FEAT: add inventory-fieldset-items-V2 and inventory-item-V2 partials for Actors

This commit is contained in:
Joaquin Pereyra 2025-07-11 17:49:31 -03:00
parent 9ccbfe1b01
commit 634bb3d644
28 changed files with 733 additions and 514 deletions

View file

@ -1,3 +1,4 @@
import { getDocFromElement } from '../../helpers/utils.mjs';
import DHBaseActorSettings from '../sheets/api/actor-setting.mjs';
/**@typedef {import('@client/applications/_types.mjs').ApplicationClickAction} ApplicationClickAction */
@ -9,8 +10,7 @@ export default class DHEnvironmentSettings extends DHBaseActorSettings {
actions: {
addCategory: DHEnvironmentSettings.#addCategory,
removeCategory: DHEnvironmentSettings.#removeCategory,
viewAdversary: this.#viewAdversary,
deleteAdversary: this.#deleteAdversary
deleteAdversary: DHEnvironmentSettings.#deleteAdversary
},
dragDrop: [
{ dragSelector: null, dropSelector: '.category-container' },
@ -69,37 +69,30 @@ export default class DHEnvironmentSettings extends DHBaseActorSettings {
await this.actor.update({ [`system.potentialAdversaries.-=${target.dataset.categoryId}`]: null });
}
static async #viewAdversary(_, button) {
const adversary = await foundry.utils.fromUuid(button.dataset.adversary);
if (!adversary) {
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.adversaryMissing'));
return;
}
/**
*
* @type {ApplicationClickAction}
* @returns
*/
static async #deleteAdversary(_event, target) {
const doc = getDocFromElement(target);
const { category } = target.dataset;
const path = `system.potentialAdversaries.${category}.adversaries`;
adversary.sheet.render({ force: true });
}
const confirmed = await foundry.applications.api.DialogV2.confirm({
window: {
title: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.title', {
type: game.i18n.localize('TYPES.Actor.adversary'),
name: doc.name
})
},
content: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.text', { name: doc.name })
});
static async #deleteAdversary(event, target) {
const adversaryKey = target.dataset.adversary;
const path = `system.potentialAdversaries.${target.dataset.potentialAdversary}.adversaries`;
const property = foundry.utils.getProperty(this.actor, path);
const adversary = property.find(x => (x?.uuid ?? x) === adversaryKey);
if (!confirmed) return;
if (adversary) {
const confirmed = await foundry.applications.api.DialogV2.confirm({
window: {
title: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.title', {
type: game.i18n.localize('TYPES.Actor.adversary'),
name: adversary.name
})
},
content: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.text', { name: adversary.name })
});
if (!confirmed) return;
}
const newAdversaries = property.filter(x => x && (x?.uuid ?? x) !== adversaryKey);
const adversaries = foundry.utils.getProperty(this.actor, path);
const newAdversaries = adversaries.filter(a => a.uuid !== doc.uuid);
await this.actor.update({ [path]: newAdversaries });
}

View file

@ -9,8 +9,6 @@ export default class AdversarySheet extends DHBaseActorSheet {
window: { resizable: true },
actions: {
reactionRoll: AdversarySheet.#reactionRoll,
useItem: this.useItem,
toChat: this.toChat
},
window: {
resizable: true
@ -28,7 +26,7 @@ export default class AdversarySheet extends DHBaseActorSheet {
/** @inheritdoc */
static TABS = {
primary: {
tabs: [{ id: 'features' }, { id: 'notes' }, { id: 'effects' }],
tabs: [{ id: 'features' }, { id: 'effects' }, { id: 'notes' }],
initial: 'features',
labelPrefix: 'DAGGERHEART.GENERAL.Tabs'
}
@ -80,12 +78,6 @@ export default class AdversarySheet extends DHBaseActorSheet {
}
}
getItem(element) {
const itemId = (element.target ?? element).closest('[data-item-id]').dataset.itemId,
item = this.document.items.get(itemId);
return item;
}
/* -------------------------------------------- */
/* Application Clicks Actions */
/* -------------------------------------------- */
@ -111,42 +103,4 @@ export default class AdversarySheet extends DHBaseActorSheet {
this.actor.diceRoll(config);
}
/**
*
* @type {ApplicationClickAction}
*/
static async useItem(event) {
const action = this.getItem(event) ?? this.actor.system.attack;
action.use(event);
}
/**
*
* @type {ApplicationClickAction}
*/
static async toChat(event, button) {
if (button?.dataset?.type === 'experience') {
const experience = this.document.system.experiences[button.dataset.uuid];
const cls = getDocumentClass('ChatMessage');
const systemData = {
name: game.i18n.localize('DAGGERHEART.GENERAL.Experience.single'),
description: `${experience.name} ${experience.total.signedString()}`
};
const msg = new cls({
type: 'abilityUse',
user: game.user.id,
system: systemData,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
systemData
)
});
cls.create(msg.toObject());
} else {
const item = this.getItem(event) ?? this.document.system.attack;
item.toChat(this.document.id);
}
}
}

