From 5ac4fc3b9ceec0f83e829295e6b197a47cdd4e01 Mon Sep 17 00:00:00 2001 From: Carlos Fernandez Date: Thu, 4 Jun 2026 05:42:17 -0400 Subject: [PATCH] [Fix] visual quirk with blur in unfocused countdown (#1970) * Fix visual quirk with blur in unfocused countdown * Snuck in fixes and refactors --- module/applications/ui/countdowns.mjs | 22 ++++++++++++---------- styles/less/ui/countdown/countdown.less | 13 ++++++------- templates/ui/countdowns.hbs | 12 +++++++----- 3 files changed, 25 insertions(+), 22 deletions(-) diff --git a/module/applications/ui/countdowns.mjs b/module/applications/ui/countdowns.mjs index 76e2b399..6fa05e29 100644 --- a/module/applications/ui/countdowns.mjs +++ b/module/applications/ui/countdowns.mjs @@ -31,9 +31,9 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application minimizable: false }, actions: { - toggleViewMode: DhCountdowns.#toggleViewMode, - editCountdowns: DhCountdowns.#editCountdowns, - loopCountdown: DhCountdowns.#loopCountdown, + toggleViewMode: DhCountdowns.#onToggleViewMode, + editCountdowns: DhCountdowns.#onEditCountdowns, + loopCountdown: DhCountdowns.#onLoopCountdown, decreaseCountdown: (_, target) => this.editCountdown(false, target), increaseCountdown: (_, target) => this.editCountdown(true, target) }, @@ -147,7 +147,7 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application return true; } - static async #toggleViewMode() { + static async #onToggleViewMode() { const currentMode = game.user.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.userFlags.countdownMode); const appMode = CONFIG.DH.GENERAL.countdownAppMode; const newMode = currentMode === appMode.textIcon ? appMode.iconOnly : appMode.textIcon; @@ -158,15 +158,16 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application this.render(); } - static async #editCountdowns() { + static async #onEditCountdowns() { new game.system.api.applications.ui.CountdownEdit().render(true); } - static async #loopCountdown(_, target) { + static async #onLoopCountdown(_, target) { if (!DhCountdowns.canPerformEdit()) return; const settings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns); - const countdown = settings.countdowns[target.id]; + const countdownId = target.closest('[data-countdown]').dataset.countdown; + const countdown = settings.countdowns[countdownId]; let progressMax = countdown.progress.start; let message = null; @@ -185,7 +186,7 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application await waitForDiceSoNice(message); await settings.updateSource({ - [`countdowns.${target.id}.progress`]: { + [`countdowns.${countdownId}.progress`]: { current: newMax, start: newMax } @@ -199,11 +200,12 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application if (!DhCountdowns.canPerformEdit()) return; const settings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns); - const countdown = settings.countdowns[target.id]; + const countdownId = target.closest('[data-countdown]').dataset.countdown; + const countdown = settings.countdowns[countdownId]; const newCurrent = increase ? Math.min(countdown.progress.current + 1, countdown.progress.start) : Math.max(countdown.progress.current - 1, 0); - await settings.updateSource({ [`countdowns.${target.id}.progress.current`]: newCurrent }); + await settings.updateSource({ [`countdowns.${countdownId}.progress.current`]: newCurrent }); await emitGMUpdate(GMUpdateEvent.UpdateCountdowns, DhCountdowns.gmSetSetting.bind(settings), settings, null, { refreshType: RefreshType.Countdown }); diff --git a/styles/less/ui/countdown/countdown.less b/styles/less/ui/countdown/countdown.less index 66a6c88a..63e539ba 100644 --- a/styles/less/ui/countdown/countdown.less +++ b/styles/less/ui/countdown/countdown.less @@ -18,7 +18,7 @@ border: 0; box-shadow: none; color: @color-text-primary; - width: 300px; + width: 18.75rem; pointer-events: all; align-self: flex-end; transition: 0.3s right ease-in-out; @@ -36,7 +36,7 @@ transition: opacity var(--ui-fade-duration); } - :not(.performance-low, .noblur) { + &:not(.performance-low, .noblur) { backdrop-filter: blur(5px); } @@ -49,8 +49,7 @@ } &.icon-only { - width: 180px; - min-width: 180px; + width: 12rem; } .countdowns-header, @@ -108,8 +107,8 @@ gap: 16px; img { - width: 44px; - height: 44px; + width: 2.75rem; + height: 2.75rem; border-radius: 6px; } @@ -127,7 +126,7 @@ .countdown-tool-controls { display: flex; align-items: center; - gap: 16px; + gap: var(--spacer-12); } .progress-tag { diff --git a/templates/ui/countdowns.hbs b/templates/ui/countdowns.hbs index 95067826..faaffdc5 100644 --- a/templates/ui/countdowns.hbs +++ b/templates/ui/countdowns.hbs @@ -11,18 +11,20 @@
{{#each countdowns as | countdown id |}} -
+
- {{#unless ../iconOnly}}{{/unless}} + {{#unless ../iconOnly}} +
{{countdown.name}}
+ {{/unless}}
- {{#if countdown.editable}}{{/if}} + {{#if countdown.editable}}{{/if}}
{{countdown.progress.current}}/{{countdown.progress.start}}
- {{#if countdown.editable}}{{/if}} + {{#if countdown.editable}}{{/if}}
{{#if (not ../iconOnly)}} @@ -31,7 +33,7 @@ {{/if}} {{#unless (eq countdown.progress.looping "noLooping")}} - + {{#if (eq countdown.progress.looping "increasing")}}