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166 - Damage Reduction (#180)
* Temp * Fixed Stress Reductions * Changed from index based to object
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33 changed files with 1688 additions and 1013 deletions
20
lang/en.json
20
lang/en.json
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@ -207,6 +207,12 @@
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"Session": "Session",
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"Shortrest": "Short Rest",
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"Longrest": "Long Rest"
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},
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"Damage": {
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"Severe": "Severe",
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"Major": "Major",
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"Minor": "Minor",
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"None": "None"
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}
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},
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"ActionType": {
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@ -1084,6 +1090,20 @@
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"Title": "Ownership Selection - {name}",
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"Default": "Default Ownership"
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},
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"DamageReduction": {
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"Title": "Damage Reduction",
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"ArmorMarks": "Armor Marks",
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"UsedMarks": "Used Marks",
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"Stress": "Stress",
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"ArmorWithStress": "Spend 1 stress to use an extra mark",
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"UnncessaryStress": "You don't need to expend stress",
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"StressReduction": "Reduce By Stress",
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"Notifications": {
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"DamageAlreadyNone": "The damage has already been reduced to none",
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"NoAvailableArmorMarks": "You have no more available armor marks",
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"DamageIgnore": "{character} did not take damage"
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}
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},
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"Sheets": {
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"PC": {
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"Name": "Name",
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