View file

@ -4,6 +4,7 @@ import { abilities } from '../../../config/actorConfig.mjs';
import DhCharacterlevelUp from '../../levelup/characterLevelup.mjs';
import DhCharacterCreation from '../../characterCreation/characterCreation.mjs';
import FilterMenu from '../../ux/filter-menu.mjs';
import { getDocFromElement } from "../../../helpers/utils.mjs";
/**@typedef {import('@client/applications/_types.mjs').ApplicationClickAction} ApplicationClickAction */
@ -23,8 +24,6 @@ export default class CharacterSheet extends DHBaseActorSheet {
makeDeathMove: CharacterSheet.#makeDeathMove,
levelManagement: CharacterSheet.#levelManagement,
toggleEquipItem: CharacterSheet.#toggleEquipItem,
useItem: this.useItem, //TODO Fix this
toChat: this.toChat
},
window: {
resizable: true
@ -33,7 +32,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
contextMenus: [
{
handler: CharacterSheet._getContextMenuOptions,
selector: '[data-item-id]',
selector: '[data-item-uuid]',
options: {
parentClassHooks: false,
fixed: true
@ -97,20 +96,6 @@ export default class CharacterSheet extends DHBaseActorSheet {
this._createSearchFilter();
}
/* -------------------------------------------- */
getItem(element) {
const listElement = (element.target ?? element).closest('[data-item-id]');
const itemId = listElement.dataset.itemId;
switch (listElement.dataset.type) {
case 'effect':
return this.document.effects.get(itemId);
default:
return this.document.items.get(itemId);
}
}
/* -------------------------------------------- */
/* Prepare Context */
/* -------------------------------------------- */
@ -175,7 +160,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
* @protected
*/
async _prepareLoadoutContext(context, _options) {
context.listView = game.user.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.displayDomainCardsAsList);
context.cardView = !game.user.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.displayDomainCardsAsList);
}
/**
@ -229,38 +214,21 @@ export default class CharacterSheet extends DHBaseActorSheet {
* @protected
*/
static _getContextMenuOptions() {
/**
* Get the item from the element.
* @param {HTMLElement} el
* @returns {foundry.documents.Item?}
*/
const getItem = element => {
const listElement = (element.target ?? element).closest('[data-item-id]');
const itemId = listElement.dataset.itemId;
switch (listElement.dataset.type) {
case 'effect':
return this.document.effects.get(itemId);
default:
return this.document.items.get(itemId);
}
};
return [
{
name: 'DAGGERHEART.ACTORS.Character.contextMenu.useItem',
icon: '<i class="fa-solid fa-burst"></i>',
condition: el => {
const item = getItem(el);
return !['class', 'subclass'].includes(item.type);
condition: target => {
const doc = getDocFromElement(target);
return typeof doc.use === 'function';
},
callback: (button, event) => CharacterSheet.useItem.call(this, event, button)
callback: (target, event) => getDocFromElement(target).use(event)
},
{
name: 'DAGGERHEART.ACTORS.Character.contextMenu.equip',
icon: '<i class="fa-solid fa-hands"></i>',
condition: el => {
const item = getItem(el);
condition: target => {
const item = getDocFromElement(target);
return ['weapon', 'armor'].includes(item.type) && !item.system.equipped;
},
callback: CharacterSheet.#toggleEquipItem.bind(this)
@ -269,7 +237,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
name: 'DAGGERHEART.ACTORS.Character.contextMenu.unequip',
icon: '<i class="fa-solid fa-hands"></i>',
condition: el => {
const item = getItem(el);
const item = getDocFromElement(el);
return ['weapon', 'armor'].includes(item.type) && item.system.equipped;
},
callback: CharacterSheet.#toggleEquipItem.bind(this)
@ -277,51 +245,38 @@ export default class CharacterSheet extends DHBaseActorSheet {
{
name: 'DAGGERHEART.ACTORS.Character.contextMenu.toLoadout',
icon: '<i class="fa-solid fa-arrow-up"></i>',
condition: el => {
const item = getItem(el);
condition: target => {
const item = getDocFromElement(target);
return ['domainCard'].includes(item.type) && item.system.inVault;
},
callback: target => getItem(target).update({ 'system.inVault': false })
callback: target => getDocFromElement(target).update({ 'system.inVault': false })
},
{
name: 'DAGGERHEART.ACTORS.Character.contextMenu.toVault',
icon: '<i class="fa-solid fa-arrow-down"></i>',
condition: el => {
const item = getItem(el);
condition: target => {
const item = getDocFromElement(target);
return ['domainCard'].includes(item.type) && !item.system.inVault;
},
callback: target => getItem(target).update({ 'system.inVault': true })
callback: target => getDocFromElement(target).update({ 'system.inVault': true })
},
{
name: 'DAGGERHEART.ACTORS.Character.contextMenu.sendToChat',
icon: '<i class="fa-regular fa-message"></i>',
callback: CharacterSheet.toChat.bind(this)
condition: target => {
return typeof getDocFromElement(target).toChat === 'function';
},
callback: (target) => getDocFromElement(target).toChat(this.document.id),
},
{
name: 'CONTROLS.CommonEdit',
icon: '<i class="fa-solid fa-pen-to-square"></i>',
callback: target => getItem(target).sheet.render({ force: true })
callback: target => getDocFromElement(target).sheet.render({ force: true })
},
{
name: 'CONTROLS.CommonDelete',
icon: '<i class="fa-solid fa-trash"></i>',
callback: async el => {
const item = getItem(el);
const confirmed = await foundry.applications.api.DialogV2.confirm({
window: {
title: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.title', {
type: game.i18n.localize(`TYPES.${item.documentName}.${item.type}`),
name: item.name
})
},
content: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.text', {
name: item.name
})
});
if (!confirmed) return;
item.delete();
}
callback: async el => getDocFromElement(el).deleteDialog(),
}
];
}
@ -417,7 +372,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
this.#filteredItems.inventory.search.clear();
for (const li of html.querySelectorAll('.inventory-item')) {
const item = this.document.items.get(li.dataset.itemId);
const item = getDocFromElement(li);
const matchesSearch = !query || foundry.applications.ux.SearchFilter.testQuery(rgx, item.name);
if (matchesSearch) this.#filteredItems.inventory.search.add(item.id);
const { menu } = this.#filteredItems.inventory;
@ -437,7 +392,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
this.#filteredItems.loadout.search.clear();
for (const li of html.querySelectorAll('.items-list .inventory-item, .card-list .card-item')) {
const item = this.document.items.get(li.dataset.itemId);
const item = getDocFromElement(li);
const matchesSearch = !query || foundry.applications.ux.SearchFilter.testQuery(rgx, item.name);
if (matchesSearch) this.#filteredItems.loadout.search.add(item.id);
const { menu } = this.#filteredItems.loadout;
@ -488,7 +443,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
this.#filteredItems.inventory.menu.clear();
for (const li of html.querySelectorAll('.inventory-item')) {
const item = this.document.items.get(li.dataset.itemId);
const item = getDocFromElement(li);
const matchesMenu =
filters.length === 0 || filters.some(f => foundry.applications.ux.SearchFilter.evaluateFilter(item, f));
@ -509,7 +464,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
this.#filteredItems.loadout.menu.clear();
for (const li of html.querySelectorAll('.items-list .inventory-item, .card-list .card-item')) {
const item = this.document.items.get(li.dataset.itemId);
const item = getDocFromElement(li);
const matchesMenu =
filters.length === 0 || filters.some(f => foundry.applications.ux.SearchFilter.evaluateFilter(item, f));
@ -577,13 +532,15 @@ export default class CharacterSheet extends DHBaseActorSheet {
this.document.diceRoll(config);
}
//TODO: redo toggleEquipItem method
/**
* Toggles the equipped state of an item (armor or weapon).
* @type {ApplicationClickAction}
*/
static async #toggleEquipItem(_event, button) {
//TODO: redo this
const item = this.actor.items.get(button.closest('[data-item-id]')?.dataset.itemId);
const item = getDocFromElement(button);
if (!item) return;
if (item.system.equipped) {
await item.update({ 'system.equipped': false });
@ -631,9 +588,8 @@ export default class CharacterSheet extends DHBaseActorSheet {
* Toggles whether an item is stored in the vault.
* @type {ApplicationClickAction}
*/
static async #toggleVault(event, button) {
const docId = button.closest('[data-item-id]')?.dataset.itemId;
const doc = this.document.items.get(docId);
static async #toggleVault(_event, button) {
const doc = getDocFromElement(button)
await doc?.update({ 'system.inVault': !doc.system.inVault });
}
@ -645,61 +601,6 @@ export default class CharacterSheet extends DHBaseActorSheet {
return CONFIG.ux.ContextMenu.triggerContextMenu(event);
}
/**
* Use a item
* @type {ApplicationClickAction}
*/
static async useItem(event, button) {
const item = this.getItem(button);
if (!item) return;
// Should dandle its actions. Or maybe they'll be separate buttons as per an Issue on the board
if (item.type === 'feature') {
item.use(event);
} else if (item instanceof ActiveEffect) {
item.toChat(this);
} else {
const wasUsed = await item.use(event);
if (wasUsed && item.type === 'weapon') {
Hooks.callAll(CONFIG.DH.HOOKS.characterAttack, {});
}
}
}
/**
* Send item to Chat
* @type {ApplicationClickAction}
*/
static async toChat(event, button) {
if (button?.dataset?.type === 'experience') {
const experience = this.document.system.experiences[button.dataset.uuid];
const cls = getDocumentClass('ChatMessage');
const systemData = {
name: game.i18n.localize('DAGGERHEART.GENERAL.Experience.single'),
description: `${experience.name} ${experience.total < 0 ? experience.total : `+${experience.total}`}`
};
const msg = new cls({
type: 'abilityUse',
user: game.user.id,
system: systemData,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
systemData
)
});
cls.create(msg.toObject());
} else {
const item = this.getItem(event);
if (!item) return;
item.toChat(this.document.id);
}
}
async _onDragStart(_, event) {
super._onDragStart(event);
}
async _onDrop(event) {
super._onDrop(event);
this._onDropItem(event, TextEditor.getDragEventData(event));

View file

@ -6,11 +6,7 @@ export default class DhCompanionSheet extends DHBaseActorSheet {
static DEFAULT_OPTIONS = {
classes: ['actor', 'companion'],
position: { width: 300 },
actions: {
viewActor: this.viewActor,
useItem: this.useItem,
toChat: this.toChat
}
actions: {}
};
static PARTS = {
@ -29,52 +25,4 @@ export default class DhCompanionSheet extends DHBaseActorSheet {
labelPrefix: 'DAGGERHEART.GENERAL.Tabs'
}
};
/* -------------------------------------------- */
/* Application Clicks Actions */
/* -------------------------------------------- */
static async viewActor(_, button) {
const target = button.closest('[data-item-uuid]');
const actor = await foundry.utils.fromUuid(target.dataset.itemUuid);
if (!actor) return;
actor.sheet.render(true);
}
getAction(element) {
const itemId = (element.target ?? element).closest('[data-item-id]').dataset.itemId,
item = this.document.system.actions.find(x => x.id === itemId);
return item;
}
static async useItem(event) {
const action = this.getAction(event) ?? this.actor.system.attack;
action.use(event);
}
static async toChat(event, button) {
if (button?.dataset?.type === 'experience') {
const experience = this.document.system.experiences[button.dataset.uuid];
const cls = getDocumentClass('ChatMessage');
const systemData = {
name: game.i18n.localize('DAGGERHEART.GENERAL.Experience.single'),
description: `${experience.name} ${experience.total < 0 ? experience.total : `+${experience.total}`}`
};
const msg = new cls({
type: 'abilityUse',
user: game.user.id,
system: systemData,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
systemData
)
});
cls.create(msg.toObject());
} else {
const item = this.getAction(event) ?? this.document.system.attack;
item.toChat(this.document.id);
}
}
}

