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Feature/132 weapon armor features (#136)
* Added effects for Weapon and Armor traits * Fixed so @ strings can be parsed as active effect values * Added actions
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13 changed files with 598 additions and 48 deletions
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@ -84,7 +84,12 @@ export default class DhCharacter extends BaseDataActor {
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value: new ForeignDocumentUUIDField({ type: 'Item', nullable: true }),
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subclass: new ForeignDocumentUUIDField({ type: 'Item', nullable: true })
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}),
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levelData: new fields.EmbeddedDataField(DhPCLevelData)
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levelData: new fields.EmbeddedDataField(DhPCLevelData),
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bonuses: new fields.SchemaField({
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attack: new fields.NumberField({ integer: true, initial: 0 }),
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spellcast: new fields.NumberField({ integer: true, initial: 0 }),
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armorScore: new fields.NumberField({ integer: true, initial: 0 })
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})
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};
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}
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