Merge branch 'main' into feature/159-Companion

This commit is contained in:
WBHarry 2025-06-28 19:02:30 +02:00
commit 5f6ed71d04
81 changed files with 3802 additions and 1883 deletions

View file

@ -1,3 +1,4 @@
import DHActionConfig from '../config/Action.mjs';
import DaggerheartSheet from './daggerheart-sheet.mjs';
const { ActorSheetV2 } = foundry.applications.sheets;
@ -9,6 +10,7 @@ export default class AdversarySheet extends DaggerheartSheet(ActorSheetV2) {
actions: {
reactionRoll: this.reactionRoll,
attackRoll: this.attackRoll,
attackConfigure: this.attackConfigure,
addExperience: this.addExperience,
removeExperience: this.removeExperience,
toggleHP: this.toggleHP,
@ -51,7 +53,10 @@ export default class AdversarySheet extends DaggerheartSheet(ActorSheetV2) {
const context = await super._prepareContext(_options);
context.document = this.document;
context.tabs = super._getTabs(this.constructor.TABS);
context.systemFields.attack.fields = this.document.system.attack.schema.fields;
context.getEffectDetails = this.getEffectDetails.bind(this);
context.isNPC = true;
console.log(context)
return context;
}
@ -77,26 +82,16 @@ export default class AdversarySheet extends DaggerheartSheet(ActorSheetV2) {
this.actor.diceRoll(config);
}
getEffectDetails(id) {
return {};
}
static async attackRoll(event) {
const { modifier, damage, name: attackName } = this.actor.system.attack,
config = {
event: event,
title: attackName,
roll: {
modifier: modifier,
type: 'action'
},
chatMessage: {
type: 'adversaryRoll',
template: 'systems/daggerheart/templates/chat/adversary-attack-roll.hbs'
},
damage: {
value: damage.value,
type: damage.type
},
checkTarget: true
};
this.actor.diceRoll(config);
this.actor.system.attack.use(event);
}
static async attackConfigure(event) {
await new DHActionConfig(this.document.system.attack).render(true);
}
static async addExperience() {

View file

@ -139,9 +139,10 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
*/
static async #removeAction(event, button) {
event.stopPropagation();
const actionIndex = button.closest('[data-index]').dataset.index;
await this.document.update({
'system.actions': this.document.system.actions.filter(
(_, index) => index !== Number.parseInt(button.dataset.index)
(_, index) => index !== Number.parseInt(actionIndex)
)
});
}

