mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-12 19:51:08 +01:00
166 - Damage Reduction (#180)
* Temp * Fixed Stress Reductions * Changed from index based to object
This commit is contained in:
parent
e1dd59454c
commit
5dafdaafcd
33 changed files with 1688 additions and 1013 deletions
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@ -11,61 +11,65 @@ export class DHRoll extends Roll {
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super(formula, data, options);
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}
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static async build(config={}, message={}) {
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static async build(config = {}, message = {}) {
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const roll = await this.buildConfigure(config, message);
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if(!roll) return;
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await this.buildEvaluate(roll, config, message={});
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await this.buildPost(roll, config, message={});
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if (!roll) return;
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await this.buildEvaluate(roll, config, (message = {}));
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await this.buildPost(roll, config, (message = {}));
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return roll;
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}
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static async buildConfigure(config={}, message={}) {
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config.hooks = [...(config.hooks ?? []), ""];
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static async buildConfigure(config = {}, message = {}) {
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config.hooks = [...(config.hooks ?? []), ''];
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config.dialog ??= {};
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for ( const hook of config.hooks ) {
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if ( Hooks.call(`${SYSTEM.id}.preRoll${hook.capitalize()}`, config, message) === false ) return null;
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for (const hook of config.hooks) {
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if (Hooks.call(`${SYSTEM.id}.preRoll${hook.capitalize()}`, config, message) === false) return null;
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}
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this.applyKeybindings(config);
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if(config.dialog.configure !== false) {
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// let roll;
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// if(config.dialog?.configure === false) {
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// roll = new this('', config.actor, config);
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// } else {
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if (config.dialog.configure !== false) {
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// Open Roll Dialog
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const DialogClass = config.dialog?.class ?? this.DefaultDialog;
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config = await DialogClass.configure(config, message);
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if(!config) return;
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if (!config) return;
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}
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let roll = new this(config.formula, config.data, config);
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for ( const hook of config.hooks ) {
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if ( Hooks.call(`${SYSTEM.id}.post${hook.capitalize()}RollConfiguration`, roll, config, message) === false ) return [];
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for (const hook of config.hooks) {
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if (Hooks.call(`${SYSTEM.id}.post${hook.capitalize()}RollConfiguration`, roll, config, message) === false)
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return [];
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}
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return roll;
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}
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static async buildEvaluate(roll, config={}, message={}) {
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if(config.evaluate !== false) await roll.evaluate();
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static async buildEvaluate(roll, config = {}, message = {}) {
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if (config.evaluate !== false) await roll.evaluate();
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this.postEvaluate(roll, config);
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}
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static async buildPost(roll, config, message) {
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for ( const hook of config.hooks ) {
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if ( Hooks.call(`${SYSTEM.id}.postRoll${hook.capitalize()}`, config, message) === false ) return null;
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}
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// Create Chat Message
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if(message.data) {
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static async buildPost(roll, config, message) {
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for (const hook of config.hooks) {
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if (Hooks.call(`${SYSTEM.id}.postRoll${hook.capitalize()}`, config, message) === false) return null;
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}
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// Create Chat Message
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if (message.data) {
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} else {
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const messageData = {};
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await this.toMessage(roll, config);
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}
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}
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static async postEvaluate(roll, config={}) {}
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static async postEvaluate(roll, config = {}) {}
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static async toMessage(roll, config) {
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const cls = getDocumentClass("ChatMessage"),
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const cls = getDocumentClass('ChatMessage'),
