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Merge branch 'main' into feature/enhance-fear-tracker
This commit is contained in:
commit
5e28d34729
76 changed files with 1641 additions and 1058 deletions
25
lang/en.json
25
lang/en.json
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@ -104,8 +104,10 @@
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"startCountdown": "Start Countdown"
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},
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"damage": {
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"addResource": "Add Resource",
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"multiplier": "Multiplier",
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"flatMultiplier": "Flat Multiplier"
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"flatMultiplier": "Flat Multiplier",
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"markResources": "Mark Resources"
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},
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"general": {
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"customFormula": "Custom Formula",
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@ -124,6 +126,10 @@
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"damageOnSave": "Damage on Save",
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"useDefaultItemValues": "Use default Item values"
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},
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"Reload": {
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"checkReload": "Check Reload",
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"reloadRequired": "Reload Required!"
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},
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"RollField": {
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"diceRolling": {
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"compare": "Should be",
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@ -1320,6 +1326,11 @@
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"short": "V. Far"
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}
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},
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"ReloadChoices": {
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"off": { "label": "Don't Use" },
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"button": { "label": "Use button" },
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"auto": { "label": "Automatic" }
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},
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"RollTypes": {
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"trait": {
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"name": "Trait"
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@ -2219,7 +2230,9 @@
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},
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"Resource": {
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"single": "Resource",
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"plural": "Resources"
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"plural": "Resources",
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"unloaded": "The weapon is not loaded",
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"loaded": "The weapon is loaded"
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},
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"Roll": {
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"attack": "Attack Roll",
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@ -2483,7 +2496,6 @@
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"reroll": "Reroll",
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"rerolled": "Rerolled",
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"rerollThing": "Reroll {thing}",
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"resource": "Resource",
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"result": {
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"single": "Result",
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"plural": "Results"
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@ -2806,6 +2818,10 @@
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"hint": "Effects with defined range dependency will automatically turn on/off depending on range"
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}
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},
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"reload": {
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"label": "Reload Checking",
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"hint": "If the system should present a button for checking if the character will need to reload or do it automatically"
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},
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"resourceScrollTexts": {
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"label": "Show Resource Change Scrolltexts",
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"hint": "When a character is damaged, uses armor etc, a scrolling text will briefly appear by the token to signify this."
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@ -3267,7 +3283,8 @@
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"knowTheTide": "Know The Tide gained a token",
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"lackingItemTransferPermission": "User {user} lacks owner permission needed to transfer items to {target}",
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"noTokenTargeted": "No token is targeted",
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"behaviorRegionRequiresGM": "Creating a Region with an attached Behavior requires an online GM"
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"behaviorRegionRequiresGM": "Creating a Region with an attached Behavior requires an online GM",
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"reloadRequired": "The {weapon} must be reloaded to be used!"
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},
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"Progress": {
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"migrationLabel": "Performing system migration. Please wait and do not close Foundry."
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