View file

@ -26,8 +26,8 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
toggleHope: this.toggleHope,
toggleGold: this.toggleGold,
toggleLoadoutView: this.toggleLoadoutView,
attackRoll: this.attackRoll,
useDomainCard: this.useDomainCard,
removeCard: this.removeDomainCard,
selectClass: this.selectClass,
selectSubclass: this.selectSubclass,
selectAncestry: this.selectAncestry,
@ -49,7 +49,8 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
toggleEquipItem: this.toggleEquipItem,
toggleVault: this.toggleVault,
levelManagement: this.levelManagement,
editImage: this._onEditImage
editImage: this._onEditImage,
triggerContextMenu: this.triggerContextMenu
},
window: {
resizable: true
@ -222,14 +223,18 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
useItem: {
name: 'DAGGERHEART.Sheets.PC.ContextMenu.UseItem',
icon: '<i class="fa-solid fa-burst"></i>',
callback: (element, event) => this.constructor.useItem.bind(this)(event, element)
condition: el => {
const item = this.getItem(el);
return !['class', 'subclass'].includes(item.type);
},
callback: (button, event) => this.constructor.useItem.bind(this)(event, button)
},
equip: {
name: 'DAGGERHEART.Sheets.PC.ContextMenu.Equip',
icon: '<i class="fa-solid fa-hands"></i>',
condition: el => {
const item = foundry.utils.fromUuidSync(el.dataset.uuid);
return !item.system.equipped;
const item = this.getItem(el);
return ['weapon', 'armor'].includes(item.type) && !item.system.equipped;
},
callback: this.constructor.toggleEquipItem.bind(this)
},
@ -237,11 +242,34 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
name: 'DAGGERHEART.Sheets.PC.ContextMenu.Unequip',
icon: '<i class="fa-solid fa-hands"></i>',
condition: el => {
const item = foundry.utils.fromUuidSync(el.dataset.uuid);
return item.system.equipped;
const item = this.getItem(el);
return ['weapon', 'armor'].includes(item.type) && item.system.equipped;
},
callback: this.constructor.toggleEquipItem.bind(this)
},
sendToLoadout: {
name: 'DAGGERHEART.Sheets.PC.ContextMenu.ToLoadout',
icon: '<i class="fa-solid fa-arrow-up"></i>',
condition: el => {
const item = this.getItem(el);
return ['domainCard'].includes(item.type) && item.system.inVault;
},
callback: this.constructor.toggleVault.bind(this)
},
sendToVault: {
name: 'DAGGERHEART.Sheets.PC.ContextMenu.ToVault',
icon: '<i class="fa-solid fa-arrow-down"></i>',
condition: el => {
const item = this.getItem(el);
return ['domainCard'].includes(item.type) && !item.system.inVault;
},
callback: this.constructor.toggleVault.bind(this)
},
sendToChat: {
name: 'DAGGERHEART.Sheets.PC.ContextMenu.SendToChat',
icon: '<i class="fa-regular fa-message"></i>',
callback: this.constructor.toChat.bind(this)
},
edit: {
name: 'DAGGERHEART.Sheets.PC.ContextMenu.Edit',
icon: '<i class="fa-solid fa-pen-to-square"></i>',
@ -251,66 +279,12 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
name: 'DAGGERHEART.Sheets.PC.ContextMenu.Delete',
icon: '<i class="fa-solid fa-trash"></i>',
callback: this.constructor.deleteItem.bind(this)
},
sendToLoadout: {
name: 'DAGGERHEART.Sheets.PC.ContextMenu.ToLoadout',
icon: '<i class="fa-solid fa-arrow-up"></i>',
condition: el => {
const item = foundry.utils.fromUuidSync(el.dataset.uuid);
return item.system.inVault;
},
callback: this.constructor.toggleVault.bind(this)
},
sendToVault: {
name: 'DAGGERHEART.Sheets.PC.ContextMenu.ToVault',
icon: '<i class="fa-solid fa-arrow-down"></i>',
condition: el => {
const item = foundry.utils.fromUuidSync(el.dataset.uuid);
return !item.system.inVault;
},
callback: this.constructor.toggleVault.bind(this)
},
sendToChat: {
name: 'DAGGERHEART.Sheets.PC.ContextMenu.SendToChat',
icon: '<i class="fa-regular fa-message"></i>',
callback: this.constructor.toChat.bind(this)
}
};
const getMenuOptions = type => () => {
let menuItems = ['class', 'subclass'].includes(type) ? [] : [allOptions.useItem];
switch (type) {
case 'weapon':
case 'armor':
menuItems.push(...[allOptions.equip, allOptions.unequip]);
break;
case 'domainCard':
menuItems.push(...[allOptions.sendToLoadout, allOptions.sendToVault]);
break;
}
menuItems.push(...[allOptions.sendToChat, allOptions.edit, allOptions.delete]);
return menuItems;
};
const menuConfigs = [
'armor',
'weapon',
'miscellaneous',
'consumable',
'domainCard',
'miscellaneous',
'ancestry',
'community',
'class',
'subclass'
];
menuConfigs.forEach(type => {
this._createContextMenu(getMenuOptions(type), `.${type}-context-menu`, {
eventName: 'click',
parentClassHooks: false,
fixed: true
});
this._createContextMenu(() => Object.values(allOptions), `[data-item-id]`, {
