This commit is contained in:
WBHarry 2026-07-06 23:12:47 +02:00
parent da44ff2510
commit 5d78ffb3f1
9 changed files with 67 additions and 18 deletions

View file

@ -114,6 +114,12 @@
"description": "Add this Secondary Weapon's tier + 1 to your primary weapon against targets within Melee range",
"img": "icons/skills/melee/weapons-crossed-swords-yellow-teal.webp",
"system": {
"rangeDependence": {
"enabled": true,
"range": "melee",
"target": "hostile",
"type": "withinRange"
},
"changes": [
{
"key": "system.bonuses.damage.primaryWeapon.bonus",

View file

@ -114,6 +114,12 @@
"description": "Add this Secondary Weapon's tier + 1 to your primary weapon against targets within Melee range",
"img": "icons/skills/melee/weapons-crossed-swords-yellow-teal.webp",
"system": {
"rangeDependence": {
"enabled": true,
"range": "melee",
"target": "hostile",
"type": "withinRange"
},
"changes": [
{
"key": "system.bonuses.damage.primaryWeapon.bonus",

View file

@ -114,6 +114,12 @@
"description": "Add this Secondary Weapon's tier + 1 to your primary weapon against targets within Melee range",
"img": "icons/skills/melee/weapons-crossed-swords-yellow-teal.webp",
"system": {
"rangeDependence": {
"enabled": true,
"range": "melee",
"target": "hostile",
"type": "withinRange"
},
"changes": [
{
"key": "system.bonuses.damage.primaryWeapon.bonus",

View file

@ -114,6 +114,12 @@
"description": "<p>Add this Secondary Weapon's tier + 1 to your primary weapon against targets within Melee range</p>",
"img": "icons/skills/melee/weapons-crossed-swords-yellow-teal.webp",
"system": {
"rangeDependence": {
"enabled": true,
"range": "melee",
"target": "hostile",
"type": "withinRange"
},
"changes": [
{
"key": "system.bonuses.damage.primaryWeapon.bonus",

View file

@ -114,6 +114,12 @@
"description": "+1 to Armor Score; +1 to primary weapon damage within Melee range",
"img": "icons/skills/melee/sword-shield-stylized-white.webp",
"system": {
"rangeDependence": {
"enabled": true,
"range": "melee",
"target": "hostile",
"type": "withinRange"
},
"changes": [
{
"key": "system.bonuses.damage.primaryWeapon.bonus",