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Move successful buttons to inner result
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commit
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2 changed files with 138 additions and 127 deletions
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@ -12,12 +12,6 @@
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{{numberFormat modifier sign=true}}
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</span>
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{{/if}}
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{{#if (and isEditable (ne ../partId "leader"))}}
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<div class="buttons">
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<button type="button" data-action="markSuccessful" data-success="true" class="plain icon fa-solid fa-check {{#if modifier}}{{#if successfull}}active{{else}}inactive{{/if}}{{/if}}"></button>
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<button type="button" data-action="markSuccessful" class="plain icon fa-solid fa-times {{#if modifier}}{{#if successfull}}inactive{{else}}active{{/if}}{{/if}}"></button>
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</div>
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{{/if}}
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</div>
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{{else if readyToRoll}}
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<div class="trait">
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@ -29,30 +23,38 @@
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{{/if}}
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</div>
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{{#if roll}}
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<div class="roll-data with-result {{#if roll.withHope}}hope{{else if roll.withFear}}fear{{else}}critical{{/if}}">
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<div class="duality-label">
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{{roll.total}}
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<span class="with">{{localize "DAGGERHEART.GENERAL.withThing" thing=roll.totalLabel}}</span>
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</div>
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<div class="roll-dice-container">
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<a class="roll-dice" data-action="rerollDice" data-member="{{@root.partId}}" data-dice-type="hope">
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<span class="dice-label">{{roll.dHope.total}}</span>
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<img src="{{concat "systems/daggerheart/assets/icons/dice/hope/" roll.dHope.denomination ".svg"}}" />
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</a>
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<a class="roll-dice" data-action="rerollDice" data-member="{{@root.partId}}" data-dice-type="fear">
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<span class="dice-label">{{roll.dFear.total}}</span>
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<img src="{{concat "systems/daggerheart/assets/icons/dice/fear/" roll.dFear.denomination ".svg"}}" />
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</a>
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{{#if roll.advantage.type}}
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<span class="roll-operator">{{#if (eq roll.advantage.type 1)}}+{{else}}-{{/if}}</span>
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<span class="roll-dice">
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<span class="dice-label">{{roll.advantage.value}}</span>
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<img src="{{concat "systems/daggerheart/assets/icons/dice/" (ifThen (eq roll.advantage.type 1) "adv/" "disadv/") roll.advantage.dice ".svg"}}" />
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</span>
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{{/if}}
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<span class="roll-operator ">{{#if (gte roll.modifierTotal 0)}}+{{else}}-{{/if}}</span>
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<span class="roll-value">{{positive roll.modifierTotal}}</span>
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<div class="with-result {{#if roll.withHope}}hope{{else if roll.withFear}}fear{{else}}critical{{/if}}">
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<div class="roll-data">
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<div class="duality-label">
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{{roll.total}}
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<span class="with">{{localize "DAGGERHEART.GENERAL.withThing" thing=roll.totalLabel}}</span>
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</div>
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<div class="roll-dice-container">
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<a class="roll-dice" data-action="rerollDice" data-member="{{@root.partId}}" data-dice-type="hope">
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<span class="dice-label">{{roll.dHope.total}}</span>
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<img src="{{concat "systems/daggerheart/assets/icons/dice/hope/" roll.dHope.denomination ".svg"}}" />
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</a>
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<a class="roll-dice" data-action="rerollDice" data-member="{{@root.partId}}" data-dice-type="fear">
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<span class="dice-label">{{roll.dFear.total}}</span>
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<img src="{{concat "systems/daggerheart/assets/icons/dice/fear/" roll.dFear.denomination ".svg"}}" />
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</a>
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{{#if roll.advantage.type}}
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<span class="roll-operator">{{#if (eq roll.advantage.type 1)}}+{{else}}-{{/if}}</span>
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<span class="roll-dice">
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<span class="dice-label">{{roll.advantage.value}}</span>
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<img src="{{concat "systems/daggerheart/assets/icons/dice/" (ifThen (eq roll.advantage.type 1) "adv/" "disadv/") roll.advantage.dice ".svg"}}" />
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</span>
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{{/if}}
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<span class="roll-operator ">{{#if (gte roll.modifierTotal 0)}}+{{else}}-{{/if}}</span>
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<span class="roll-value">{{positive roll.modifierTotal}}</span>
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</div>
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</div>
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{{#if (and isEditable (ne ../partId "leader"))}}
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<div class="buttons">
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<button type="button" data-action="markSuccessful" data-success="true" class="plain icon fa-solid fa-check {{#if modifier}}{{#if successfull}}active{{else}}inactive{{/if}}{{/if}}"></button>
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<button type="button" data-action="markSuccessful" class="plain icon fa-solid fa-times {{#if modifier}}{{#if successfull}}inactive{{else}}active{{/if}}{{/if}}"></button>
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</div>
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{{/if}}
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</div>
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{{else if readyToRoll}}
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<a class="roll-button initial-roll" data-action="makeRoll" data-member="{{@root.partId}}">
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