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msg = {
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type: this.messageType,
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user: game.user.id,
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@ -89,13 +93,13 @@ export class DHRoll extends Roll {
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// D20Die
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export class DualityDie extends foundry.dice.terms.Die {
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constructor({ number=1, faces=12, ...args }={}) {
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constructor({ number = 1, faces = 12, ...args } = {}) {
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super({ number, faces, ...args });
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}
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}
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export class D20Roll extends DHRoll {
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constructor(formula, data={}, options={}) {
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constructor(formula, data = {}, options = {}) {
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super(formula, data, options);
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this.createBaseDice();
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this.configureModifiers();
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@ -113,21 +117,21 @@ export class D20Roll extends DHRoll {
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// static messageTemplate = 'systems/daggerheart/templates/chat/adversary-roll.hbs';
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static messageTemplate = async (config) => {
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static messageTemplate = async config => {
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return 'systems/daggerheart/templates/chat/adversary-roll.hbs';
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}
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};
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static CRITICAL_TRESHOLD = 20;
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static DefaultDialog = D20RollDialog;
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get d20() {
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if ( !(this.terms[0] instanceof foundry.dice.terms.Die) ) this.createBaseDice();
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if (!(this.terms[0] instanceof foundry.dice.terms.Die)) this.createBaseDice();
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return this.terms[0];
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}
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set d20(faces) {
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if ( !(this.terms[0] instanceof foundry.dice.terms.Die) ) this.createBaseDice();
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if (!(this.terms[0] instanceof foundry.dice.terms.Die)) this.createBaseDice();
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this.terms[0].faces = faces;
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}
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@ -136,7 +140,7 @@ export class D20Roll extends DHRoll {
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}
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get isCritical() {
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if ( !this.d20._evaluated ) return;
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if (!this.d20._evaluated) return;
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return this.d20.total >= this.constructor.CRITICAL_TRESHOLD;
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}
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@ -154,75 +158,78 @@ export class D20Roll extends DHRoll {
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advantage: config.event.altKey,
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disadvantage: config.event.ctrlKey
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};
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// Should the roll configuration dialog be displayed?
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config.dialog.configure ??= !Object.values(keys).some(k => k);
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// Determine advantage mode
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const advantage = config.advantage || keys.advantage;
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const disadvantage = config.disadvantage || keys.disadvantage;
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if ( advantage && !disadvantage ) config.advantage = this.ADV_MODE.ADVANTAGE;
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else if ( !advantage && disadvantage ) config.advantage = this.ADV_MODE.DISADVANTAGE;
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if (advantage && !disadvantage) config.advantage = this.ADV_MODE.ADVANTAGE;
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else if (!advantage && disadvantage) config.advantage = this.ADV_MODE.DISADVANTAGE;
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else config.advantage = this.ADV_MODE.NORMAL;
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}
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createBaseDice() {
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if ( this.terms[0] instanceof foundry.dice.terms.Die ) return;
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if (this.terms[0] instanceof foundry.dice.terms.Die) return;
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this.terms[0] = new foundry.dice.terms.Die({ faces: 20 });
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}
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applyAdvantage() {
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this.d20.modifiers.findSplice(m => ["kh", "kl"].includes(m));
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if ( !this.hasAdvantage && !this.hasAdvantage ) this.number = 1;
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this.d20.modifiers.findSplice(m => ['kh', 'kl'].includes(m));
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if (!this.hasAdvantage && !this.hasAdvantage) this.number = 1;
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else {
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this.d20.number = 2;
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this.d20.modifiers.push(this.hasAdvantage ? "kh" : "kl");
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this.d20.modifiers.push(this.hasAdvantage ? 'kh' : 'kl');
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}
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}
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// Trait bonus != Adversary