parentClassHooks: false,
fixed: true
});
}
@ -318,10 +292,16 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
super._attachPartListeners(partId, htmlElement, options);
htmlElement.querySelector('.level-value')?.addEventListener('change', this.onLevelChange.bind(this));
// To Remove when ContextMenu Handler is made
htmlElement
.querySelectorAll('[data-item-id]')
.forEach(element => element.addEventListener('contextmenu', this.editItem.bind(this)));
}
getItem(element) {
const itemId = (element.target ?? element).closest('[data-item-id]').dataset.itemId,
item = this.document.items.get(itemId);
return item;
}
static triggerContextMenu(event, button) {
return CONFIG.ux.ContextMenu.triggerContextMenu(event);
}
static _onEditImage() {
@ -391,7 +371,8 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
loadout: {
top: loadout.slice(0, Math.min(2, nrLoadoutCards)),
bottom: nrLoadoutCards > 2 ? loadout.slice(2, Math.min(5, nrLoadoutCards)) : [],
nrTotal: nrLoadoutCards
nrTotal: nrLoadoutCards,
listView: game.user.getFlag(SYSTEM.id, SYSTEM.FLAGS.displayDomainCardsAsList)
},
vault: vault.map(x => ({
...x,
@ -467,51 +448,12 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
const abilityLabel = game.i18n.localize(abilities[button.dataset.attribute].label);
const config = {
event: event,
title: game.i18n.format('DAGGERHEART.Chat.DualityRoll.AbilityCheckTitle', {
ability: abilityLabel
}),
title: game.i18n.format('DAGGERHEART.Chat.DualityRoll.AbilityCheckTitle', { ability: abilityLabel }),
roll: {
label: abilityLabel,
modifier: button.dataset.value
},
chatMessage: {
template: 'systems/daggerheart/templates/chat/duality-roll.hbs'
trait: button.dataset.attribute
}
};
this.document.diceRoll(config);
// Delete when new roll logic test done
/* const { roll, hope, fear, advantage, disadvantage, modifiers } = await this.document.dualityRoll(
{ title: game.i18n.localize(abilities[button.dataset.attribute].label), value: button.dataset.value },
event.shiftKey
);
const cls = getDocumentClass('ChatMessage');
const systemContent = new DHDualityRoll({
title: game.i18n.format('DAGGERHEART.Chat.DualityRoll.AbilityCheckTitle', {
ability: game.i18n.localize(abilities[button.dataset.attribute].label)
}),
origin: this.document.id,
roll: roll._formula,
modifiers: modifiers,
hope: hope,
fear: fear,
advantage: advantage,
disadvantage: disadvantage
});
await cls.create({
type: 'dualityRoll',
sound: CONFIG.sounds.dice,
system: systemContent,
user: game.user.id,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/chat/duality-roll.hbs',
systemContent
),
rolls: [roll]
}); */
}
static async toggleMarks(_, button) {
@ -553,6 +495,22 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
this.render();
}
static async toggleLoadoutView(_, button) {
const newAbilityView = !(button.dataset.value === 'true');
await game.user.setFlag(SYSTEM.id, SYSTEM.FLAGS.displayDomainCardsAsList, newAbilityView);
this.render();
}
static async attackRoll(event, button) {
const weapon = await fromUuid(button.dataset.weapon);
if (!weapon) return;
const wasUsed = await weapon.use(event);
if (wasUsed) {
Hooks.callAll(SYSTEM.HOOKS.characterAttack, {});
}
}
static levelManagement() {
if (this.document.system.needsCharacterSetup) {
this.characterSetup();
@ -574,8 +532,9 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
new DhlevelUp(this.document).render(true);
}
static async useDomainCard(_, button) {
const card = this.document.items.find(x => x.uuid === button.dataset.key);
static async useDomainCard(event, button) {
const card = this.getItem(event);
if (!card) return;
const cls = getDocumentClass('ChatMessage');
const systemData = {
@ -599,13 +558,6 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
cls.create(msg.toObject());
}
static async removeDomainCard(_, button) {
if (button.dataset.type === 'domainCard') {
const card = this.document.items.find(x => x.uuid === button.dataset.key);
await card.delete();
}
}
static async selectClass() {
(await game.packs.get('daggerheart.classes'))?.render(true);
}
@ -641,23 +593,22 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
}
static async useItem(event, button) {
const id = button.closest('a').id,
item = this.document.items.get(id);
const item = this.getItem(button);
if (!item) return;
const wasUsed = await item.use(event);
if (wasUsed && item.type === 'weapon') {
Hooks.callAll(SYSTEM.HOOKS.characterAttack, {});
}
}
static async viewObject(element, button) {
const object = await fromUuid((button ?? element).dataset.uuid);
