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[Feature] Downtime Improvements (#411)
* Initial * Fixed dialog again * Fix healing targeted resource in setting * Removed unused templates --------- Co-authored-by: Dapoolp <elcatnet@gmail.com>
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25 changed files with 538 additions and 457 deletions
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@ -1,6 +1,4 @@
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import { DhHomebrew } from '../../data/settings/_module.mjs';
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import DhSettingsActionView from './components/settingsActionsView.mjs';
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const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
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export default class DhHomebrewSettings extends HandlebarsApplicationMixin(ApplicationV2) {
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@ -73,23 +71,21 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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static async editItem(_, target) {
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const move = this.settings.restMoves[target.dataset.type].moves[target.dataset.id];
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new Promise((resolve, reject) => {
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new DhSettingsActionView(
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resolve,
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reject,
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game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.downtimeMoves'),
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move.name,
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move.icon,
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move.img,
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move.description,
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move.actions
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).render(true);
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}).then(data => this.updateAction.bind(this)(data, target.dataset.type, target.dataset.id));
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const path = `restMoves.${target.dataset.type}.moves.${target.dataset.id}`;
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const editedMove = await game.system.api.applications.sheetConfigs.DowntimeConfig.configure(
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move,
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path,
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this.settings
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);
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if (!editedMove) return;
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await this.updateAction.bind(this)(editedMove, target.dataset.type, target.dataset.id);
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}
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async updateAction(data, type, id) {
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await this.settings.updateSource({
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[`restMoves.${type}.moves.${id}`]: {
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actions: data.actions,
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name: data.name,
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icon: data.icon,
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img: data.img,
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@ -139,7 +135,11 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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acc[key] = {
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...move,
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name: game.i18n.localize(move.name),
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description: game.i18n.localize(move.description)
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description: game.i18n.localize(move.description),
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actions: move.actions.map(action => ({
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...action,
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name: game.i18n.localize(action.name)
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}))
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};
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return acc;
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