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https://github.com/Foundryborne/daggerheart.git
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commit
5a746190c6
28 changed files with 281 additions and 134 deletions
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@ -1,6 +1,6 @@
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import { damageKeyToNumber, getDamageLabel } from '../../helpers/utils.mjs';
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const { DialogV2, ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
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const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
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export default class DamageReductionDialog extends HandlebarsApplicationMixin(ApplicationV2) {
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constructor(resolve, reject, actor, damage, damageType) {
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@ -53,10 +53,6 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap
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);
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}
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get title() {
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return game.i18n.localize('DAGGERHEART.APPLICATIONS.DamageReduction.title');
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}
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static DEFAULT_OPTIONS = {
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tag: 'form',
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classes: ['daggerheart', 'views', 'damage-reduction'],
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@ -229,7 +225,7 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap
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await super.close({});
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}
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static async armorStackQuery({ actorId, damage, type }) {
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static async armorSlotQuery({ actorId, damage, type }) {
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return new Promise(async (resolve, reject) => {
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const actor = await fromUuid(actorId);
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if (!actor || !actor?.isOwner) reject();
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@ -108,9 +108,11 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
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context.hasBaseDamage = !!this.action.parent.attack;
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context.getEffectDetails = this.getEffectDetails.bind(this);
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context.costOptions = this.getCostOptions();
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context.getRollTypeOptions = this.getRollTypeOptions();
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context.disableOption = this.disableOption.bind(this);
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context.isNPC = this.action.actor?.isNPC;
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context.baseSaveDifficulty = this.action.actor?.baseSaveDifficulty;
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context.baseAttackBonus = this.action.actor?.system.attack?.roll.bonus;
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context.hasRoll = this.action.hasRoll;
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const settingsTiers = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers).tiers;
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@ -131,14 +133,23 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
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const resource = this.action.parent.resource;
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if (resource) {
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options[this.action.parent.parent.id] = {
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label: this.action.parent.parent.name,
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group: 'TYPES.Actor.character'
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label: 'DAGGERHEART.GENERAL.itemResource',
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group: 'Global'
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};
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}
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return options;
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}
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getRollTypeOptions() {
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const types = foundry.utils.deepClone(CONFIG.DH.GENERAL.rollTypes);
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if (!this.action.actor) return types;
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Object.values(types).forEach(t => {
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if (this.action.actor.type !== 'character' && t.playerOnly) delete types[t.id];
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});
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return types;
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}
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disableOption(index, costOptions, choices) {
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const filtered = foundry.utils.deepClone(costOptions);
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Object.keys(filtered).forEach(o => {
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@ -260,7 +260,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
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icon: 'fa-solid fa-arrow-up',
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condition: target => {
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const doc = getDocFromElementSync(target);
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return doc && system.inVault;
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return doc && doc.system.inVault;
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},
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callback: async target => {
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const doc = await getDocFromElement(target);
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@ -1,3 +1,5 @@
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import { emitAsGM, GMUpdateEvent } from '../../systemRegistration/socket.mjs';
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export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLog {
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constructor(options) {
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super(options);
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@ -98,17 +100,44 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
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if (message.system.source.item && message.system.source.action) {
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const action = this.getAction(actor, message.system.source.item, message.system.source.action);
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if (!action || !action?.hasSave) return;
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action.rollSave(token, event, message);
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action.rollSave(token.actor, event, message).then(result =>
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emitAsGM(
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GMUpdateEvent.UpdateSaveMessage,
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action.updateSaveMessage.bind(action, result, message, token.id),
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{
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action: action.uuid,
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message: message._id,
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token: token.id,
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result
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}
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)
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);
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}
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}
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onRollAllSave(event, _message) {
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async onRollAllSave(event, message) {
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event.stopPropagation();
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if (!game.user.isGM) return;
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const targets = event.target.parentElement.querySelectorAll(
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'.target-section > [data-token] .target-save-container'
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);
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targets.forEach(el => {
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el.dispatchEvent(new PointerEvent('click', { shiftKey: true }));
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const actor = await this.getActor(message.system.source.actor),
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action = this.getAction(actor, message.system.source.item, message.system.source.action);
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targets.forEach(async el => {
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const tokenId = el.closest('[data-token]')?.dataset.token,
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token = game.canvas.tokens.get(tokenId);
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if (!token.actor) return;
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if (game.user === token.actor.owner) el.dispatchEvent(new PointerEvent('click', { shiftKey: true }));
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else {
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token.actor.owner
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.query('reactionRoll', {
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actionId: action.uuid,
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actorId: token.actor.uuid,
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event,
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message
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})
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.then(result => action.updateSaveMessage(result, message, token.id));
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}
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});
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}
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@ -146,7 +175,9 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
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return {
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isHit,
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targets: isHit
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? message.system.targets.filter(t => t.hit === true).map(target => game.canvas.tokens.documentCollection.find(t => t.actor.uuid === target.actorId))
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? message.system.targets
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.filter(t => t.hit === true)
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.map(target => game.canvas.tokens.documentCollection.find(t => t.actor.uuid === target.actorId))
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: Array.from(game.user.targets)
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};
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}
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@ -208,10 +239,8 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
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});
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}
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if(message.system.hasHealing)
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target.actor.takeHealing(damages);
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else
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target.actor.takeDamage(damages);
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if (message.system.hasHealing) target.actor.takeHealing(damages);
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else target.actor.takeDamage(damages);
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}
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}
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