mjs | 2 +- module/config/domainConfig.mjs | 18 +-- module/data/action/baseAction.mjs | 2 +- module/data/actor/adversary.mjs | 35 ++++-- module/data/actor/base.mjs | 8 +- module/data/actor/character.mjs | 119 +++++++++++------- module/data/actor/companion.mjs | 16 ++- module/data/fields/actorField.mjs | 24 ++-- module/dice/d20Roll.mjs | 10 +- module/dice/damageRoll.mjs | 6 +- module/dice/dhRoll.mjs | 8 +- module/dice/dualityRoll.mjs | 4 +- module/documents/_module.mjs | 1 + module/documents/token.mjs | 35 ++++++ package-lock.json | 6 + package.json | 1 + styles/less/global/elements.less | 58 ++++++--- .../less/sheets/actors/companion/details.less | 4 +- styles/less/ux/autocomplete/autocomplete.less | 44 +++++++ styles/less/ux/index.less | 1 + system.json | 2 +- .../adversary-settings/details.hbs | 8 +- .../companion-settings/details.hbs | 12 +- templates/sheets/activeEffect/changes.hbs | 7 +- templates/sheets/actors/companion/details.hbs | 9 +- 31 files changed, 501 insertions(+), 171 deletions(-) create mode 100644 module/applications/sheets-configs/prototype-token-config.mjs create mode 100644 module/applications/sheets-configs/token-config.mjs create mode 100644 module/documents/token.mjs create mode 100644 styles/less/ux/autocomplete/autocomplete.less diff --git a/daggerheart.mjs b/daggerheart.mjs index 5a6d8193..a1742641 100644 --- a/daggerheart.mjs +++ b/daggerheart.mjs @@ -61,6 +61,14 @@ Hooks.once('init', () => { CONFIG.Dice.rolls = [...CONFIG.Dice.rolls, ...[DHRoll, DualityRoll, D20Roll, DamageRoll]]; CONFIG.MeasuredTemplate.objectClass = placeables.DhMeasuredTemplate; + const { DocumentSheetConfig } = foundry.applications.apps; + CONFIG.Token.documentClass = documents.DhToken; + CONFIG.Token.prototypeSheetClass = applications.sheetConfigs.DhPrototypeTokenConfig; + DocumentSheetConfig.unregisterSheet(TokenDocument, 'core', foundry.applications.sheets.TokenConfig); + DocumentSheetConfig.registerSheet(TokenDocument, 'dnd5e', applications.sheetConfigs.DhTokenConfig, { + makeDefault: true + }); + CONFIG.Item.documentClass = documents.DHItem; //Registering the Item DataModel @@ -98,12 +106,12 @@ Hooks.once('init', () => { CONFIG.ActiveEffect.documentClass = documents.DhActiveEffect; CONFIG.ActiveEffect.dataModels = models.activeEffects.config; - foundry.applications.apps.DocumentSheetConfig.unregisterSheet( + DocumentSheetConfig.unregisterSheet( CONFIG.ActiveEffect.documentClass, 'core', foundry.applications.sheets.ActiveEffectConfig ); - foundry.applications.apps.DocumentSheetConfig.registerSheet( + DocumentSheetConfig.registerSheet( CONFIG.ActiveEffect.documentClass, SYSTEM.id, applications.sheetConfigs.ActiveEffectConfig, diff --git a/lang/en.json b/lang/en.json index bfaac070..1adf4bc6 100755 --- a/lang/en.json +++ b/lang/en.json @@ -1011,23 +1011,36 @@ "severe": "Severe", "major": "Major", "minor": "Minor", - "none": "None" + "none": "None", + "allDamage": "All Damage", + "physicalDamage": "Physical Damage", + "magicalDamage": "Magical Damage", + "primaryWeapon": "Primary Weapon Damage", + "secondaryWeapon": "Secondary Weapon Damage" }, "DamageResistance": { "none": "None", "resistance": "Resistance", - "immunity": "Immunity" + "immunity": "Immunity", + "physicalReduction": "Physical Damage Reduction", + "magicalReduction": "Magical Damage Reduction" }, "DamageThresholds": { "title": "Damage Thresholds", "minor": "Minor", "major": "Major", - "severe": "Severe" + "severe": "Severe", + "majorThreshold": "Major Damage Threshold", + "severeThreshold": "Severe Damage Threshold" }, "Dice": { "single": "Die", "plural": "Dice" }, + "Difficulty": { + "all": "Difficulty: all", + "reaction": "Difficulty: reaction" + }, "Disadvantage": { "full": "Disadvantage", "short": "Dis" @@ -1037,39 +1050,39 @@ "plural": "Domains", "arcana": { "label": "Arcana", - "Description": "This is the domain of the innate or instinctual use of magic. Those who walk this path tap into the raw, enigmatic forces of the realms to manipulate both the elements and their own energy. Arcana offers wielders a volatile power, but it is incredibly potent when correctly channeled." + "description": "This is the domain of the innate or instinctual use of magic. Those who walk this path tap into the raw, enigmatic forces of the realms to manipulate both the elements and their own energy. Arcana offers wielders a volatile power, but it is incredibly potent when correctly channeled." }, "blade": { "label": "Blade", - "Description": "This is the domain of those who dedicate their lives to the mastery of weapons. Whether by blade, bow, or perhaps a more specialized arm, those who follow this path have the skill to cut short the lives of others. Blade requires study and dedication from its followers, in exchange for inexorable power over death." + "description": "This is the domain of those who dedicate their lives to the mastery of weapons. Whether by blade, bow, or perhaps a more specialized arm, those who follow this path have the skill to cut short the lives of others. Blade requires study and dedication from its followers, in exchange for inexorable power over death." }, "bone": { "label": "Bone", - "Description": "This is the domain of mastery of swiftness and tactical mastery. Practitioners of this domain have an uncanny control over their own physical abilities, and an eye for predicting the behaviors of others in combat. Bone grants its adherents unparalleled understanding of bodies and their movements in exchange for diligent training." + "description": "This is the domain of mastery of swiftness and tactical mastery. Practitioners of this domain have an uncanny control over their own physical abilities, and an eye for predicting the behaviors of others in combat. Bone grants its adherents unparalleled understanding of bodies and their movements in exchange for diligent training." }, "codex": { "label": "Codex", - "Description": "This is the domain of intensive magical study. Those who seek magical knowledge turn to the recipes of power recorded in books, on scrolls, etched into walls, or tattooed on bodies. Codex offers a commanding and versatile understanding of magic to those devotees who are willing to seek beyond the common knowledge." + "description": "This is the domain of intensive magical study. Those who seek magical knowledge turn to the recipes of power recorded in books, on scrolls, etched