166 - Damage Reduction (#180)

* Temp

* Fixed Stress Reductions

* Changed from index based to object
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WBHarry 2025-06-24 23:36:02 +02:00 committed by GitHub
parent e1dd59454c
commit 5dafdaafcd
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33 changed files with 1688 additions and 1013 deletions

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@ -207,6 +207,12 @@
"Session": "Session",
"Shortrest": "Short Rest",
"Longrest": "Long Rest"
},
"Damage": {
"Severe": "Severe",
"Major": "Major",
"Minor": "Minor",
"None": "None"
}
},
"ActionType": {
@ -1084,6 +1090,20 @@
"Title": "Ownership Selection - {name}",
"Default": "Default Ownership"
},
"DamageReduction": {
"Title": "Damage Reduction",
"ArmorMarks": "Armor Marks",
"UsedMarks": "Used Marks",
"Stress": "Stress",
"ArmorWithStress": "Spend 1 stress to use an extra mark",
"UnncessaryStress": "You don't need to expend stress",
"StressReduction": "Reduce By Stress",
"Notifications": {
"DamageAlreadyNone": "The damage has already been reduced to none",
"NoAvailableArmorMarks": "You have no more available armor marks",
"DamageIgnore": "{character} did not take damage"
}
},
"Sheets": {
"PC": {
"Name": "Name",