View file

@ -9,10 +9,7 @@ export default class DhpEnvironment extends DHBaseActorSheet {
position: {
width: 500
},
actions: {
useItem: this.useItem,
toChat: this.toChat
},
actions: {},
dragDrop: [{ dragSelector: '.action-section .inventory-item', dropSelector: null }]
};
@ -76,45 +73,6 @@ export default class DhpEnvironment extends DHBaseActorSheet {
/* -------------------------------------------- */
getItem(element) {
const itemId = (element.target ?? element).closest('[data-item-id]').dataset.itemId,
item = this.document.items.get(itemId);
return item;
}
/* -------------------------------------------- */
/* Application Clicks Actions */
/* -------------------------------------------- */
/**
*
* @type {ApplicationClickAction}
*/
async viewAdversary(_, button) {
const target = button.closest('[data-item-uuid]');
const adversary = await foundry.utils.fromUuid(target.dataset.itemUuid);
if (!adversary) {
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.adversaryMissing'));
return;
}
adversary.sheet.render({ force: true });
}
static async useItem(event, button) {
const action = this.getItem(event);
if (!action) {
await this.viewAdversary(event, button);
} else {
action.use(event);
}
}
static async toChat(event) {
const item = this.getItem(event);
item.toChat(this.document.id);
}
async _onDragStart(event) {
const item = event.currentTarget.closest('.inventory-item');

View file

@ -1,5 +1,10 @@
const { HandlebarsApplicationMixin } = foundry.applications.api;
import { tagifyElement } from '../../../helpers/utils.mjs';
import { getDocFromElement, tagifyElement } from '../../../helpers/utils.mjs';
import DHActionConfig from '../../sheets-configs/action-config.mjs';
/**
* @typedef {import('@client/applications/_types.mjs').ApplicationClickAction}
*/
/**
* @typedef {object} DragDropConfig
@ -73,7 +78,9 @@ export default function DHApplicationMixin(Base) {
actions: {
createDoc: DHSheetV2.#createDoc,
editDoc: DHSheetV2.#editDoc,
deleteDoc: DHSheetV2.#deleteDoc
deleteDoc: DHSheetV2.#deleteDoc,
toChat: DHSheetV2.#toChat,
useItem: DHSheetV2.#useItem,
},
contextMenus: [],
dragDrop: [],
@ -162,14 +169,14 @@ export default function DHApplicationMixin(Base) {
* @param {DragEvent} event
* @protected
*/
_onDragStart(event) {}
_onDragStart(event) { }
/**
* Handle drop event.
* @param {DragEvent} event
* @protected
*/
_onDrop(event) {}
_onDrop(event) { }
/* -------------------------------------------- */
/* Context Menu */
@ -213,11 +220,10 @@ export default function DHApplicationMixin(Base) {
/**
* Create an embedded document.
* @param {PointerEvent} event - The originating click event
* @param {HTMLElement} button - The capturing HTML element which defines the [data-action="removeAction"]
* @type {ApplicationClickAction}
*/
static async #createDoc(event, button) {
const { documentClass, type } = button.dataset;
static async #createDoc(event, target) {
const { documentClass, type } = target.dataset;
const parent = this.document;
const cls = getDocumentClass(documentClass);
@ -234,39 +240,83 @@ export default function DHApplicationMixin(Base) {
/**
* Renders an embedded document.
* @param {PointerEvent} event - The originating click event
* @param {HTMLElement} button - The capturing HTML element which defines the [data-action="removeAction"]
* @type {ApplicationClickAction}
*/
static #editDoc(_event, button) {
const { type, docId } = button.dataset;
this.document.getEmbeddedDocument(type, docId, { strict: true }).sheet.render({ force: true });
static #editDoc(_event, target) {
const doc = getDocFromElement(target);
// TODO: REDO this
if (doc) return doc.sheet.render({ force: true });
const { actionId } = target.closest('[data-action-id]').dataset;
const { actions, attack } = this.document.system;
const action = attack.id === actionId ? attack : actions?.find(a => a.id === actionId);
new DHActionConfig(action).render({ force: true })
}
/**
* Delete an embedded document.
* @param {PointerEvent} _event - The originating click event
* @param {HTMLElement} button - The capturing HTML element which defines the [data-action="removeAction"]
* @type {ApplicationClickAction}
*/
static async #deleteDoc(_event, button) {
const { type, docId } = button.dataset;
const document = this.document.getEmbeddedDocument(type, docId, { strict: true });
const typeName = game.i18n.localize(
document.type === 'base' ? `DOCUMENT.${type}` : `TYPES.${type}.${document.type}`
);
static async #deleteDoc(_event, target) {
const doc = getDocFromElement(target);
// TODO: REDO this
if (doc) return await doc.deleteDialog()
const { actionId } = target.closest('[data-action-id]').dataset;
const { actions, attack } = this.document.system;
if (attack.id === actionId) return;
const action = actions.find(a => a.id === actionId);
const confirmed = await foundry.applications.api.DialogV2.confirm({
window: {
title: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.title', {
type: typeName,
name: document.name
type: game.i18n.localize(`DAGGERHEART.GENERAL.Action.single`),
name: action.name
})
},
content: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.text', { name: document.name })
content: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.text', { name: action.name })
});
if (!confirmed) return;
await document.delete();
return await this.document.update({
'system.actions': actions.filter((a) => a.id !== action.id)
});
}
/**
* Send item to Chat
* @type {ApplicationClickAction}
*/
static async #toChat(_event, target) {
let doc = getDocFromElement(target);
// TODO: REDO this
if (!doc) {
const { actionId } = target.closest('[data-action-id]').dataset;
const { actions, attack } = this.document.system;
doc = attack.id === actionId ? attack : actions?.find(a => a.id === actionId);
}
return doc.toChat(this.document.id);
}
/**
* Use a item
* @type {ApplicationClickAction}
*/
static async #useItem(event, target) {
let doc = getDocFromElement(target);
// TODO: REDO this
if (!doc) {
const { actionId } = target.closest('[data-action-id]').dataset;
const { actions, attack } = this.document.system;
doc = attack.id === actionId ? attack : actions?.find(a => a.id === actionId);
}
await doc.use(event);
}
}
return DHSheetV2;

View file

@ -21,11 +21,14 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
submitOnChange: true
},
actions: {
openSettings: DHBaseActorSheet.#openSettings
openSettings: DHBaseActorSheet.#openSettings,
sendExpToChat: DHBaseActorSheet.#sendExpToChat,
},
dragDrop: []
};
/* -------------------------------------------- */
/**@type {typeof DHBaseActorSettings}*/
#settingSheet;
@ -35,6 +38,10 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
return (this.#settingSheet ??= SheetClass ? new SheetClass({ document: this.document }) : null);
}
/* -------------------------------------------- */
/* Prepare Context */
/* -------------------------------------------- */
/**@inheritdoc */
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
@ -42,6 +49,41 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
return context;
}
/**@inheritdoc */
async _preparePartContext(partId, context, options) {
context = await super._preparePartContext(partId, context, options);
switch (partId) {
case 'effects':
await this._prepareEffectsContext(context, options);
break;
}
return context;
}
/**
* Prepare render context for the Effect part.
* @param {ApplicationRenderContext} context
* @param {ApplicationRenderOptions} options
* @returns {Promise<void>}
* @protected
*/
async _prepareEffectsContext(context, _options) {
context.effects = {
actives: [],
inactives: [],
};
for (const effect of this.actor.allApplicableEffects()) {
const list = effect.active ? context.effects.actives : context.effects.inactives;
list.push(effect);
}
}
/* -------------------------------------------- */
/* Application Clicks Actions */
/* -------------------------------------------- */
/**
* Open the Actor Setting Sheet
* @type {ApplicationClickAction}
@ -49,4 +91,27 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
static async #openSettings() {
await this.settingSheet.render({ force: true });
}
/**
* Send Experience to Chat
* @type {ApplicationClickAction}
*/
static async #sendExpToChat(_, button) {
const experience = this.document.system.experiences[button.dataset.id];
const systemData = {
name: game.i18n.localize('DAGGERHEART.GENERAL.Experience.single'),
description: `${experience.name} ${experience.total < 0 ? experience.total : `+${experience.total}`}`
};
foundry.documents.ChatMessage.implementation.create({
type: 'abilityUse',
user: game.user.id,
system: systemData,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
systemData
)
});
}
}

