Covering up bases. Not for murder purposes.

This commit is contained in:
Nikhil Nagarajan 2025-12-11 12:16:07 -05:00
parent 9064df9b05
commit 5e8c462477
7 changed files with 89 additions and 6 deletions

View file

@ -1,4 +1,5 @@
import BaseDataItem from './base.mjs';
import { armorPriorityKeys } from "../../config/itemConfig.mjs";
export default class DHConsumable extends BaseDataItem {
/** @inheritDoc */
@ -24,9 +25,10 @@ export default class DHConsumable extends BaseDataItem {
max: new fields.NumberField({ required: true, integer: true, min: 0, initial: 0}),
priority: new fields.StringField({
required: true,
choices: CONFIG.DH.ITEM.allArmorKeys,
initial: CONFIG.DH.ITEM.armorPriorityKeys[0]
})
choices: armorPriorityKeys,
initial: 'armor'
}),
armorResourceToggle: new fields.BooleanField({initial: false})
}),
//End
consumeOnUse: new fields.BooleanField({ initial: true }),

View file

@ -1,4 +1,5 @@
import BaseDataItem from './base.mjs';
import { armorPriorityKeys } from "../../config/itemConfig.mjs";
export default class DHLoot extends BaseDataItem {
/** @inheritDoc */
@ -15,8 +16,21 @@ export default class DHLoot extends BaseDataItem {
/** @inheritDoc */
static defineSchema() {
const fields = foundry.data.fields;
return {
...super.defineSchema(),
//Testing new armor schema
armor: new fields.SchemaField({
value: new fields.NumberField({integer: true, min: 0, initial: 0}),
max: new fields.NumberField({ required: true, integer: true, min: 0, initial: 0}),
priority: new fields.StringField({
required: true,
choices: armorPriorityKeys,
initial: 'armor'
}),
armorResourceToggle: new fields.BooleanField({initial: false})
}),
//End
};
}

View file

@ -1,5 +1,6 @@
import AttachableItem from './attachableItem.mjs';
import { ActionField } from '../fields/actionField.mjs';
import { armorPriorityKeys } from "../../config/itemConfig.mjs";
export default class DHWeapon extends AttachableItem {
/** @inheritDoc */
@ -24,9 +25,10 @@ export default class DHWeapon extends AttachableItem {
max: new fields.NumberField({ required: true, integer: true, min: 0, initial: 0}),
priority: new fields.StringField({
required: true,
choices: CONFIG.DH.ITEM.allArmorKeys,
initial: CONFIG.DH.ITEM.armorPriorityKeys[0]
})
choices: armorPriorityKeys,
initial: 'armor'
}),
armorResourceToggle: new fields.BooleanField({initial: false})
}),
//End
tier: new fields.NumberField({