into walls, or tattooed on bodies. Codex offers a commanding and versatile understanding of magic to those devotees who are willing to seek beyond the common knowledge." }, "grace": { "label": "Grace", - "Description": "This is the domain of charisma. Through rapturous storytelling, clever charm, or a shroud of lies, those who channel this power define the realities of their adversaries, bending perception to their will. Grace offers its wielders raw magnetism and mastery over language." + "description": "This is the domain of charisma. Through rapturous storytelling, clever charm, or a shroud of lies, those who channel this power define the realities of their adversaries, bending perception to their will. Grace offers its wielders raw magnetism and mastery over language." }, "midnight": { "label": "Midnight", - "Description": "This is the domain of shadows and secrecy. Whether by clever tricks, or cloak of night those who channel these forces are practiced in that art of obscurity and there is nothing hidden they cannot reach. Midnight offers practitioners the incredible power to control and create enigmas." + "description": "This is the domain of shadows and secrecy. Whether by clever tricks, or cloak of night those who channel these forces are practiced in that art of obscurity and there is nothing hidden they cannot reach. Midnight offers practitioners the incredible power to control and create enigmas." }, "sage": { "label": "Sage", - "Description": "This is the domain of the natural world. Those who walk this path tap into the unfettered power of the earth and its creatures to unleash raw magic. Sage grants its adherents the vitality of a blooming flower and ferocity of a hungry predator." + "description": "This is the domain of the natural world. Those who walk this path tap into the unfettered power of the earth and its creatures to unleash raw magic. Sage grants its adherents the vitality of a blooming flower and ferocity of a hungry predator." }, "splendor": { "label": "Splendor", - "Description": "This is the domain of life. Through this magic, followers gain the ability to heal, though such power also grants the wielder some control over death. Splendor offers its disciples the magnificent ability to both give and end life." + "description": "This is the domain of life. Through this magic, followers gain the ability to heal, though such power also grants the wielder some control over death. Splendor offers its disciples the magnificent ability to both give and end life." }, "valor": { "label": "Valor", - "Description": "This is the domain of protection. Whether through attack or defense, those who choose this discipline channel formidable strength to protect their allies in battle. Valor offers great power to those who raise their shield in defense of others." + "description": "This is the domain of protection. Whether through attack or defense, those who choose this discipline channel formidable strength to protect their allies in battle. Valor offers great power to those who raise their shield in defense of others." } }, "Effect": { @@ -1080,10 +1093,18 @@ "single": "Experience", "plural": "Experiences" }, + "Healing": { + "healingAmount": "Healing Amount" + }, "Neutral": { "full": "None", "short": "no" }, + "Range": { + "other": "Range Increase: Other", + "spell": "Range Increase: Spell", + "weapon": "Range Increase: Weapon" + }, "RefreshType": { "session": "Session", "shortrest": "Short Rest", @@ -1093,6 +1114,42 @@ "single": "Resource", "plural": "Resources" }, + "Roll": { + "attack": "Attack Roll", + "primaryWeaponAttack": "Primary Weapon Attack Roll", + "secondaryWeaponAttack": "Secondary Weapon Attack Roll", + "spellcast": "Spellcast Roll", + "trait": "Trait Roll", + "action": "Action Roll", + "reaction": "Reaction Roll" + }, + "Rules": { + "damageReduction": { + "increasePerArmorMark": { + "label": "Damage Reduction per Armor Slot", + "hint": "A used armor slot normally reduces damage by one step. This value increases the number of steps damage is reduced by." + }, + "maxArmorMarkedBonus": "Max Armor Used", + "maxArmorMarkedStress": { + "label": "Max Armor Used With Stress", + "hint": "If this value is set you can use up to that much stress to spend additional Armor Marks beyond your normal maximum." + }, + "stress": { + "severe": { + "label": "Stress Damage Reduction: Severe", + "hint": "The cost in stress you can pay to reduce severe damage down to major." + }, + "major": { + "label": "Stress Damage Reduction: Major", + "hint": "The cost in stress you can pay to reduce major damage down to minor." + }, + "minor": { + "label": "Stress Damage Reduction: Minor", + "hint": "The cost in stress you can pay to reduce minor damage to none." + } + } + } + }, "Tabs": { "details": "Details", "attack": "Attack", @@ -1137,6 +1194,7 @@ "single": "Trait", "plural": "Traits" }, + "armorScore": "Armor Score", "activeEffects": "Active Effects", "armorSlots": "Armor Slots", "attack": "Attack", @@ -1152,10 +1210,15 @@ "dualityRoll": "Duality Roll", "enabled": "Enabled", "evasion": "Evasion", + "experience": { + "single": "Experience", + "plural": "Experiences" + }, "fear": "Fear", "features": "Features", "hitPoints": "Hit Points", "hope": "Hope", + "hordeHp": "Horde HP", "inactiveEffects": "Inactive Effects", "inventory": "Inventory", "level": "Level", @@ -1163,6 +1226,8 @@ "modifier": "Modifier", "multiclass": "Multiclass", "none": "None", + "partner": "Partner", + "proficiency": "Proficiency", "quantity": "Quantity", "range": "Range", "recovery": "Recovery", diff --git a/module/applications/sheets-configs/_module.mjs b/module/applications/sheets-configs/_module.mjs index e1ae8fe2..fafb1fcf 100644 --- a/module/applications/sheets-configs/_module.mjs +++ b/module/applications/sheets-configs/_module.mjs @@ -3,3 +3,5 @@ export { default as AdversarySettings } from './adversary-settings.mjs'; export { default as CompanionSettings } from './companion-settings.mjs'; export { default as EnvironmentSettings } from './environment-settings.mjs'; export { default as ActiveEffectConfig } from './activeEffectConfig.mjs'; +export { default as DhTokenConfig } from './token-config.mjs'; +export { default as DhPrototypeTokenConfig } from './prototype-token-config.mjs'; diff --git a/module/applications/sheets-configs/activeEffectConfig.mjs b/module/applications/sheets-configs/activeEffectConfig.mjs