Merge branch 'main' into feature/enhance-fear-tracker

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Murilo Brito 2026-07-21 15:23:56 -03:00 committed by GitHub
commit 5e28d34729
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76 changed files with 1641 additions and 1058 deletions

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@ -104,8 +104,10 @@
"startCountdown": "Start Countdown"
},
"damage": {
"addResource": "Add Resource",
"multiplier": "Multiplier",
"flatMultiplier": "Flat Multiplier"
"flatMultiplier": "Flat Multiplier",
"markResources": "Mark Resources"
},
"general": {
"customFormula": "Custom Formula",
@ -124,6 +126,10 @@
"damageOnSave": "Damage on Save",
"useDefaultItemValues": "Use default Item values"
},
"Reload": {
"checkReload": "Check Reload",
"reloadRequired": "Reload Required!"
},
"RollField": {
"diceRolling": {
"compare": "Should be",
@ -1320,6 +1326,11 @@
"short": "V. Far"
}
},
"ReloadChoices": {
"off": { "label": "Don't Use" },
"button": { "label": "Use button" },
"auto": { "label": "Automatic" }
},
"RollTypes": {
"trait": {
"name": "Trait"
@ -2219,7 +2230,9 @@
},
"Resource": {
"single": "Resource",
"plural": "Resources"
"plural": "Resources",
"unloaded": "The weapon is not loaded",
"loaded": "The weapon is loaded"
},
"Roll": {
"attack": "Attack Roll",
@ -2483,7 +2496,6 @@
"reroll": "Reroll",
"rerolled": "Rerolled",
"rerollThing": "Reroll {thing}",
"resource": "Resource",
"result": {
"single": "Result",
"plural": "Results"
@ -2806,6 +2818,10 @@
"hint": "Effects with defined range dependency will automatically turn on/off depending on range"
}
},
"reload": {
"label": "Reload Checking",
"hint": "If the system should present a button for checking if the character will need to reload or do it automatically"
},
"resourceScrollTexts": {
"label": "Show Resource Change Scrolltexts",
"hint": "When a character is damaged, uses armor etc, a scrolling text will briefly appear by the token to signify this."
@ -3267,7 +3283,8 @@
"knowTheTide": "Know The Tide gained a token",
"lackingItemTransferPermission": "User {user} lacks owner permission needed to transfer items to {target}",
"noTokenTargeted": "No token is targeted",
"behaviorRegionRequiresGM": "Creating a Region with an attached Behavior requires an online GM"
"behaviorRegionRequiresGM": "Creating a Region with an attached Behavior requires an online GM",
"reloadRequired": "The {weapon} must be reloaded to be used!"
},
"Progress": {
"migrationLabel": "Performing system migration. Please wait and do not close Foundry."