object.sheet.render(true);
static async viewObject(event, button) {
const item = this.getItem(event);
if (!item) return;
item.sheet.render(true);
}
editItem(event) {
const uuid = event.target.closest('[data-item-id]').dataset.itemId,
item = this.document.items.find(i => i.uuid === uuid);
const item = this.getItem(event);
if (!item) return;
if (item.sheet.editMode) item.sheet.editMode = false;
@ -701,29 +652,26 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
}
}
async itemUpdate(event) {
const name = event.currentTarget.dataset.item;
const item = await fromUuid($(event.currentTarget).closest('[data-item-id]')[0].dataset.itemId);
await item.update({ [name]: event.currentTarget.value });
}
async onLevelChange(event) {
await this.document.updateLevel(Number(event.currentTarget.value));
this.render();
}
static async deleteItem(element, button) {
const item = await fromUuid((button ?? element).closest('a').dataset.uuid);
static async deleteItem(event, button) {
const item = this.getItem(event);
if (!item) return;
await item.delete();
}
static async setItemQuantity(button, value) {
const item = await fromUuid($(button).closest('[data-item-id]')[0].dataset.itemId);
const item = this.getItem(button);
if (!item) return;
await item.update({ 'system.quantity': Math.max(item.system.quantity + value, 1) });
}
static async useFeature(_, button) {
const item = await fromUuid(button.dataset.id);
static async useFeature(event, button) {
const item = this.getItem(event);
if (!item) return;
const cls = getDocumentClass('ChatMessage');
const systemData = {
@ -747,13 +695,15 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
cls.create(msg.toObject());
}
static async toChat(element, button) {
static async toChat(event, button) {
if (button?.dataset?.type === 'experience') {
const experience = this.document.system.experiences[button.dataset.uuid];
const cls = getDocumentClass('ChatMessage');
const systemData = {
name: game.i18n.localize('DAGGERHEART.General.Experience.Single'),
description: `${experience.description} ${experience.total < 0 ? experience.total : `+${experience.total}`}`
description: `${experience.description} ${
experience.total < 0 ? experience.total : `+${experience.total}`
}`
};
const msg = new cls({
type: 'abilityUse',
@ -767,7 +717,8 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
cls.create(msg.toObject());
} else {
const item = await fromUuid((button ?? element).dataset.uuid);
const item = this.getItem(event);
if (!item) return;
item.toChat(this.document.id);
}
}
@ -778,7 +729,9 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
? this.document.system.multiclass.subclass
: this.document.system.class.subclass;
const ability = item.system[`${button.dataset.key}Feature`];
const title = `${item.name} - ${game.i18n.localize(`DAGGERHEART.Sheets.PC.DomainCard.${capitalize(button.dataset.key)}Title`)}`;
const title = `${item.name} - ${game.i18n.localize(
`DAGGERHEART.Sheets.PC.DomainCard.${capitalize(button.dataset.key)}Title`
)}`;
const cls = getDocumentClass('ChatMessage');
const systemData = {
@ -824,9 +777,9 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
cls.create(msg.toObject());
}
static async toggleEquipItem(element, button) {
const id = (button ?? element).closest('a').id;
const item = this.document.items.get(id);
static async toggleEquipItem(event, button) {
const item = this.getItem(event);
if (!item) return;
if (item.system.equipped) {
await item.update({ 'system.equipped': false });
return;
@ -850,9 +803,9 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
this.render();
}
static async toggleVault(element, button) {
const id = (button ?? element).closest('a').id;
const item = this.document.items.get(id);
static async toggleVault(event, button) {
const item = this.getItem(event);
if (!item) return;
await item.update({ 'system.inVault': !item.system.inVault });
}

View file

@ -53,6 +53,7 @@ export default class DhpEnvironment extends DaggerheartSheet(ActorSheetV2) {
const context = await super._prepareContext(_options);
context.document = this.document;
context.tabs = super._getTabs(this.constructor.TABS);
context.getEffectDetails = this.getEffectDetails.bind(this);
return context;
}
@ -62,6 +63,10 @@ export default class DhpEnvironment extends DaggerheartSheet(ActorSheetV2) {
this.render();
}
getEffectDetails(id) {
return {};
}
static async addAdversary() {
await this.document.update({
[`system.potentialAdversaries.${foundry.utils.randomID()}.label`]: game.i18n.localize(