index 6a629583..8574a5db 100644 --- a/module/applications/sheets-configs/activeEffectConfig.mjs +++ b/module/applications/sheets-configs/activeEffectConfig.mjs @@ -1,4 +1,24 @@ +import autocomplete from 'autocompleter'; + export default class DhActiveEffectConfig extends foundry.applications.sheets.ActiveEffectConfig { + constructor(options) { + super(options); + + const ignoredActorKeys = ['config', 'DhEnvironment']; + this.changeChoices = Object.keys(game.system.api.models.actors).reduce((acc, key) => { + if (!ignoredActorKeys.includes(key)) { + const model = game.system.api.models.actors[key]; + const attributes = CONFIG.Token.documentClass.getTrackedAttributes(model); + const group = game.i18n.localize(model.metadata.label); + const choices = CONFIG.Token.documentClass + .getTrackedAttributeChoices(attributes, model) + .map(x => ({ ...x, group: group })); + acc.push(...choices); + } + return acc; + }, []); + } + static DEFAULT_OPTIONS = { classes: ['daggerheart', 'sheet', 'dh-style'] }; @@ -27,36 +47,59 @@ export default class DhActiveEffectConfig extends foundry.applications.sheets.Ac } }; + _attachPartListeners(partId, htmlElement, options) { + super._attachPartListeners(partId, htmlElement, options); + const changeChoices = this.changeChoices; + + htmlElement.querySelectorAll('.effect-change-input').forEach(element => { + autocomplete({ + input: element, + fetch: function (text, update) { + if (!text) { + update(changeChoices); + } else { + text = text.toLowerCase(); + var suggestions = changeChoices.filter(n => n.label.toLowerCase().includes(text)); + update(suggestions); + } + }, + render: function (item, search) { + const label = game.i18n.localize(item.label); + const matchIndex = label.toLowerCase().indexOf(search); + + const beforeText = label.slice(0, matchIndex); + const matchText = label.slice(matchIndex, matchIndex + search.length); + const after = label.slice(matchIndex + search.length, label.length); + + const element = document.createElement('li'); + element.innerHTML = `${beforeText}${matchText ? `${matchText}` : ''}${after}`; + if (item.hint) { + element.dataset.tooltip = game.i18n.localize(item.hint); + } + + return element; + }, + renderGroup: function (label) { + const itemElement = document.createElement('div'); + itemElement.textContent = game.i18n.localize(label); + return itemElement; + }, + onSelect: function (item) { + element.value = `system.${item.value}`; + }, + click: e => e.fetch(), + minLength: 0 + }); + }); + } + async _preparePartContext(partId, context) { const partContext = await super._preparePartContext(partId, context); switch (partId) { case 'changes': - const fieldPaths = []; - const validFieldPath = fieldPath => this.validFieldPath(fieldPath, this.#unapplicablePaths); - context.document.parent.system.schema.apply(function () { - if (!(this instanceof foundry.data.fields.SchemaField)) { - if (validFieldPath(this.fieldPath)) { - fieldPaths.push(this.fieldPath); - } - } - }); - - context.fieldPaths = fieldPaths; - break; } return partContext; } - - #unapplicablePaths = ['story', 'pronouns', 'description']; - validFieldPath(fieldPath, unapplicablePaths) { - const splitPath = fieldPath.split('.'); - if (splitPath.length > 1 && unapplicablePaths.includes(splitPath[1])) return false; - - /* The current value of a resource should not be modified */ - if (new RegExp(/resources.*\.value/).exec(fieldPath)) return false; - - return true; - } } diff --git a/module/applications/sheets-configs/prototype-token-config.mjs b/module/applications/sheets-configs/prototype-token-config.mjs new file mode 100644 index 00000000..24c9dabb --- /dev/null +++ b/module/applications/sheets-configs/prototype-token-config.mjs @@ -0,0 +1,20 @@ +export default class DhPrototypeTokenConfig extends foundry.applications.sheets.PrototypeTokenConfig { + /** @inheritDoc */ + async _prepareResourcesTab() { + const token = this.token; + const usesTrackableAttributes = !foundry.utils.isEmpty(CONFIG.Actor.trackableAttributes); + const attributeSource = + this.actor?.system instanceof foundry.abstract.DataModel && usesTrackableAttributes + ? this.actor?.type + : this.actor?.system; + const TokenDocument = foundry.utils.getDocumentClass('Token'); + const attributes = TokenDocument.getTrackedAttributes(attributeSource); + return { + barAttributes: TokenDocument.getTrackedAttributeChoices(attributes, attributeSource), + bar1: token.getBarAttribute?.('bar1'), + bar2: token.getBarAttribute?.('bar2'), + turnMarkerModes: DhPrototypeTokenConfig.TURN_MARKER_MODES, + turnMarkerAnimations: CONFIG.Combat.settings.turnMarkerAnimations + }; + } +} diff --git a/module/applications/sheets-configs/token-config.mjs b/module/applications/sheets-configs/token-config.mjs new file mode 100644 index 00000000..ee573e5d --- /dev/null +++ b/module/applications/sheets-configs/token-config.mjs @@ -0,0 +1,20 @@ +export default class DhTokenConfig extends foundry.applications.sheets.TokenConfig { + /** @inheritDoc */ + async _prepareResourcesTab() { + const token = this.token; + const usesTrackableAttributes = !foundry.utils.isEmpty(CONFIG.Actor.trackableAttributes); + const attributeSource = + this.actor?.system instanceof foundry.abstract.DataModel && usesTrackableAttributes + ? this.actor?.type + : this.actor?.system; + const TokenDocument = foundry.utils.getDocumentClass('Token'); + const attributes = TokenDocument.getTrackedAttributes(attributeSource); + return { + barAttributes: TokenDocument.getTrackedAttributeChoices(attributes, attributeSource), + bar1: token.getBarAttribute?.('bar1'), + bar2: token.getBarAttribute?.('bar2'), + turnMarkerModes: DhTokenConfig.TURN_MARKER_MODES, + turnMarkerAnimations: CONFIG.Combat.settings.turnMarkerAnimations + }; + } +} diff --git a/module/applications/sheets/actors/character.mjs b/module/applications/sheets/actors/character.mjs index 99545d4e..fcd92842 100644 --- a/module/applications/sheets/actors/character.mjs +++ b/module/applications/sheets/actors/character.mjs @@ -103,7 +103,7 @@ export default class CharacterSheet extends DHBaseActorSheet { htmlElement.querySelectorAll('.inventory-item-quantity').forEach(element => { element.addEventListener('change', this.updateItemQuantity.bind(this)); }); - + // Add listener for armor marks input htmlElement.querySelectorAll('.armor-marks-input').forEach(element => { element.addEventListener('change', this.updateArmorMarks.bind(this)); diff --git a/module/config/domainConfig.mjs b/module/config/domainConfig.mjs index 6c8b8bfd..2387e00f 100644 --- a/module/config/domainConfig.mjs +++ b/module/config/domainConfig.mjs @@ -3,55 +3,55 @@ export const domains = { id: 'arcana', label: 'DAGGERHEART.GENERAL.Domain.arcana.label', src: 'systems/daggerheart/assets/icons/domains/arcana.svg', - description: 'DAGGERHEART.GENERAL.Domain.Arcana' + description: 'DAGGERHEART.GENERAL.Domain.arcana.description' }, blade: { id: 'blade', label: 'DAGGERHEART.GENERAL.Domain.blade.label', src: 'systems/daggerheart/assets/icons/domains/blade.svg', - description: 'DAGGERHEART.GENERAL.Domain.Blade' + description: 'DAGGERHEART.GENERAL.Domain.blade.description' }, bone: { id: 'bone', label: 'DAGGERHEART.GENERAL.Domain.bone.label', src: 'systems/daggerheart/assets/icons/domains/bone.svg', - description: 'DAGGERHEART.GENERAL.Domain.Bone' + description: 'DAGGERHEART.GENERAL.Domain.bone.description' }, codex: { id: 'codex', label: 'DAGGERHEART.GENERAL.Domain.codex.label', src: 'systems/daggerheart/assets/icons/domains/codex.svg', - description: 'DAGGERHEART.GENERAL.Domain.Codex' + description: 'DAGGERHEART.GENERAL.Domain.codex.description' }, grace: { id: 'grace', label: 'DAGGERHEART.GENERAL.Domain.grace.label', src: 'systems/daggerheart/assets/icons/domains/grace.svg', - description: 'DAGGERHEART.GENERAL.Domain.Grace' + description: 'DAGGERHEART.GENERAL.Domain.grace.description' }, midnight: { id: 'midnight', label: 'DAGGERHEART.GENERAL.Domain.midnight.label', src: 'systems/daggerheart/assets/icons/domains/midnight.svg', - description: 'DAGGERHEART.GENERAL.Domain.Midnight' + description: 'DAGGERHEART.GENERAL.Domain.midnight.description' }, sage: { id: 'sage', label: 'DAGGERHEART.GENERAL.Domain.sage.label', src: 'systems/daggerheart/assets/icons/domains/sage.svg', - description: 'DAGGERHEART.GENERAL.Domain.Sage' + description: 'DAGGERHEART.GENERAL.Domain.sage.description' }, splendor: { id: 'splendor', label: 'DAGGERHEART.GENERAL.Domain.splendor.label', src: 'systems/daggerheart/assets/icons/domains/splendor.svg', - description: 'DAGGERHEART.GENERAL.Domain.Splendor' + description: 'DAGGERHEART.GENERAL.Domain.splendor.description' }, valor: { id: 'valor', label: 'DAGGERHEART.GENERAL.Domain.valor.label', src: 'systems/daggerheart/assets/icons/domains/valor.svg', - description: 'DAGGERHEART.GENERAL.Domain.Valor' + description: 'DAGGERHEART.GENERAL.Domain.valor.description' } }; diff --git a/module/data/action/baseAction.mjs b/module/data/action/baseAction.mjs index 4140e024..39051434 100644 --- a/module/data/action/baseAction.mjs +++ b/module/data/action/baseAction.mjs @@ -364,7 +364,7 @@ export default class DHBaseAction extends foundry.abstract.DataModel { } get modifiers() { - if(!this.actor) return []; + if (!this.actor) return []; const modifiers = []; /** Placeholder for specific bonuses **/ return modifiers; diff --git a/module/data/actor/adversary.mjs b/module/data/actor/adversary.mjs index 6ecee0a1..e77a4855 100644 --- a/module/data/actor/adversary.mjs +++ b/module/data/actor/adversary.mjs @@ -31,14 +31,29 @@ export default class DhpAdversary extends BaseDataActor { motivesAndTactics: new fields.StringField(), notes: new fields.HTMLField(), difficulty: new fields.NumberField({ required: true, initial: 1, integer: true }), - hordeHp: new fields.NumberField({ required: true, initial: 1, integer: true }), + hordeHp: new fields.NumberField({ + required: true, + initial: 1, + integer: true, + label: 'DAGGERHEART.GENERAL.hordeHp' + }), damageThresholds: new fields.SchemaField({ - major: new fields.NumberField({ required: true, initial: 0, integer: true }), - severe: new fields.NumberField({ required: true, initial: 0, integer: true }) + major: new fields.NumberField({ + required: true, + initial: 0, + integer: true, + label: 'DAGGERHEART.GENERAL.DamageThresholds.majorThreshold' + }), + severe: new fields.NumberField({ + required: true, + initial: 0, + integer: true, + label: 'DAGGERHEART.GENERAL.DamageThresholds.severeThreshold' + }) }), resources: new fields.SchemaField({ - hitPoints: resourceField(0, true), - stress: resourceField(0, true) + hitPoints: resourceField(0, 'DAGGERHEART.GENERAL.hitPoints', true), + stress: resourceField(0, 'DAGGERHEART.GENERAL.stress', true) }), attack: new ActionField({ initial: { @@ -75,13 +90,13 @@ export default class DhpAdversary extends BaseDataActor { ), bonuses: new fields.SchemaField({ roll: new fields.SchemaField({ - attack: bonusField(), - action: bonusField(), - reaction: bonusField() + attack: bonusField('DAGGERHEART.GENERAL.Roll.attack'), + action: bonusField('DAGGERHEART.GENERAL.Roll.action'), + reaction: bonusField('DAGGERHEART.GENERAL.Roll.reaction') }), damage: new fields.SchemaField({ - physical: bonusField(), - magical: bonusField() + physical: bonusField('DAGGERHEART.GENERAL.Damage.physicalDamage'), + magical: bonusField('DAGGERHEART.GENERAL.Damage.magicalDamage') }) }) }; diff --git a/module/data/actor/base.mjs b/module/data/actor/base.mjs index cf1eebb1..19de7b06 100644 --- a/module/data/actor/base.mjs +++ b/module/data/actor/base.mjs @@ -1,10 +1,10 @@ import DHBaseActorSettings from '../../applications/sheets/api/actor-setting.mjs'; -const resistanceField = () => +const resistanceField = reductionLabel => new foundry.data.fields.SchemaField({ resistance: new foundry.data.fields.BooleanField({ initial: false }), immunity: new foundry.data.fields.BooleanField({ initial: false }), - reduction: new foundry.data.fields.NumberField({ integer: true, initial: 0 }) + reduction: new foundry.data.fields.NumberField({ integer: true, initial: 0, label: reductionLabel }) }); /** @@ -40,8 +40,8 @@ export default class BaseDataActor extends foundry.abstract.TypeDataModel { if (this.metadata.isNPC) schema.description = new fields.HTMLField({ required: true, nullable: true }); if (this.metadata.hasResistances) schema.resistance = new fields.SchemaField({ - physical: resistanceField(), - magical: resistanceField() + physical: resistanceField('DAGGERHEART.GENERAL.DamageResistance.physicalReduction'), + magical: resistanceField('DAGGERHEART.GENERAL.DamageResistance.magicalReduction') }); return schema; } diff --git a/module/data/actor/character.mjs b/module/data/actor/character.mjs index 0df5dd2f..e25dba85 100644 --- a/module/data/actor/character.mjs +++ b/module/data/actor/character.mjs @@ -5,6 +5,8 @@ import BaseDataActor from './base.mjs'; import { attributeField, resourceField, stressDamageReductionRule, bonusField } from '../fields/actorField.mjs'; export default class DhCharacter extends BaseDataActor { + static LOCALIZATION_PREFIXES = ['DAGGERHEART.ACTORS.Character']; + static get metadata() { return foundry.utils.mergeObject(super.metadata, { label: 'TYPES.Actor.character', @@ -19,24 +21,36 @@ export default class DhCharacter extends BaseDataActor { return { ...super.defineSchema(), resources: new fields.SchemaField({ - hitPoints: resourceField(0, true), - stress: resourceField(6, true), - hope: resourceField(6) + hitPoints: resourceField(0, 'DAGGERHEART.GENERAL.hitPoints', true), + stress: resourceField(6, 'DAGGERHEART.GENERAL.stress', true), + hope: resourceField(6, 'DAGGERHEART.GENERAL.hope') }), traits: new fields.SchemaField({ - agility: attributeField(), - strength: attributeField(), - finesse: attributeField(), - instinct: attributeField(), - presence: attributeField(), - knowledge: attributeField() + agility: attributeField('DAGGERHEART.CONFIG.Traits.agility.name'), + strength: attributeField('DAGGERHEART.CONFIG.Traits.strength.name'), + finesse: attributeField('DAGGERHEART.CONFIG.Traits.finesse.name'), + instinct: attributeField('DAGGERHEART.CONFIG.Traits.instinct.name'), + presence: attributeField('DAGGERHEART.CONFIG.Traits.presence.name'), + knowledge: attributeField('DAGGERHEART.CONFIG.Traits.knowledge.name') }), - proficiency: new fields.NumberField({ initial: 1, integer: true }), - evasion: new fields.NumberField({ initial: 0, integer: true }), - armorScore: new fields.NumberField({ integer: true, initial: 0 }), + proficiency: new fields.NumberField({ + initial: 1, + integer: true, + label: 'DAGGERHEART.GENERAL.proficiency' + }), + evasion: new fields.NumberField({ initial: 0, integer: true, label: 'DAGGERHEART.GENERAL.evasion' }), + armorScore: new fields.NumberField({ integer: true, initial: 0, label: 'DAGGERHEART.GENERAL.armorScore' }), damageThresholds: new fields.SchemaField({ - severe: new fields.NumberField({ integer: true, initial: 0 }), - major: new fields.NumberField({ integer: true, initial: 0 }) + severe: new fields.NumberField({ + integer: true, + initial: 0, + label: 'DAGGERHEART.GENERAL.DamageThresholds.majorThreshold' + }), + major: new fields.NumberField({ + integer: true, + initial: 0, + label: 'DAGGERHEART.GENERAL.DamageThresholds.severeThreshold' + }) }), experiences: new fields.TypedObjectField( new fields.SchemaField({ @@ -76,25 +90,37 @@ export default class DhCharacter extends BaseDataActor { levelData: new fields.EmbeddedDataField(DhLevelData), bonuses: new fields.SchemaField({ roll: new fields.SchemaField({ - attack: bonusField(), - spellcast: bonusField(), - trait: bonusField(), - action: bonusField(), - reaction: bonusField(), - primaryWeapon: bonusField(), - secondaryWeapon: bonusField() + attack: bonusField('DAGGERHEART.GENERAL.Roll.attack'), + spellcast: bonusField('DAGGERHEART.GENERAL.Roll.spellcast'), + trait: bonusField('DAGGERHEART.GENERAL.Roll.trait'), + action: bonusField('DAGGERHEART.GENERAL.Roll.action'), + reaction: bonusField('DAGGERHEART.GENERAL.Roll.reaction'), + primaryWeapon: bonusField('DAGGERHEART.GENERAL.Roll.primaryWeaponAttack'), + secondaryWeapon: bonusField('DAGGERHEART.GENERAL.Roll.secondaryWeaponAttack') }), damage: new fields.SchemaField({ - physical: bonusField(), - magical: bonusField(), - primaryWeapon: bonusField(), - secondaryWeapon: bonusField() + physical: bonusField('DAGGERHEART.GENERAL.Damage.physicalDamage'), + magical: bonusField('DAGGERHEART.GENERAL.Damage.magicalDamage'), + primaryWeapon: bonusField('DAGGERHEART.GENERAL.Damage.primaryWeapon'), + secondaryWeapon: bonusField('DAGGERHEART.GENERAL.Damage.primaryWeapon') }), - healing: bonusField(), + healing: bonusField('DAGGERHEART.GENERAL.Healing.healingAmount'), range: new fields.SchemaField({ - weapon: new fields.NumberField({ integer: true, initial: 0 }), - spell: new fields.NumberField({ integer: true, initial: 0 }), - other: new fields.NumberField({ integer: true, initial: 0 }) + weapon: new fields.NumberField({ + integer: true, + initial: 0, + label: 'DAGGERHEART.GENERAL.Range.weapon' + }), + spell: new fields.NumberField({ + integer: true, + initial: 0, + label: 'DAGGERHEART.GENERAL.Range.spell' + }), + other: new fields.NumberField({ + integer: true, + initial: 0, + label: 'DAGGERHEART.GENERAL.Range.other' + }) }) }), companion: new ForeignDocumentUUIDField({ type: 'Actor', nullable: true, initial: null }), @@ -102,25 +128,34 @@ export default class DhCharacter extends BaseDataActor { damageReduction: new fields.SchemaField({ maxArmorMarked: new fields.SchemaField({ value: new fields.NumberField({ required: true, integer: true, initial: 1 }), - bonus: new fields.NumberField({ required: true, integer: true, initial: 0 }), - stressExtra: new fields.NumberField({ required: true, integer: true, initial: 0 }) + bonus: new fields.NumberField({ + required: true, + integer: true, + initial: 0, + label: 'DAGGERHEART.GENERAL.Rules.damageReduction.maxArmorMarkedBonus' + }), + stressExtra: new fields.NumberField({ + required: true, + integer: true, + initial: 0, + label: 'DAGGERHEART.GENERAL.Rules.damageReduction.maxArmorMarkedStress.label', + hint: 'DAGGERHEART.GENERAL.Rules.damageReduction.maxArmorMarkedStress.hint' + }) }), stressDamageReduction: new fields.SchemaField({ - severe: stressDamageReductionRule(), - major: stressDamageReductionRule(), - minor: stressDamageReductionRule() + severe: stressDamageReductionRule('DAGGERHEART.GENERAL.Rules.damageReduction.stress.severe'), + major: stressDamageReductionRule('DAGGERHEART.GENERAL.Rules.damageReduction.stress.major'), + minor: stressDamageReductionRule('DAGGERHEART.GENERAL.Rules.damageReduction.stress.minor') + }), + increasePerArmorMark: new fields.NumberField({ + integer: true, + initial: 1, + label: 'DAGGERHEART.GENERAL.Rules.damageReduction.increasePerArmorMark.label', + hint: 'DAGGERHEART.GENERAL.Rules.damageReduction.increasePerArmorMark.hint' }), - increasePerArmorMark: new fields.NumberField({ integer: true, initial: 1 }), magical: new fields.BooleanField({ initial: false }), physical: new fields.BooleanField({ initial: false }) }), - strangePatterns: new fields.NumberField({ - integer: true, - min: 