This commit is contained in:
WBHarry 2026-03-17 15:01:48 +01:00
parent 0b5de79ca8
commit 5ab0a6d3e7
12 changed files with 231 additions and 27 deletions

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@ -1,17 +1,12 @@
import BaseEffect from './baseEffect.mjs';
import BeastformEffect from './beastformEffect.mjs';
import HordeEffect from './hordeEffect.mjs';
import ArmorEffect from './armorEffect.mjs';
export { changeTypes, changeEffects } from './changeTypes/_module.mjs';
export { BaseEffect, BeastformEffect, HordeEffect, ArmorEffect };
export { BaseEffect, BeastformEffect, HordeEffect };
export const config = {
base: BaseEffect,
beastform: BeastformEffect,
horde: HordeEffect,
armor: ArmorEffect
};
export const changeTypes = {
armor: ArmorEffect.armorChangeEffect
horde: HordeEffect
};

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@ -12,6 +12,8 @@
* "Anything that uses another data model value as its value": +1 - Effects that increase traits have to be calculated first at Base priority. (EX: Raise evasion by half your agility)
*/
import { changeTypes } from './_module.mjs';
export default class BaseEffect extends foundry.data.ActiveEffectTypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
@ -30,7 +32,8 @@ export default class BaseEffect extends foundry.data.ActiveEffectTypeDataModel {
}),
value: new fields.AnyField({ required: true, nullable: true, serializable: true, initial: '' }),
phase: new fields.StringField({ required: true, blank: false, initial: 'initial' }),
priority: new fields.NumberField()
priority: new fields.NumberField(),
typeData: new fields.TypedSchemaField(changeTypes, { nullable: true, initial: null })
})
),
duration: new fields.SchemaField({

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@ -0,0 +1,9 @@
import Armor from './armor.mjs';
export const changeEffects = {
armor: Armor.changeEffect
};
export const changeTypes = {
armor: Armor
};

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@ -0,0 +1,141 @@
const fields = foundry.data.fields;
export default class Armor extends foundry.abstract.DataModel {
static defineSchema() {
return {
type: new fields.StringField({ required: true, initial: 'armor', blank: false }),
max: new fields.StringField({
required: true,
nullable: false,
initial: '1',
label: 'DAGGERHEART.GENERAL.max'
}),
armorInteraction: new fields.StringField({
required: true,
choices: CONFIG.DH.GENERAL.activeEffectArmorInteraction,
initial: CONFIG.DH.GENERAL.activeEffectArmorInteraction.none.id,
label: 'DAGGERHEART.EFFECTS.Armor.FIELDS.armorInteraction.label',
hint: 'DAGGERHEART.EFFECTS.Armor.FIELDS.armorInteraction.hint'
})
};
}
static changeEffect = {
label: 'Armor',
defaultPriortiy: 20,
handler: (actor, change, _options, _field, replacementData) => {
game.system.api.documents.DhActiveEffect.applyChange(
actor,
{
...change,
key: 'system.armorScore.value',
type: CONFIG.DH.GENERAL.activeEffectModes.add.id,
value: change.value
},
replacementData
);
game.system.api.documents.DhActiveEffect.applyChange(
actor,
{
...change,
key: 'system.armorScore.max',
type: CONFIG.DH.GENERAL.activeEffectModes.add.id,
value: change.max
},
replacementData
);
return {};
},
render: null
};
get isSuppressed() {
switch (this.armorInteraction) {
case CONFIG.DH.GENERAL.activeEffectArmorInteraction.active.id:
return !this.parent.parent?.actor.system.armor;
case CONFIG.DH.GENERAL.activeEffectArmorInteraction.inactive.id:
return Boolean(this.parent.parent?.actor.system.armor);
default:
return false;
}
}
static getInitialValue() {
return {
key: 'Armor',
type: CONFIG.DH.GENERAL.activeEffectModes.armor.id,
value: 0,
typeData: {
type: 'armor',
max: 0
},
phase: 'initial',
priority: 20
};
}
/* Helpers */
get armorChange() {
if (this.changes.length !== 1)
throw new Error('Unexpected error. An armor effect should have a changes field of length 1.');
const actor = this.parent.actor?.type === 'character' ? this.parent.actor : null;
const changeData = this.changes[0];
const maxParse = actor ? itemAbleRollParse(changeData.max, actor, this.parent.parent) : null;
const maxRoll = maxParse ? new Roll(maxParse).evaluateSync() : null;
const maxEvaluated = maxRoll ? (maxRoll.isDeterministic ? maxRoll.total : null) : null;
return {
...changeData,
max: maxEvaluated ?? changeData.max
};
}
get armorData() {
return { value: this.armorChange.value, max: this.armorChange.max };
}
async updateArmorMax(newMax) {
const { effect, ...baseChange } = this.armorChange;
const newChanges = [
{
...baseChange,
max: newMax,
value: Math.min(this.armorChange.value, newMax)
}
];
await this.parent.update({ 'system.changes': newChanges });
}
static orderEffectsForAutoChange(armorEffects, increasing) {
const getEffectWeight = effect => {
switch (effect.parent.type) {
case 'class':
case 'subclass':
case 'ancestry':
case 'community':
case 'feature':
case 'domainCard':
return 2;
case 'armor':
return 3;
case 'loot':
case 'consumable':
return 4;
case 'weapon':
return 5;
case 'character':
return 6;
default:
return 1;
}
};
return armorEffects
.filter(x => !x.disabled && !x.isSuppressed)
.sort((a, b) =>
increasing ? getEffectWeight(b) - getEffectWeight(a) : getEffectWeight(a) - getEffectWeight(b)
);
}
}