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configureModifiers() {
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this.applyAdvantage();
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this.applyBaseBonus();
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this.options.experiences?.forEach(m => {
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if(this.options.data.experiences?.[m]) this.options.roll.modifiers.push(
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{
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if (this.options.data.experiences?.[m])
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this.options.roll.modifiers.push({
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label: this.options.data.experiences[m].description,
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value: this.options.data.experiences[m].total
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}
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);
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})
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});
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});
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this.options.roll.modifiers?.forEach(m => {
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this.terms.push(...this.formatModifier(m.value));
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})
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});
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if(this.options.extraFormula) this.terms.push(new foundry.dice.terms.OperatorTerm({operator: '+'}), ...this.constructor.parse(this.options.extraFormula, this.getRollData()));
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if (this.options.extraFormula)
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this.terms.push(
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new foundry.dice.terms.OperatorTerm({ operator: '+' }),
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...this.constructor.parse(this.options.extraFormula, this.getRollData())
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);
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// this.resetFormula();
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}
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applyBaseBonus() {
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if(this.options.type === "attack") this.terms.push(...this.formatModifier(this.options.data.attack.roll.bonus));
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if (this.options.type === 'attack')
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this.terms.push(...this.formatModifier(this.options.data.attack.roll.bonus));
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}
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static async postEvaluate(roll, config={}) {
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static async postEvaluate(roll, config = {}) {
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if (config.targets?.length) {
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config.targets.forEach(target => {
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const difficulty = config.roll.difficulty ?? target.difficulty ?? target.evasion
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const difficulty = config.roll.difficulty ?? target.difficulty ?? target.evasion;
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target.hit = roll.total >= difficulty;
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})
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} else if(config.roll.difficulty) roll.success = roll.total >= config.roll.difficulty;
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});
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} else if (config.roll.difficulty) roll.success = roll.total >= config.roll.difficulty;
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config.roll.total = roll.total;
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config.roll.formula = roll.formula;
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config.roll.advantage = {
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type: config.advantage,
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dice: roll.dAdvantage?.denomination,
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value: roll.dAdvantage?.total
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}
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config.roll.modifierTotal = config.roll.modifiers.reduce((a,c) => a + c.value, 0);
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};
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config.roll.modifierTotal = config.roll.modifiers.reduce((a, c) => a + c.value, 0);
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config.roll.dice = [];
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roll.dice.forEach(d => {
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config.roll.dice.push({
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@ -230,8 +237,8 @@ export class D20Roll extends DHRoll {
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total: d.total,
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formula: d.formula,
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results: d.results
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})
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})
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});
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});
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}
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getRollData() {
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@ -240,51 +247,54 @@ export class D20Roll extends DHRoll {
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formatModifier(modifier) {
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const numTerm = modifier < 0 ? '-' : '+';
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return [new foundry.dice.terms.OperatorTerm({operator: numTerm}), new foundry.dice.terms.NumericTerm({number: Math.abs(modifier)})];
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return [
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new foundry.dice.terms.OperatorTerm({ operator: numTerm }),
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new foundry.dice.terms.NumericTerm({ number: Math.abs(modifier) })
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];
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}
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resetFormula() {
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return this._formula = this.constructor.getFormula(this.terms);
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return (this._formula = this.constructor.getFormula(this.terms));
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}
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}
