[PR] [Feature] 652 Allow override range measurement settings (#1030)

* Look for rangeMeasurementSettingsOverride on the scene to switch off DH global range measurement settings.

* Part progress on adding config tab to scene config

* Hard coded template; no value applied/saved

* Flag fix

* Use the flags setting

* Clean up

* Remove import

* Better initialisation of PARTS and TABS

* Fix localisation

---------

Co-authored-by: Chris Ryan <chrisr@blackhole>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
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Chris Ryan 2025-08-22 01:05:09 +10:00 committed by GitHub
parent 7a6bbe3488
commit 60b55619e1
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10 changed files with 82 additions and 15 deletions

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@ -8,9 +8,9 @@ export default class DhpTokenRuler extends foundry.canvas.placeables.tokens.Toke
const range = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules).rangeMeasurement;
if (range.enabled) {
const distance = DhMeasuredTemplate.getDistanceLabel(waypoint.measurement.distance.toNearest(0.01), range);
context.cost = { total: distance, units: null };
context.distance = { total: distance, units: null };
const result = DhMeasuredTemplate.getRangeLabels(waypoint.measurement.distance.toNearest(0.01), range);
context.cost = { total: result.distance, units: result.units };
context.distance = { total: result.distance, units: result.units };
}
return context;