View file

@ -314,3 +314,15 @@ export const updateActorTokens = async (actor, update) => {
}
}
};
/**
* Retrieves a Foundry document associated with the nearest ancestor element
* that has a `data-item-uuid` attribute.
* @param {HTMLElement} element - The DOM element to start the search from.
* @returns {foundry.abstract.Document|null} The resolved document, or null if not found or invalid.
*/
export function getDocFromElement(element) {
const target = element.closest('[data-item-uuid]');
return foundry.utils.fromUuidSync(target.dataset.itemUuid) ?? null;
}

View file

@ -1,4 +1,8 @@
export const preloadHandlebarsTemplates = async function () {
foundry.applications.handlebars.loadTemplates({
'daggerheart.inventory-items': 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items-V2.hbs',
'daggerheart.inventory-item': 'systems/daggerheart/templates/sheets/global/partials/inventory-item-V2.hbs',
})
return foundry.applications.handlebars.loadTemplates([
'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs',
'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs',

View file

@ -16,8 +16,8 @@
<span>{{feature.name}}</span>
</div>
<div class="controls">
<a data-action="editDoc" data-type="Item" data-doc-id="{{feature.id}}" data-tooltip="{{localize 'DAGGERHEART.Tooltip.edit'}}"><i class="fa-solid fa-pen-to-square"></i></a>
<a data-action="deleteDoc" data-type="Item" data-doc-id="{{feature.id}}" data-tooltip="{{localize 'CONTROLS.CommonDelete'}}"><i class="fa-solid fa-trash"></i></a>
<a data-action="editDoc" data-item-uuid="{{feature.uuid}}" data-tooltip="{{localize 'DAGGERHEART.CommonEdit'}}"><i class="fa-solid fa-pen-to-square"></i></a>
<a data-action="deleteDoc" data-item-uuid="{{feature.uuid}}" data-tooltip="{{localize 'CONTROLS.CommonDelete'}}"><i class="fa-solid fa-trash"></i></a>
</div>
</li>
{{/each}}

View file

@ -1,30 +1,33 @@
<section
class='tab {{tabs.adversaries.cssClass}} {{tabs.adversaries.id}}'
data-tab='{{tabs.adversaries.id}}'
data-group='{{tabs.adversaries.group}}'
>
<section class='tab {{tabs.adversaries.cssClass}} {{tabs.adversaries.id}}' data-tab='{{tabs.adversaries.id}}'
data-group='{{tabs.adversaries.group}}'>
<button type="button" class="add-action-btn" data-action="addCategory">
New Category
</button>
{{#each document.system.potentialAdversaries as |category id|}}
<fieldset class="category-container" data-potential-adversary="{{id}}">
<legend>{{category.label}}</legend>
<div class="category-name">
<input type="text" name="{{concat "system.potentialAdversaries." @key ".label" }}" value="{{category.label}}" />
<a data-action="removeCategory" data-category-id={{id}} data-tooltip='{{localize "CONTROLS.CommonDelete"}}'>
<i class="fa-solid fa-trash"></i>
</a>
{{#each document.system.potentialAdversaries as |category categoryId|}}
<fieldset class="category-container" data-potential-adversary="{{categoryId}}">
<legend>{{category.label}}</legend>
<div class="category-name">
<input type="text" name="system.potentialAdversaries.{{categoryId}}.label"
value="{{category.label}}" />
<a data-action="removeCategory" data-category-id={{categoryId}} data-tooltip='{{localize "CONTROLS.CommonDelete"}}'>
<i class="fa-solid fa-trash"></i>
</a>
</div>
<div class="adversaries-container">
{{#each category.adversaries as |adversary|}}
<div class="adversary-container">
{{> 'daggerheart.inventory-item'
item=adversary
type='adversary'
isActor=true
categoryAdversary=categoryId
}}
</div>
<div class="adversaries-container">
{{#each category.adversaries as |adversary|}}
<div class="adversary-container">
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=adversary type='adversary' isActor=true categoryAdversary=@../key}}
</div>
{{/each}}
</div>
<div class="adversaries-dragger">
Drop Actors here
</div>
</fieldset>
{{/each}}
</div>
<div class="adversaries-dragger">
Drop Actors here
</div>
</fieldset>
{{/each}}
</section>

View file

@ -16,8 +16,8 @@
<span>{{feature.name}}</span>
</div>
<div class="controls">
<a data-action="editDoc" data-type="Item" data-doc-id="{{feature.id}}" data-tooltip="{{localize 'DAGGERHEART.Tooltip.edit'}}"><i class="fa-solid fa-pen-to-square"></i></a>
<a data-action="deleteDoc" data-type="Item" data-doc-id="{{feature.id}}" data-tooltip="{{localize 'CONTROLS.CommonDelete'}}"><i class="fa-solid fa-trash"></i></a>
<a data-action="editDoc" data-doc-uuid="{{feature.uuid}}" data-tooltip="{{localize 'CONTROLS.CommonEdit'}}"><i class="fa-solid fa-pen-to-square"></i></a>
<a data-action="deleteDoc" data-item-uuid="{{feature.uuid}}" data-tooltip="{{localize 'CONTROLS.CommonDelete'}}"><i class="fa-solid fa-trash"></i></a>
</div>
</li>
{{/each}}

View file

@ -1,8 +1,16 @@
<section
class='tab {{tabs.effects.cssClass}} {{tabs.effects.id}}'
data-tab='{{tabs.effects.id}}'
data-group='{{tabs.effects.group}}'
>
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize 'DAGGERHEART.GENERAL.activeEffects') type='effect'}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize 'DAGGERHEART.GENERAL.inactiveEffects') type='effect'}}
<section class='tab {{tabs.effects.cssClass}} {{tabs.effects.id}}' data-tab='{{tabs.effects.id}}'
data-group='{{tabs.effects.group}}'>
{{> 'daggerheart.inventory-items'
title='DAGGERHEART.GENERAL.activeEffects'
type='effect'
isGlassy=true
collection=effects.actives
}}
{{> 'daggerheart.inventory-items'
title='DAGGERHEART.GENERAL.inactiveEffects'
type='effect'
isGlassy=true
collection=effects.inactives
}}
</section>

View file

@ -1,9 +1,11 @@
<section
class='tab {{tabs.features.cssClass}} {{tabs.features.id}}'
data-tab='{{tabs.features.id}}'
data-group='{{tabs.features.group}}'
>
<section class='tab {{tabs.features.cssClass}} {{tabs.features.id}}' data-tab='{{tabs.features.id}}'
data-group='{{tabs.features.group}}'>
<div class="feature-section">
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize tabs.features.label) type='feature' values=document.system.features hideControls=true}}
{{> 'daggerheart.inventory-items'
title=tabs.features.label
type='feature'
collection=document.system.features
hideControls=true
}}
</div>
</section>

View file

@ -5,7 +5,6 @@
>
<fieldset class="fit-height">
<legend>{{localize tabs.notes.label}}</legend>
{{log notes}}
{{formInput notes.field value=notes.value enriched=notes.value toggled=true}}
</fieldset>
</section>