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export class DualityRoll extends D20Roll {
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constructor(formula, data={}, options={}) {
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constructor(formula, data = {}, options = {}) {
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super(formula, data, options);
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}
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static messageType = 'dualityRoll';
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// static messageTemplate = 'systems/daggerheart/templates/chat/duality-roll.hbs';
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static messageTemplate = async (config) => {
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static messageTemplate = async config => {
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return 'systems/daggerheart/templates/chat/duality-roll.hbs';
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}
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};
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static DefaultDialog = D20RollDialog;
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get dHope() {
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// if ( !(this.terms[0] instanceof foundry.dice.terms.Die) ) return;
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if ( !(this.dice[0] instanceof CONFIG.Dice.daggerheart.DualityDie) ) this.createBaseDice();
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if (!(this.dice[0] instanceof CONFIG.Dice.daggerheart.DualityDie)) this.createBaseDice();
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return this.dice[0];
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// return this.#hopeDice;
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}
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set dHope(faces) {
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if ( !(this.dice[0] instanceof CONFIG.Dice.daggerheart.DualityDie) ) this.createBaseDice();
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if (!(this.dice[0] instanceof CONFIG.Dice.daggerheart.DualityDie)) this.createBaseDice();
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this.terms[0].faces = faces;
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// this.#hopeDice = `d${face}`;
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}
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get dFear() {
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// if ( !(this.terms[1] instanceof foundry.dice.terms.Die) ) return;
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if ( !(this.dice[1] instanceof CONFIG.Dice.daggerheart.DualityDie) ) this.createBaseDice();
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if (!(this.dice[1] instanceof CONFIG.Dice.daggerheart.DualityDie)) this.createBaseDice();
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return this.dice[1];
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// return this.#fearDice;
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}
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set dFear(faces) {
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if ( !(this.dice[1] instanceof CONFIG.Dice.daggerheart.DualityDie) ) this.createBaseDice();
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if (!(this.dice[1] instanceof CONFIG.Dice.daggerheart.DualityDie)) this.createBaseDice();
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this.dice[1].faces = faces;
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// this.#fearDice = `d${face}`;
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}
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@ -294,17 +304,17 @@ export class DualityRoll extends D20Roll {
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}
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get isCritical() {
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if ( !this.dHope._evaluated || !this.dFear._evaluated ) return;
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if (!this.dHope._evaluated || !this.dFear._evaluated) return;
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return this.dHope.total === this.dFear.total;
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}
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get withHope() {
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if(!this._evaluated) return;
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if (!this._evaluated) return;
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return this.dHope.total > this.dFear.total;
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}
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get withFear() {
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if(!this._evaluated) return;
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if (!this._evaluated) return;
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return this.dHope.total < this.dFear.total;
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}
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@ -312,94 +322,99 @@ export class DualityRoll extends D20Roll {
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return null;
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}
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get totalLabel() {
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const label =
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this.withHope
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? 'DAGGERHEART.General.Hope'
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: this.withFear
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? 'DAGGERHEART.General.Fear'
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: 'DAGGERHEART.General.CriticalSuccess';
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const label = this.withHope
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? 'DAGGERHEART.General.Hope'
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: this.withFear
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? 'DAGGERHEART.General.Fear'
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: 'DAGGERHEART.General.CriticalSuccess';
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return game.i18n.localize(label);
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}
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createBaseDice() {
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if ( this.dice[0] instanceof CONFIG.Dice.daggerheart.DualityDie && this.dice[1] instanceof CONFIG.Dice.daggerheart.DualityDie ) return;
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if ( !(this.dice[0] instanceof CONFIG.Dice.daggerheart.DualityDie) ) this.terms[0] = new CONFIG.Dice.daggerheart.DualityDie();
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this.terms[1] = new foundry.dice.terms.OperatorTerm({operator:'+'});