1, - max: 12, - nullable: true, - initial: null - }), weapon: new fields.SchemaField({ /* Unimplemented -> Should remove the lowest damage dice from weapon damage diff --git a/module/data/actor/companion.mjs b/module/data/actor/companion.mjs index f7e94311..005d7a83 100644 --- a/module/data/actor/companion.mjs +++ b/module/data/actor/companion.mjs @@ -24,10 +24,16 @@ export default class DhCompanion extends BaseDataActor { ...super.defineSchema(), partner: new ForeignDocumentUUIDField({ type: 'Actor' }), resources: new fields.SchemaField({ - stress: resourceField(3, true), - hope: new fields.NumberField({ initial: 0, integer: true }) + stress: resourceField(3, 'DAGGERHEART.GENERAL.stress', true), + hope: new fields.NumberField({ initial: 0, integer: true, label: 'DAGGERHEART.GENERAL.hope' }) + }), + evasion: new fields.NumberField({ + required: true, + min: 1, + initial: 10, + integer: true, + label: 'DAGGERHEART.GENERAL.evasion' }), - evasion: new fields.NumberField({ required: true, min: 1, initial: 10, integer: true }), experiences: new fields.TypedObjectField( new fields.SchemaField({ name: new fields.StringField({}), @@ -74,8 +80,8 @@ export default class DhCompanion extends BaseDataActor { levelData: new fields.EmbeddedDataField(DhLevelData), bonuses: new fields.SchemaField({ damage: new fields.SchemaField({ - physical: bonusField(), - magical: bonusField() + physical: bonusField('DAGGERHEART.GENERAL.Damage.physicalDamage'), + magical: bonusField('DAGGERHEART.GENERAL.Damage.magicalDamage') }) }) }; diff --git a/module/data/fields/actorField.mjs b/module/data/fields/actorField.mjs index dc8dcbac..fe00e251 100644 --- a/module/data/fields/actorField.mjs +++ b/module/data/fields/actorField.mjs @@ -1,28 +1,32 @@ const fields = foundry.data.fields; -const attributeField = () => +const attributeField = label => new fields.SchemaField({ - value: new fields.NumberField({ initial: 0, integer: true }), + value: new fields.NumberField({ initial: 0, integer: true, label }), tierMarked: new fields.BooleanField({ initial: false }) }); -const resourceField = (max = 0, reverse = false) => +const resourceField = (max = 0, label, reverse = false) => new fields.SchemaField({ - value: new fields.NumberField({ initial: 0, integer: true }), + value: new fields.NumberField({ initial: 0, integer: true, label }), max: new fields.NumberField({ initial: max, integer: true }), isReversed: new fields.BooleanField({ initial: reverse }) }); -const stressDamageReductionRule = () => +const stressDamageReductionRule = localizationPath => new fields.SchemaField({ enabled: new fields.BooleanField({ required: true, initial: false }), - cost: new fields.NumberField({ integer: true }) + cost: new fields.NumberField({ + integer: true, + label: `${localizationPath}.label`, + hint: `${localizationPath}.hint` + }) }); -const bonusField = () => +const bonusField = label => new fields.SchemaField({ - bonus: new fields.NumberField({ integer: true, initial: 0 }), + bonus: new fields.NumberField({ integer: true, initial: 0, label }), dice: new fields.ArrayField(new fields.StringField()) - }) + }); -export { attributeField, resourceField, stressDamageReductionRule, bonusField }; \ No newline at end of file +export { attributeField, resourceField, stressDamageReductionRule, bonusField }; diff --git a/module/dice/d20Roll.mjs b/module/dice/d20Roll.mjs index 8e13bf46..004e4806 100644 --- a/module/dice/d20Roll.mjs +++ b/module/dice/d20Roll.mjs @@ -102,7 +102,7 @@ export default class D20Roll extends DHRoll { value: this.options.data.experiences[m].value }); }); - + this.addModifiers(); if (this.options.extraFormula) { this.terms.push( @@ -123,15 +123,17 @@ export default class D20Roll extends DHRoll { applyBaseBonus() { const modifiers = []; - - if(this.options.roll.bonus) + + if (this.options.roll.bonus) modifiers.push({ label: 'Bonus to Hit', value: this.options.roll.bonus }); modifiers.push(...this.getBonus(`roll.${this.options.type}`, `${this.options.type.capitalize()} Bonus`)); - modifiers.push(...this.getBonus(`roll.${this.options.roll.type}`, `${this.options.roll.type.capitalize()} Bonus`)); + modifiers.push( + ...this.getBonus(`roll.${this.options.roll.type}`, `${this.options.roll.type.capitalize()} Bonus`) + ); return modifiers; } diff --git a/module/dice/damageRoll.mjs b/module/dice/damageRoll.mjs index 8b835583..bfbfc7d5 100644 --- a/module/dice/damageRoll.mjs +++ b/module/dice/damageRoll.mjs @@ -34,16 +34,16 @@ export default class DamageRoll extends DHRoll { }); const weapons = ['primaryWeapon', 'secondaryWeapon']; weapons.forEach(w => { - if(this.options.source.item && this.options.source.item === this.data[w]?.id) + if (this.options.source.item && this.options.source.item === this.data[w]?.id) modifiers.push(...this.getBonus(`${type}.${w}`, 'Weapon Bonus')); }); - + return modifiers; } constructFormula(config) { super.constructFormula(config); - + if (config.isCritical) { const tmpRoll = new Roll(this._formula)._evaluateSync({ maximize: true }), criticalBonus = tmpRoll.total - this.constructor.calculateTotalModifiers(tmpRoll); diff --git a/module/dice/dhRoll.mjs b/module/dice/dhRoll.mjs index 22903d6a..1bd9a6e5 100644 --- a/module/dice/dhRoll.mjs +++ b/module/dice/dhRoll.mjs @@ -4,7 +4,7 @@ export default class DHRoll extends Roll { baseTerms = []; constructor(formula, data, options) { super(formula, data, options); - if(!this.data || !Object.keys(this.data).length) this.data = options.data; + if (!this.data || !Object.keys(this.data).length) this.data = options.data; } static messageType = 'adversaryRoll'; @@ -100,7 +100,7 @@ export default class DHRoll extends Roll { } formatModifier(modifier) { - if(Array.isArray(modifier)) { + if (Array.isArray(modifier)) { return [ new foundry.dice.terms.OperatorTerm({ operator: '+' }), ...this.constructor.parse(modifier.join(' + '), this.options.data) @@ -127,12 +127,12 @@ export default class DHRoll extends Roll { getBonus(path, label) { const bonus = foundry.utils.getProperty(this.data.bonuses, path), modifiers = []; - if(bonus?.bonus) + if (bonus?.bonus) modifiers.push({ label: label, value: bonus?.bonus }); - if(bonus?.dice?.length) + if (bonus?.dice?.length) modifiers.push({ label: label, value: bonus?.dice diff --git a/module/dice/dualityRoll.mjs b/module/dice/dualityRoll.mjs index 99e4fa42..d983b2d6 100644 --- a/module/dice/dualityRoll.mjs +++ b/module/dice/dualityRoll.mjs @@ -121,7 +121,7 @@ export default class DualityRoll extends D20Roll { applyBaseBonus() { const modifiers = super.applyBaseBonus(); - if(this.options.roll.trait && this.data.traits[this.options.roll.trait]) + if (this.options.roll.trait && this.data.traits[this.options.roll.trait]) modifiers.unshift({ label: `DAGGERHEART.CONFIG.Traits.${this.options.roll.trait}.name`, value: this.data.traits[this.options.roll.trait].value @@ -129,7 +129,7 @@ export default class DualityRoll extends D20Roll { const weapons = ['primaryWeapon', 'secondaryWeapon']; weapons.forEach(w => { - if(this.options.source.item && this.options.source.item === this.data[w]?.id) + if (this.options.source.item && this.options.source.item === this.data[w]?.id) modifiers.push(...this.getBonus(`roll.${w}`, 'Weapon Bonus')); }); diff --git a/module/documents/_module.mjs b/module/documents/_module.mjs index 4dfa6264..540b06c1 100644 --- a/module/documents/_module.mjs +++ b/module/documents/_module.mjs @@ -3,4 +3,5 @@ export { default as DHItem } from './item.mjs'; export { default as DhpCombat } from './combat.mjs'; export { default as DhActiveEffect } from './activeEffect.mjs'; export { default as DhChatMessage } from './chatMessage.mjs'; +export { default as DhToken } from './token.mjs'; export { default as DhTooltipManager } from './tooltipManager.mjs'; diff --git a/module/documents/token.mjs b/module/documents/token.mjs new file mode 100644 index 00000000..4592c843 --- /dev/null +++ b/module/documents/token.mjs @@ -0,0 +1,35 @@ +export default class DHToken extends TokenDocument { + /** + * Inspect the Actor data model and identify the set of attributes which could be used for a Token Bar. + * @param {object} attributes The tracked attributes which can be chosen from + * @returns {object} A nested object of attribute choices to display + */ + static getTrackedAttributeChoices(attributes, model) { + attributes = attributes || this.getTrackedAttributes(); + const barGroup = game.i18n.localize('TOKEN.BarAttributes'); + const valueGroup = game.i18n.localize('TOKEN.BarValues'); + + const bars = attributes.bar.map(v => { + const a = v.join('.'); + const modelLabel = model ? game.i18n.localize(model.schema.getField(`${a}.value`).label) : null; + return { group: barGroup, value: a, label: modelLabel ? modelLabel : a }; + }); + bars.sort((a, b) => a.label.compare(b.label)); + + const invalidAttributes = ['gold', 'levelData', 'rules.damageReduction.maxArmorMarked.value']; + const values = attributes.value.reduce((acc, v) => { + const a = v.join('.'); + if (invalidAttributes.some(x => a.startsWith(x))) return acc; + + const field = model ? model.schema.getField(a) : null; + const modelLabel = field ? game.i18n.localize(field.label) : null; + const hint = field ? game.i18n.localize(field.hint) : null; + acc.push({ group: valueGroup, value: a, label: modelLabel ? modelLabel : a, hint: hint }); + + return acc; + }, []); + values.sort((a, b) => a.label.compare(b.label)); + + return bars.concat(values); + } +} diff --git a/package-lock.json b/package-lock.json index 7b1bed60..864d027c 100644 --- a/package-lock.json +++ b/package-lock.json @@ -6,6 +6,7 @@ "": { "dependencies": { "@yaireo/tagify": "^4.17.9", + "autocompleter": "^9.3.2", "gulp": "^5.0.0", "gulp-less": "^5.0.0", "rollup": "^4.40.0" @@ -608,6 +609,11 @@ "node": ">= 10.13.0" } }, + "node_modules/autocompleter": { + "version": "9.3.2", + "resolved": "https://registry.npmjs.org/autocompleter/-/autocompleter-9.3.2.tgz", + "integrity": "sha512-rLbf2TLGOD7y+gOS36ksrZdIsvoHa2KXc2A7503w+NBRPrcF73zzFeYBxEcV/iMPjaBH3jFhNIYObZ7zt1fkCQ==" + }, "node_modules/available-typed-arrays": { "version": "1.0.7", "resolved": "https://registry.npmjs.org/available-typed-arrays/-/available-typed-arrays-1.0.7.tgz", diff --git a/package.json b/package.json index d7b51dfd..a7dd69b9 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,7 @@ { "dependencies": { "@yaireo/tagify": "^4.17.9", + "autocompleter": "^9.3.2", "gulp": "^5.0.0", "gulp-less": "^5.0.0", "rollup": "^4.40.0" diff --git a/styles/less/global/elements.less b/styles/less/global/elements.less index 39f0d1f1..9d38e386 100755 --- a/styles/less/global/elements.less +++ b/styles/less/global/elements.less @@ -38,7 +38,7 @@ input[type='checkbox'], input[type='radio'] { &:checked::after { - color: light-dark(@dark-40, @golden); + color: light-dark(@dark, @golden); } &:checked::before { color: light-dark(@dark-40, @golden-40); @@ -112,22 +112,17 @@ margin: 5px; height: inherit; .tag { - box-shadow: 0 0 0 1.1em @beige inset; - vertical-align: top; - box-sizing: border-box; - max-width: 100%; - padding: 0.3em 0 0.3em 0.5em; - color: black; + padding: 0.3rem 0.5rem; + color: light-dark(@dark-blue, @golden); + background-color: light-dark(@dark-blue-10, @golden-40); + font-family: @font-body; border-radius: 3px; - white-space: nowrap; transition: 0.13s ease-out; - height: 22px; - font-size: 0.9rem; - gap: 0.5em; + gap: 0.5rem; z-index: 1; + .remove { font-size: 10px; - margin-inline: auto 4.6666666667px; } } } @@ -434,6 +429,34 @@ border: 1px solid light-dark(@dark, @beige); height: 34px; + // tagify rule styles + --tags-disabled-bg: none; + --tags-border-color: none; + --tags-hover-border-color: none; + --tags-focus-border-color: none; + --tag-border-radius: 3px; + --tag-bg: light-dark(@dark-blue, @golden); + --tag-remove-btn-color: light-dark(@dark-blue, @golden); + --tag-hover: light-dark(@dark-blue, @golden); + --tag-text-color: light-dark(@beige, @dark); + --tag-text-color--edit: light-dark(@beige, @dark); + --tag-pad: 0.3em 0.5em; + --tag-inset-shadow-size: 1.2em; + --tag-invalid-color: #d39494; + --tag-invalid-bg: rgba(211, 148, 148, 0.5); + --tag--min-width: 1ch; + --tag--max-width: 100%; + --tag-hide-transition: 0.3s; + --tag-remove-bg: light-dark(@dark-blue-40, @golden-40); + --tag-remove-btn-color: light-dark(@beige, @dark); + --tag-remove-btn-bg: none; + --tag-remove-btn-bg--hover: light-dark(@beige, @dark); + --input-color: inherit; + --placeholder-color: light-dark(@beige-15, @dark-15); + --placeholder-color-focus: light-dark(@beige-15, @dark-15); + --loader-size: 0.8em; + --readonly-striped: 1; + border-radius: 3px; margin-right: 1px; @@ -459,30 +482,27 @@ .tagify__dropdown { border: 1px solid light-dark(@dark, @beige) !important; + font-family: @font-body; + color: light-dark(@dark, @beige); .tagify__dropdown__wrapper { background-image: url(../assets/parchments/dh-parchment-dark.png); background-color: transparent; border: 0; + color: light-dark(@dark, @beige); .tagify__dropdown__item--active { background-color: light-dark(@dark, @beige); - color: var(--color-dark-3); + color: light-dark(@beige, @dark); } } } &.theme-light { .tagify__dropdown { - color: black; - .tagify__dropdown__wrapper { background-image: url(../assets/parchments/dh-parchment-light.png); } - - .tagify__dropdown__item--active { - color: @beige; - } } } } diff --git a/styles/less/sheets/actors/companion/details.less b/styles/less/sheets/actors/companion/details.less index 4edf8aa9..2e76cf44 100644 --- a/styles/less/sheets/actors/companion/details.less +++ b/styles/less/sheets/actors/companion/details.less @@ -3,7 +3,8 @@ .application.sheet.daggerheart.actor.dh-style.companion { .partner-section, - .attack-section { + .attack-section, + .experience-list { display: flex; flex-direction: column; align-items: center; @@ -12,6 +13,7 @@ display: flex; gap: 15px; align-items: center; + width: 100%; h3 { font-size: 20px; diff --git a/styles/less/ux/autocomplete/autocomplete.less b/styles/less/ux/autocomplete/autocomplete.less new file mode 100644 index 00000000..06cabf5a --- /dev/null +++ b/styles/less/ux/autocomplete/autocomplete.less @@ -0,0 +1,44 @@ +.theme-light .autocomplete { + background-image: url('../assets/parchments/dh-parchment-light.png'); + color: black; +} + +.autocomplete { + padding: 2px; + border-width: 0 1px 1px 1px; + border-style: solid; + border-color: light-dark(@dark, @beige); + border-radius: 6px; + background-image: url('../assets/parchments/dh-parchment-dark.png'); + z-index: 200; + max-height: 400px !important; + width: fit-content !important; + overflow-y: auto; + font-family: @font-body; + display: flex; + flex-direction: column; + gap: 2px; + + scrollbar-color: light-dark(@dark-blue, @golden) transparent; + + .group { + font-weight: bold; + font-size: 14px; + padding-left: 8px; + } + + li[role='option'] { + font-size: 14px; + padding-left: 10px; + cursor: pointer; + + &:hover { + background-color: light-dark(@dark, @beige); + color: light-dark(@beige, var(--color-dark-3)); + } + + > div { + white-space: nowrap; + } + } +} diff --git a/styles/less/ux/index.less b/styles/less/ux/index.less index ff645288..68cfc7e5 100644 --- a/styles/less/ux/index.less +++ b/styles/less/ux/index.less @@ -1 +1,2 @@ @import './tooltip/tooltip.less'; +@import './autocomplete/autocomplete.less'; diff --git a/system.json b/system.json index 7bd337f0..1af469e0 100644 --- a/system.json +++ b/system.json @@ -264,7 +264,7 @@ "applyEffect": {} } }, - "primaryTokenAttribute": "resources.health", + "primaryTokenAttribute": "resources.hitPoints", "secondaryTokenAttribute": "resources.stress", "url": "https://your/hosted/system/repo/", "manifest": "https://your/hosted/system/repo/system.json", diff --git a/templates/sheets-settings/adversary-settings/details.hbs b/templates/sheets-settings/adversary-settings/details.hbs index 08668fd8..250d151c 100644 --- a/templates/sheets-settings/adversary-settings/details.hbs +++ b/templates/sheets-settings/adversary-settings/details.hbs @@ -20,19 +20,19 @@
{{localize "DAGGERHEART.GENERAL.hitPoints"}} - {{formGroup systemFields.resources.fields.hitPoints.fields.value value=document.system.resources.hitPoints.value}} + {{formGroup systemFields.resources.fields.hitPoints.fields.value value=document.system.resources.hitPoints.value label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.resources.hitPoints.value.label")}} {{formGroup systemFields.resources.fields.hitPoints.fields.max value=document.system.resources.hitPoints.max}}
{{localize "DAGGERHEART.GENERAL.stress"}} - {{formGroup systemFields.resources.fields.stress.fields.value value=document.system.resources.stress.value}} + {{formGroup systemFields.resources.fields.stress.fields.value value=document.system.resources.stress.value label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.resources.stress.value.label")}} {{formGroup systemFields.resources.fields.stress.fields.max value=document.system.resources.stress.max}}
{{localize "DAGGERHEART.GENERAL.DamageThresholds.title"}} - {{formGroup systemFields.damageThresholds.fields.major value=document.system.damageThresholds.major}} - {{formGroup systemFields.damageThresholds.fields.severe value=document.system.damageThresholds.severe}} + {{formGroup systemFields.damageThresholds.fields.major value=document.system.damageThresholds.major label=(localize "DAGGERHEART.GENERAL.DamageThresholds.majorThreshold")}} + {{formGroup systemFields.damageThresholds.fields.severe value=document.system.damageThresholds.severe label=(localize "DAGGERHEART.GENERAL.DamageThresholds.severeThreshold")}}
\ No newline at end of file diff --git a/templates/sheets-settings/companion-settings/details.hbs b/templates/sheets-settings/companion-settings/details.hbs index 97b04b24..31be666c 100644 --- a/templates/sheets-settings/companion-settings/details.hbs +++ b/templates/sheets-settings/companion-settings/details.hbs @@ -11,13 +11,13 @@ {{formGroup systemFields.resources.fields.stress.fields.max value=document.system.resources.stress.max label='Max Stress'}}
-
- - +
+ + +
-
\ No newline at end of file diff --git a/templates/sheets/activeEffect/changes.hbs b/templates/sheets/activeEffect/changes.hbs index c1047206..9cf137f0 100644 --- a/templates/sheets/activeEffect/changes.hbs +++ b/templates/sheets/activeEffect/changes.hbs @@ -11,12 +11,7 @@ {{#with ../fields.changes.element.fields as |changeFields|}}
  • - - - {{#each @root.fieldPaths}} - - {{/each}} - +
    {{formInput changeFields.mode name=(concat "changes." i ".mode") value=change.mode choices=@root.modes}} diff --git a/templates/sheets/actors/companion/details.hbs b/templates/sheets/actors/companion/details.hbs index eb3665a3..0f5587f3 100644 --- a/templates/sheets/actors/companion/details.hbs +++ b/templates/sheets/actors/companion/details.hbs @@ -6,7 +6,7 @@
    -

    Partner

    +

    {{localize "DAGGERHEART.GENERAL.partner"}}

    {{#if document.system.partner}} @@ -20,7 +20,7 @@
    -

    Attack

    +

    {{localize "DAGGERHEART.GENERAL.attack"}}

      @@ -28,6 +28,11 @@
    +
    + +

    {{localize "DAGGERHEART.GENERAL.experience.plural"}}

    + +
    {{#each source.system.experiences as |experience id|}}