View file

@ -1,38 +1,36 @@
<aside class="adversary-sidebar-sheet">
<div class="portrait {{#if (gte source.system.resources.hitPoints.value source.system.resources.hitPoints.maxTotal)}}death-roll{{/if}}">
<div
class="portrait {{#if (gte source.system.resources.hitPoints.value source.system.resources.hitPoints.maxTotal)}}death-roll{{/if}}">
<img src="{{source.img}}" alt="{{source.name}}" data-action='editImage' data-edit="img">
<a class="death-roll-btn" data-tooltip="{{localize "DAGGERHEART.UI.Tooltip.makeDeathMove"}}" data-action="makeDeathMove"><i class="fas fa-skull death-save" ></i></a>
<a class="death-roll-btn" data-tooltip="{{localize " DAGGERHEART.UI.Tooltip.makeDeathMove"}}"
data-action="makeDeathMove"><i class="fas fa-skull death-save"></i></a>
</div>
<div class="info-section">
<div class="resources-section">
<div class="status-bar">
<div class='status-value'>
<p><input class="bar-input" name="system.resources.hitPoints.value" value="{{source.system.resources.hitPoints.value}}" type="number"></p>
<p><input class="bar-input" name="system.resources.hitPoints.value"
value="{{source.system.resources.hitPoints.value}}" type="number"></p>
<p>/</p>
<p class="bar-label">{{source.system.resources.hitPoints.max}}</p>
</div>
<progress
class='progress-bar'
value='{{source.system.resources.hitPoints.value}}'
max='{{source.system.resources.hitPoints.max}}'
></progress>
<progress class='progress-bar' value='{{source.system.resources.hitPoints.value}}'
max='{{source.system.resources.hitPoints.max}}'></progress>
<div class="status-label">
<h4>HP</h4>
</div>
</div>
<div class="status-bar">
<div class='status-value'>
<p><input class="bar-input" name="system.resources.stress.value" value="{{source.system.resources.stress.value}}" type="number"></p>
<p><input class="bar-input" name="system.resources.stress.value"
value="{{source.system.resources.stress.value}}" type="number"></p>
<p>/</p>
<p class="bar-label">{{source.system.resources.stress.max}}</p>
</div>
<progress
class='progress-bar stress-color'
value='{{source.system.resources.stress.value}}'
max='{{source.system.resources.stress.max}}'
></progress>
<progress class='progress-bar stress-color' value='{{source.system.resources.stress.value}}'
max='{{source.system.resources.stress.max}}'></progress>
<div class="status-label">
<h4>Stress</h4>
</div>
@ -40,20 +38,20 @@
</div>
<div class="status-section">
<div class="threshold-section">
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.minor"}}</h4>
<h4 class="threshold-value">{{document.system.damageThresholds.major}}</h4>
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.major"}}</h4>
<h4 class="threshold-value">{{document.system.damageThresholds.severe}}</h4>
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.severe"}}</h4>
</div>
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.minor"}}</h4>
<h4 class="threshold-value">{{document.system.damageThresholds.major}}</h4>
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.major"}}</h4>
<h4 class="threshold-value">{{document.system.damageThresholds.severe}}</h4>
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.severe"}}</h4>
</div>
</div>
<div class="status-section">
<div class="status-number">
<div class='status-value armor-slots'>
{{#if source.system.difficulty}}
<p>{{source.system.difficulty}}</p>
<p>{{source.system.difficulty}}</p>
{{else}}
<p>-</p>
<p>-</p>
{{/if}}
</div>
<div class="status-label">
@ -63,9 +61,9 @@
<div class="status-number">
<div class='status-value armor-slots'>
{{#if source.system.attack.target.amount}}
<p>{{source.system.attack.target.amount}}</p>
<p>{{source.system.attack.target.amount}}</p>
{{else}}
<p>-</p>
<p>-</p>
{{/if}}
</div>
<div class="status-label">
@ -76,31 +74,39 @@
</div>
<div class="attack-section">
<div class="title">
<side-line-div class="invert"></side-line-div>
<side-line-div class="invert"></side-line-div>
<h3>Attack</h3>
<side-line-div></side-line-div>
</div>
<ul class="items-sidebar-list">
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=source.system.attack type=source.system.attack.systemPath isSidebar=true}}
{{> 'daggerheart.inventory-item'
item=document.system.attack
type='action'
showLabels=true
hideDescription=true
hideTooltip=true
}}
</ul>
</div>
<div class="experience-section">
<div class="title">
<side-line-div class="invert"></side-line-div>
<side-line-div class="invert"></side-line-div>
<h3>Experience</h3>
<side-line-div></side-line-div>
</div>
<div class="experience-list">
{{#each source.system.experiences as |experience id|}}
<div class="experience-row">
<div class="experience-value">
+{{experience.total}}
</div>
<span class="experience-name">{{experience.name}}</span>
<div class="controls">
<a data-action="toChat" data-type="experience" data-uuid="{{id}}"><i class="fa-regular fa-message"></i></a>
</div>
<div class="experience-row">
<div class="experience-value">
+{{experience.total}}
</div>
<span class="experience-name">{{experience.name}}</span>
<div class="controls">
<a data-action="sendExpToChat" data-id="{{id}}">
<i class="fa-regular fa-message"></i>
</a>
</div>
</div>
{{/each}}
</div>
</div>

View file

@ -1,8 +1,17 @@
<section
class='tab {{tabs.effects.cssClass}} {{tabs.effects.id}}'
data-tab='{{tabs.effects.id}}'
data-group='{{tabs.effects.group}}'
>
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize 'DAGGERHEART.GENERAL.activeEffects') type='effect'}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize 'DAGGERHEART.GENERAL.inactiveEffects') type='effect'}}
<section class='tab {{tabs.effects.cssClass}} {{tabs.effects.id}}' data-tab='{{tabs.effects.id}}'
data-group='{{tabs.effects.group}}'>
{{> 'daggerheart.inventory-items'
title='DAGGERHEART.GENERAL.activeEffects'
type='effect'
isGlassy=true
collection=effects.actives
}}
{{> 'daggerheart.inventory-items'
title='DAGGERHEART.GENERAL.inactiveEffects'
type='effect'
isGlassy=true
collection=effects.inactives
}}
</section>

View file

@ -1,13 +1,17 @@
<section
class='tab {{tabs.features.cssClass}} {{tabs.features.id}}'
data-tab='{{tabs.features.id}}'
data-group='{{tabs.features.group}}'
>
<section class='tab {{tabs.features.cssClass}} {{tabs.features.id}}' data-tab='{{tabs.features.id}}'
data-group='{{tabs.features.group}}'>
<div class="features-sections">
{{#each document.system.sheetLists}}
{{#if this.values}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=this.title values=this.values}}
{{/if}}
{{#each document.system.sheetLists as |category|}}
{{#if category.values}}
{{> 'daggerheart.inventory-items'
isGlassy=true
title=category.title
type='feature'
collection=category.values
}}
{{/if}}
{{/each}}
</div>
</section>