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if ( !(this.dice[2] instanceof CONFIG.Dice.daggerheart.DualityDie) ) this.terms[2] = new CONFIG.Dice.daggerheart.DualityDie();
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if (
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this.dice[0] instanceof CONFIG.Dice.daggerheart.DualityDie &&
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this.dice[1] instanceof CONFIG.Dice.daggerheart.DualityDie
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)
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return;
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if (!(this.dice[0] instanceof CONFIG.Dice.daggerheart.DualityDie))
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this.terms[0] = new CONFIG.Dice.daggerheart.DualityDie();
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this.terms[1] = new foundry.dice.terms.OperatorTerm({ operator: '+' });
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if (!(this.dice[2] instanceof CONFIG.Dice.daggerheart.DualityDie))
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this.terms[2] = new CONFIG.Dice.daggerheart.DualityDie();
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}
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applyAdvantage() {
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const dieFaces = 6,
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bardRallyFaces = this.hasBarRally,
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advDie = new foundry.dice.terms.Die({faces: dieFaces});
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if(this.hasAdvantage || this.hasDisadvantage || bardRallyFaces) this.terms.push(new foundry.dice.terms.OperatorTerm({operator:'+'}));
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if(bardRallyFaces) {
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const rallyDie = new foundry.dice.terms.Die({faces: bardRallyFaces});
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if(this.hasAdvantage) {
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this.terms.push(new foundry.dice.terms.PoolTerm({
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terms: [advDie.formula, rallyDie.formula],
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modifiers: ["kh"]
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}))
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} else if(this.hasDisadvantage){
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this.terms.push(advDie, new foundry.dice.terms.OperatorTerm({operator:'+'}), rallyDie);
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advDie = new foundry.dice.terms.Die({ faces: dieFaces });
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if (this.hasAdvantage || this.hasDisadvantage || bardRallyFaces)
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this.terms.push(new foundry.dice.terms.OperatorTerm({ operator: '+' }));
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if (bardRallyFaces) {
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const rallyDie = new foundry.dice.terms.Die({ faces: bardRallyFaces });
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if (this.hasAdvantage) {
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this.terms.push(
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new foundry.dice.terms.PoolTerm({
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terms: [advDie.formula, rallyDie.formula],
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modifiers: ['kh']
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})
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);
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} else if (this.hasDisadvantage) {
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this.terms.push(advDie, new foundry.dice.terms.OperatorTerm({ operator: '+' }), rallyDie);
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}
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} else if(this.hasAdvantage || this.hasDisadvantage) this.terms.push(advDie);
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} else if (this.hasAdvantage || this.hasDisadvantage) this.terms.push(advDie);
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}
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applyBaseBonus() {
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if(!this.options.roll.modifiers) this.options.roll.modifiers = [];
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if(this.options.roll?.trait) this.options.roll.modifiers.push(
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{
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if (!this.options.roll.modifiers) this.options.roll.modifiers = [];
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if (this.options.roll?.trait)
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this.options.roll.modifiers.push({
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label: `DAGGERHEART.Abilities.${this.options.roll.trait}.name`,
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value: this.options.data.traits[this.options.roll.trait].total
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||||
}
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
static async postEvaluate(roll, config={}) {
|
||||
static async postEvaluate(roll, config = {}) {
|
||||
super.postEvaluate(roll, config);
|
||||
config.roll.hope = {
|
||||
dice: roll.dHope.denomination,
|
||||
value: roll.dHope.total
|
||||
}
|
||||
};
|
||||
config.roll.fear = {
|
||||
dice: roll.dFear.denomination,
|
||||
value: roll.dFear.total
|
||||
}
|
||||
};
|
||||
config.roll.result = {
|
||||
duality: roll.withHope ? 1 : roll.withFear ? -1 : 0,
|
||||
total: roll.dHope.total + roll.dFear.total,
|
||||
label: roll.totalLabel
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
export class DamageRoll extends DHRoll {
|
||||
constructor(formula, data={}, options={}) {
|
||||
super(formula, data, options)
|
||||
constructor(formula, data = {}, options = {}) {
|
||||
super(formula, data, options);
|
||||
}
|
||||
|
||||
static messageType = 'damageRoll';
|
||||
|
||||
// static messageTemplate = 'systems/daggerheart/templates/chat/damage-roll.hbs';
|
||||
static messageTemplate = async (config) => {
|
||||
static messageTemplate = async config => {
|
||||
return await foundry.applications.handlebars.renderTemplate(
|
||||
config.messageTemplate ?? 'systems/daggerheart/templates/chat/damage-roll.hbs',
|
||||
config
|
||||
)
|
||||
}
|
||||
);
|
||||
};
|
||||
|
||||
static DefaultDialog = DamageDialog;
|
||||
|
||||
static async postEvaluate(roll, config={}) {
|
||||
|
||||
static async postEvaluate(roll, config = {}) {
|
||||
config.roll = {
|
||||
result: roll.total,
|
||||
dice: roll.dice
|
||||
}
|
||||
if(roll.healing) config.roll.type = roll.healing.type
|
||||
};
|
||||
if (roll.healing) config.roll.type = roll.healing.type;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue