Fixed so that environment attacks don't error

This commit is contained in:
WBHarry 2026-02-07 23:42:53 +01:00
parent cad3f533ad
commit 638e9668b9

View file

@ -109,7 +109,7 @@ export default class DamageField extends fields.SchemaField {
);
else {
const configDamage = foundry.utils.deepClone(config.damage);
const hpDamageMultiplier = config.actionActor?.system.rules.attack.damage.hpDamageMultiplier ?? 1;
const hpDamageMultiplier = config.actionActor?.system.rules?.attack.damage.hpDamageMultiplier ?? 1;
const hpDamageTakenMultiplier = actor.system.rules.attack.damage.hpDamageTakenMultiplier;
if (configDamage.hitPoints) {
for (const part of configDamage.hitPoints.parts) {