View file

@ -29,25 +29,25 @@
<div class="character-details">
<div>
{{#if document.system.class.value}}
<span data-action="editDoc" data-type="Item" data-doc-id="{{document.system.class.value.id}}">{{document.system.class.value.name}}</span>
<span data-action="editDoc" data-item-uuid="{{document.system.class.value.uuid}}">{{document.system.class.value.name}}</span>
{{else}}
<span data-action="openPack" data-key="daggerheart.classes">{{localize 'TYPES.Item.class'}}</span>
{{/if}}
<span class="dot">•</span>
{{#if document.system.class.subclass}}
<span data-action="editDoc" data-type="Item" data-doc-id="{{document.system.class.subclass.id}}">{{document.system.class.subclass.name}}</span>
<span data-action="editDoc" data-item-uuid="{{document.system.class.subclass.uuid}}">{{document.system.class.subclass.name}}</span>
{{else}}
<span data-action="openPack" data-key="daggerheart.subclass">{{localize 'TYPES.Item.subclass'}}</span>
{{/if}}
<span class="dot">•</span>
{{#if document.system.community}}
<span data-action="editDoc" data-type="Item" data-doc-id="{{document.system.community.id}}">{{document.system.community.name}}</span>
<span data-action="editDoc" data-item-uuid="{{document.system.community.uuid}}">{{document.system.community.name}}</span>
{{else}}
<span data-action="openPack" data-key="daggerheart.community">{{localize 'TYPES.Item.community'}}</span>
{{/if}}
<span class="dot">•</span>
{{#if document.system.ancestry}}
<span data-action="editDoc" data-type="Item" data-doc-id="{{document.system.ancestry.id}}">{{document.system.ancestry.name}}</span>
<span data-action="editDoc" data-item-uuid="{{document.system.ancestry.uuid}}">{{document.system.ancestry.name}}</span>
{{else}}
<span data-action="openPack" data-key="daggerheart.ancestry">{{localize 'TYPES.Item.ancestry'}}</span>
{{/if}}
@ -56,13 +56,13 @@
{{#if document.system.multiclass.value}}
<div class="multiclass">
{{#if document.system.multiclass.value}}
<span data-action="editDoc" data-type="Item" data-doc-id="{{document.system.multiclass.value.id}}">{{document.system.multiclass.value.name}}</span>
<span data-action="editDoc"data-item-uuid="{{document.system.multiclass.value.uuid}}">{{document.system.multiclass.value.name}}</span>
{{else}}
<span data-action="openPack" data-key="daggerheart.classes">{{localize 'DAGGERHEART.GENERAL.multiclass'}}</span>
{{/if}}
<span class="dot">•</span>
{{#if document.system.multiclass.subclass}}
<span data-action="editDoc" data-type="Item" data-doc-id="{{document.system.multiclass.subclass.id}}">{{document.system.multiclass.subclass.name}}</span>
<span data-action="editDoc" data-item-uuid="{{document.system.multiclass.subclass.uuid}}">{{document.system.multiclass.subclass.name}}</span>
{{else}}
<span data-action="openPack" data-key="daggerheart.subclass">{{localize 'TYPES.Item.subclass'}}</span>
{{/if}}

View file

@ -14,31 +14,47 @@
<i class="fa-solid fa-filter"></i>
</a>
</div>
<div class="items-section">
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize 'TYPES.Item.weapon') type='weapon' isGlassy=true}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize 'TYPES.Item.armor') type='armor' isGlassy=true}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize 'TYPES.Item.consumable') type='consumable' isGlassy=true}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize 'TYPES.Item.miscellaneous') type='miscellaneous' isGlassy=true}}
{{> 'daggerheart.inventory-items' title='TYPES.Item.weapon'
type='weapon'
collection=document.itemTypes.weapon
isGlassy=true}}
{{> 'daggerheart.inventory-items' title='TYPES.Item.armor'
type='armor'
collection=document.itemTypes.armor
isGlassy=true}}
{{> 'daggerheart.inventory-items' title='TYPES.Item.consumable'
type='consumable'
collection=document.itemTypes.consumable
isGlassy=true}}
{{> 'daggerheart.inventory-items' title='TYPES.Item.miscellaneous'
type='miscellaneous'
collection=document.itemTypes.miscellaneous
isGlassy=true}}
</div>
<div class="currency-section">
<div class="currency-section">
<div class="input">
<span>{{localize this.inventory.currency.coins}}</span>
{{formInput systemFields.gold.fields.coins value=source.system.gold.coins enriched=source.system.gold.coins localize=true toggled=true}}
{{formInput systemFields.gold.fields.coins value=source.system.gold.coins enriched=source.system.gold.coins
localize=true toggled=true}}
</div>
<div class="input">
<span>{{localize this.inventory.currency.handfulls}}</span>
{{formInput systemFields.gold.fields.handfulls value=source.system.gold.handfulls enriched=source.system.gold.handfulls localize=true toggled=true}}
{{formInput systemFields.gold.fields.handfulls value=source.system.gold.handfulls
enriched=source.system.gold.handfulls localize=true toggled=true}}
</div>
<div class="input">
<span>{{localize this.inventory.currency.bags}}</span>
{{formInput systemFields.gold.fields.bags value=source.system.gold.bags enriched=source.system.gold.bags localize=true toggled=true}}
{{formInput systemFields.gold.fields.bags value=source.system.gold.bags enriched=source.system.gold.bags
localize=true toggled=true}}
</div>
<div class="input">
<span>{{localize this.inventory.currency.chests}}</span>
{{formInput systemFields.gold.fields.chests value=source.system.gold.chests enriched=source.system.gold.chests localize=true toggled=true}}
{{formInput systemFields.gold.fields.chests value=source.system.gold.chests
enriched=source.system.gold.chests localize=true toggled=true}}
</div>
</div>
</section>

View file

@ -10,28 +10,31 @@
<a class="filter-button">
<i class="fa-solid fa-filter"></i>
</a>
<button type="button" class="btn-toggle-view" data-action="toggleLoadoutView" data-value="{{listView}}">
<span class="{{ifThen listView 'list-active' ''}} list-icon">
<button type="button" class="btn-toggle-view" data-action="toggleLoadoutView" data-value="{{not cardView}}">
<span class="{{ifThen cardView '' 'list-active'}} list-icon">
<i class="fa-solid fa-bars"></i>
</span>
<span class="{{ifThen listView '' 'grid-active'}} grid-icon">
<span class="{{ifThen cardView 'grid-active' ''}} grid-icon">
<i class="fa-solid fa-grip"></i>
</span>
</button>
</div>
<div class="items-section">
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs'
title=(localize 'DAGGERHEART.GENERAL.Tabs.loadout')
{{> 'daggerheart.inventory-items'
title='DAGGERHEART.GENERAL.Tabs.loadout'
type='domainCard'
isGlassy=true
cardView=(ifThen listView "list" "card")}}
cardView=cardView
collection=document.system.domainCards.loadout
}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs'
title=(localize 'DAGGERHEART.GENERAL.Tabs.vault')
{{> 'daggerheart.inventory-items'
title='DAGGERHEART.GENERAL.Tabs.vault'
type='domainCard'
isVault=true
isGlassy=true
cardView=(ifThen listView "list" "card")}}
cardView=cardView
collection=document.system.domainCards.vault
}}
</div>
</section>

View file

@ -1,38 +1,35 @@
<aside class="character-sidebar-sheet">
<div class="portrait {{#if isDeath}}death-roll{{/if}}">
<img src="{{document.img}}" alt="{{document.name}}" data-action='editImage' data-edit="img">
<a class="death-roll-btn" data-tooltip="{{localize "DAGGERHEART.UI.Tooltip.makeDeathMove"}}" {{#if isDeath}}data-action="makeDeathMove"{{/if}}><i class="fas fa-skull death-save" ></i></a>
<a class="death-roll-btn" data-tooltip="DAGGERHEART.UI.Tooltip.makeDeathMove" {{#if
isDeath}}data-action="makeDeathMove" {{/if}}><i class="fas fa-skull death-save"></i></a>
</div>
<div class="info-section">
<div class="resources-section">
<div class="status-bar">
<div class='status-value'>
<p><input class="bar-input" name="system.resources.hitPoints.value" value="{{document.system.resources.hitPoints.value}}" type="number"></p>
<p><input class="bar-input" name="system.resources.hitPoints.value"
value="{{document.system.resources.hitPoints.value}}" type="number"></p>
<p>/</p>
<p class="bar-label">{{document.system.resources.hitPoints.maxTotal}}</p>
</div>
<progress
class='progress-bar'
value='{{document.system.resources.hitPoints.value}}'
max='{{document.system.resources.hitPoints.maxTotal}}'
></progress>
<progress class='progress-bar' value='{{document.system.resources.hitPoints.value}}'
max='{{document.system.resources.hitPoints.maxTotal}}'></progress>
<div class="status-label">
<h4>HP</h4>
</div>
</div>
<div class="status-bar">
<div class='status-value'>
<p><input class="bar-input" name="system.resources.stress.value" value="{{document.system.resources.stress.value}}" type="number"></p>
<p><input class="bar-input" name="system.resources.stress.value"
value="{{document.system.resources.stress.value}}" type="number"></p>
<p>/</p>
<p class="bar-label">{{document.system.resources.stress.maxTotal}}</p>
</div>
<progress
class='progress-bar stress-color'
value='{{document.system.resources.stress.value}}'
max='{{document.system.resources.stress.maxTotal}}'
></progress>
<progress class='progress-bar stress-color' value='{{document.system.resources.stress.value}}'
max='{{document.system.resources.stress.maxTotal}}'></progress>
<div class="status-label">
<h4>Stress</h4>
</div>
@ -51,9 +48,9 @@
<div class="status-number">
<div class='status-value armor-slots'>
{{#if document.system.armor.system.marks}}
<p>{{document.system.armor.system.marks.value}}/{{document.system.armorScore}}</p>
<p>{{document.system.armor.system.marks.value}}/{{document.system.armorScore}}</p>
{{else}}
<p>-</p>
<p>-</p>
{{/if}}
</div>
<div class="status-label">
@ -73,51 +70,61 @@
</div>
<div class="equipment-section">
<div class="title">
<side-line-div class="invert"></side-line-div>
<side-line-div class="invert"></side-line-div>
<h3>Equipment</h3>
<side-line-div></side-line-div>
</div>
<ul class="items-sidebar-list">
{{#each document.items as |item|}}
{{#if item.system.equipped}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=item type=item.type isSidebar=true}}
{{/if}}
{{#if item.system.equipped}}
{{> 'daggerheart.inventory-item'
item=item
type=item.type
showLabels=true
hideDescription=true
}}
{{/if}}
{{/each}}
</ul>
</div>
<div class="loadout-section">
<div class="title">
<side-line-div class="invert"></side-line-div>
<side-line-div class="invert"></side-line-div>
<h3>Loadout</h3>
<side-line-div></side-line-div>
</div>
<ul class="items-sidebar-list">
{{#each document.items as |item|}}
{{#if (eq item.type 'domainCard')}}
{{#unless item.system.inVault}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=item type=item.type isSidebar=true}}
{{/unless}}
{{/if}}
{{#each document.system.domainCards.loadout as |card|}}
{{> 'daggerheart.inventory-item'
item=card
type='domainCard'
showLabels=true
hideDescription=true
}}
{{/each}}
</ul>
</div>
<div class="experience-section">
<div class="title">
<side-line-div class="invert"></side-line-div>
<side-line-div class="invert"></side-line-div>
<h3>Experience</h3>
<side-line-div></side-line-div>
</div>
<div class="experience-list">
{{#each document.system.experiences as |experience id|}}
<div class="experience-row">
<div class="experience-value">
+{{experience.total}}
</div>
<input name="{{concat "system.experiences." id ".name"}}" data-experience={{id}} value="{{experience.name}}" type="text" />
<div class="controls">
<a data-action="toChat" data-type="experience" data-uuid="{{id}}"><i class="fa-regular fa-message"></i></a>
</div>
<div class="experience-row">
<div class="experience-value">
+{{experience.total}}
</div>
<input name="system.experiences.{{id}}.name" data-experience={{id}}
value="{{experience.name}}" type="text" />
<div class="controls">
<a data-action="sendExpToChat" data-type="experience" data-id="{{id}}">
<i class="fa-regular fa-message"></i>
</a>
</div>
</div>
{{/each}}
</div>
</div>

View file

@ -1,43 +1,54 @@
<section
class='tab {{tabs.details.cssClass}} {{tabs.details.id}}'
data-tab='{{tabs.details.id}}'
data-group='{{tabs.details.group}}'
>
<section class='tab {{tabs.details.cssClass}} {{tabs.details.id}}' data-tab='{{tabs.details.id}}'
data-group='{{tabs.details.group}}'>
<div class="partner-section">
<div class="title">
<side-line-div class="invert"></side-line-div>
<side-line-div class="invert"></side-line-div>
<h3>Partner</h3>
<side-line-div></side-line-div>
</div>
{{#if document.system.partner}}
<ul class="item-list">
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=document.system.partner type='actor' isSidebar=true isActor=true noTooltip=true}}
</ul>
<ul class="item-list">
{{> 'daggerheart.inventory-item'
item=document.system.partner
type='companion'
showLabels=true
hideDescription=true
isActor=true
hideTooltip=true
}}
</ul>
{{else}}
<span class="partner-placeholder">{{localize "DAGGERHEART.ACTORS.Companion.noPartner"}}</span>
<span class="partner-placeholder">{{localize "DAGGERHEART.ACTORS.Companion.noPartner"}}</span>
{{/if}}
</div>
<div class="attack-section">
<div class="title">
<side-line-div class="invert"></side-line-div>
<side-line-div class="invert"></side-line-div>
<h3>Attack</h3>
<side-line-div></side-line-div>
</div>
<ul class="item-list">
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=source.system.attack type=source.system.attack.systemPath isSidebar=true isCompanion=true noTooltip=true}}
{{> 'daggerheart.inventory-item'
item=document.system.attack
type='action'
showLabels=true
hideDescription=true
hideTooltip=true
}}
</ul>
</div>
<div class="experience-list">
{{#each source.system.experiences as |experience id|}}
<div class="experience-row">
<div class="experience-value">
+{{experience.value}}
</div>
<span class="experience-name">{{experience.name}}</span>
<div class="controls">
<a data-action="toChat" data-type="experience" data-uuid="{{id}}"><i class="fa-regular fa-message"></i></a>
</div>
<div class="experience-row">
<div class="experience-value">
+{{experience.value}}
</div>
<span class="experience-name">{{experience.name}}</span>
<div class="controls">
<a data-action="sendExpToChat" data-type="experience" data-id="{{id}}">
<i class="fa-regular fa-message"></i></a>
</div>
</div>
{{/each}}
</div>
</section>

View file

@ -3,6 +3,17 @@
data-tab='{{tabs.effects.id}}'
data-group='{{tabs.effects.group}}'
>
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize 'DAGGERHEART.GENERAL.activeEffects') type='effect'}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize 'DAGGERHEART.GENERAL.inactiveEffects') type='effect'}}
{{> 'daggerheart.inventory-items'
title='DAGGERHEART.GENERAL.activeEffects'
type='effect'
isGlassy=true
collection=effects.actives
}}
{{> 'daggerheart.inventory-items'
title='DAGGERHEART.GENERAL.inactiveEffects'
type='effect'
isGlassy=true
collection=effects.inactives
}}
</section>

View file

@ -4,6 +4,11 @@
data-group='{{tabs.features.group}}'
>
<div class="feature-section">
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize tabs.features.label) type='feature' values=document.system.features hideControls=true }}
{{> 'daggerheart.inventory-items'
title=tabs.features.label
type='feature'
collection=document.system.features
hideControls=true
}}
</div>
</section>

View file

@ -4,8 +4,16 @@
data-group='{{tabs.potentialAdversaries.group}}'
>
<div class="action-section">
{{#each document.system.potentialAdversaries}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=this.label type='adversary' isGlassy=true adversaries=this.adversaries}}
{{#each document.system.potentialAdversaries as |category categoryId|}}
{{> 'daggerheart.inventory-items'
title=category.label
type='adversary'
isGlassy=true
isActor=true
categoryAdversary=categoryId
hideControls=true
collection=category.adversaries
}}
{{/each}}
</div>
</section>

View file

@ -0,0 +1,59 @@
{{!--
Inventory/Domain Card Section
{{> 'daggerheart.inventory-items' }}
Parameters:
- title {string} : Localization key used for the legend.
- collection {array} : Array of items to render.
- type {string} : The type of items in the list:
- isGlassy {boolean} : If true, applies the 'glassy' class to the fieldset.
- cardView {boolean} : If true and type is 'domainCard', renders using domain card layout.
- isActor {boolean} : Passed through to inventory-item partials.
- canCreate {boolean} : If true, show createDoc anchor on legend
- categoryAdversary {string} : Category adversary id.
- showLabels {boolean} : If true, show label-tags else show simple tags.
- hideTooltip {boolean} : If true, disables the tooltip on the item image.
- hideControls {boolean} : If true, hides the controls inside inventory-item partials.
- hideDescription {boolean} : If true, hides the item's description.
--}}
<fieldset class="{{#if isGlassy}}glassy{{/if}}">
<legend>
{{localize title}}
{{#if canCreate}}
<a data-action="createDoc" data-type="{{type}}">
<i class="fa-solid fa-plus icon-button"></i>
</a>
{{/if }}
</legend>
{{#if (and cardView (eq type 'domainCard'))}}
<ul class="card-list">
{{#each collection as |item|}}
{{> 'systems/daggerheart/templates/sheets/global/partials/domain-card-item.hbs'
item=item
type=../type
}}
{{/each}}
</ul>
{{else}}
<ul class="items-list">
{{#each collection as |item|}}
{{> 'daggerheart.inventory-item'
item=item
type=../type
hideControls=../hideControls
isActor=../isActor
categoryAdversary=../categoryAdversary
hideTooltip=../hideTooltip
showLabels=../showLabels
isAction=../isAction
}}
{{/each}}
</ul>
{{/if}}
</fieldset>

View file

@ -0,0 +1,183 @@
{{!--
{{> 'daggerheart.inventory-item' }}
Parameters:
- type {string} : The type of items in the list
- isActor {boolean} : Passed through to inventory-item partials.
- categoryAdversary {string} : Category adversary id.
- hideLabels {boolean} : If true, hide label-tags else show label-tags.
- hideTags {boolean} : If true, hide simple-tags else show simple-tags.
- hideTooltip {boolean} : If true, disables the tooltip on the item image.
- hideControls {boolean} : If true, hides the controls inside inventory-item partials.
- hideDescription {boolean} : If true, hides the item's description.
--}}
<li class="inventory-item" {{#if (eq type 'action' ) }}data-action-id="{{item.id}}" {{/if}}
data-item-uuid="{{item.uuid}}">
{{!-- Image --}}
<img src="{{item.img}}" class="item-img {{#if isActor}}actor-img{{/if}}"
{{!-- I had to use the {{not}} helper because otherwise the function is called when rendering --}}
data-action="{{ifThen (not item.use) (ifThen (not item.toChat) 'editDoc' 'toChat') 'useItem' }}" {{#unless
hideTooltip}}data-tooltip="#item#{{item.uuid}}" {{/unless}} />
{{!-- Name & Tags --}}
<div class="item-label">
{{!-- Item Name --}}
<div class="item-name">{{item.name}}</div>
{{!-- Weapon Block Start --}}
{{#if (eq type 'weapon')}}
{{#if (not hideTags)}}
<div class="item-tags"></div>
{{else if (not hideLabels)}}
<div class="item-labels">
<div class="label">
{{localize (concat 'DAGGERHEART.CONFIG.Range.' item.system.attack.range '.short')}}
<span> - </span>
{{item.system.attack.damage.parts.0.value.dice}}
{{#if item.system.attack.damage.parts.0.value.bonus}} +
{{item.system.attack.damage.parts.0.value.bonus}}
{{/if}}
{{#with (lookup @root.config.GENERAL.damageTypes item.system.attack.damage.parts.0.type)}}
{{#each icon}}<i class="fa-solid {{this}}"></i>{{/each}}
{{/with}}
</div>
</div>
{{/if}}
{{/if}}
{{!-- Weapon Block End --}}
{{!-- Armor Block Start --}}
{{#if (eq type 'armor')}}
{{#if (not hideTags)}}
<div class="item-tags">
<div class="tag">{{localize "DAGGERHEART.ITEMS.Armor.baseScore"}}: {{item.system.baseScore}}</div>
<div class="tag">
{{localize "DAGGERHEART.ITEMS.Armor.baseThresholds.base"}}:
{{item.system.baseThresholds.major}} / {{item.system.baseThresholds.severe}}
</div>
</div>
{{else if (not hideLabels)}}
<div class="item-labels">
<div class="label">
{{localize "DAGGERHEART.ITEMS.Armor.baseScore"}}: {{item.system.baseScore}}
</div>
</div>
{{/if}}
{{/if}}
{{!-- Armor Block End --}}
{{!-- Domain Card Block Start --}}
{{#if (eq type 'domainCard')}}
{{#if (not hideTags)}}
<div class="item-tags">
<div class="tag">{{localize (concat 'DAGGERHEART.CONFIG.DomainCardTypes.' item.system.type)}}</div>
<div class="tag">{{localize (concat 'DAGGERHEART.GENERAL.Domain.' item.system.domain '.label')}}</div>
<div class="tag">
<span class="recall-label">{{localize "DAGGERHEART.ITEMS.DomainCard.recallCost"}}: </span>
<span class="recall-value">{{item.system.recallCost}}</span>
</div>
</div>
{{else if (not hideLabels)}}
<div class="item-labels">
<div class="label">
{{localize (concat 'DAGGERHEART.CONFIG.DomainCardTypes.' item.system.type)}} -
{{localize (concat 'DAGGERHEART.GENERAL.Domain.' item.system.domain '.label')}} -
<span class="recall-value">{{item.system.recallCost}}</span>
<i class="fa-solid fa-bolt"></i>
</div>
</div>
{{/if}}
{{/if}}
{{!-- Domain Card Block End --}}
{{!-- Effect Block Start --}}
{{#if (eq type 'effect')}}
{{#if (not hideTags)}}
<div class="item-tags">
<div class="tag">
{{localize item.parent.system.metadata.label}}: {{item.parent.name}}
</div>
<div class="tag">
{{#if item.duration.duration}}
{{localize 'DAGGERHEART.EFFECTS.Duration.temporary'}}
{{else}}
{{localize 'DAGGERHEART.EFFECTS.Duration.passive'}}
{{/if}}
</div>
{{#each item.statuses as |status|}}
<div class="tag">{{localize (concat 'DAGGERHEART.CONFIG.Condition.' status '.name')}}</div>
{{/each}}
</div>
{{else if (not hideLabels)}}
{{!-- Empty --}}
{{/if}}
{{/if}}
{{!-- Effect Block End --}}
{{!-- Action Block Start --}}
{{#if (eq type 'action')}}
{{#if (not hideTags)}}
<div class="item-tags">
<div class="tag">{{localize (concat 'DAGGERHEART.ACTIONS.TYPES.' item.type '.name')}}</div>
<div class="tag">{{localize (concat 'DAGGERHEART.CONFIG.ActionType.' item.actionType)}}</div>
</div>
{{else if (not hideLabels)}}
{{!-- Empty --}}
{{/if}}
{{/if}}
{{!-- Action Block End --}}
</div>
{{!-- Controls --}}
{{#unless hideControls}}
<div class="controls">
{{#if isActor}}
<a data-action="editDoc" data-tooltip="DAGGERHEART.UI.Tooltip.openActorWorld">
<i class="fa-solid fa-globe"></i>
</a>
{{#if (eq type 'adversary')}}
<a data-action='deleteAdversary' data-category="{{categoryAdversary}}" data-tooltip="CONTROLS.CommonDelete">
<i class='fas fa-trash'></i>
</a>
{{/if}}
{{else}}
{{#if (eq type 'weapon')}}
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem"
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.equipped 'unequip' 'equip' }}">
<i class="fa-solid fa-hands"></i>
</a>
{{else if (eq type 'armor')}}
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem"
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.equipped 'unequip' 'equip' }}">
<i class="fa-solid fa-shield"></i>
</a>
{{else if (eq type 'domainCard')}}
<a data-action="toggleVault"
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.inVault 'sendToLoadout' 'sendToVault' }}">
<i class="fa-solid {{ifThen item.system.inVault 'fa-arrow-up' 'fa-arrow-down'}}"></i>
</a>
{{/if}}
{{!-- I had to use the {{not}} helper because otherwise the function is called when rendering --}}
{{#unless (not item.toChat)}}
<a data-action="toChat" data-tooltip="DAGGERHEART.UI.Tooltip.sendToChat">
<i class="fa-regular fa-message"></i>
</a>
{{/unless}}
<a data-action="triggerContextMenu" data-tooltip="DAGGERHEART.UI.Tooltip.moreOptions">
<i class="fa-solid fa-ellipsis-vertical"></i>
</a>
{{/if}}
</div>
{{else}}
<span></span>
{{/unless}}
{{!-- Description --}}
{{#unless hideDescription}}
<div class="item-description">
{{{item.system.description}}}
</div>
{{/unless}}
</li>