[Feature] Damage Iterrable Rework (#1685)

* Initial

* More

* Fixed current actionConfig damage

* Reworked ActionConfig damage ui

* .

* Updated all Adversary compendium damage entries

* more

* The rest

* Fixed misses

* .

* .

* Also migrate sub fields of MappingField

* Removed MappingField

* Fix regression with re-tiering adversaries when dealing non-hp damage

* Allow iterable object to be detected as an object by foundry

---------

Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
This commit is contained in:
WBHarry 2026-03-08 00:58:24 +01:00 committed by GitHub
parent d3ebd30e59
commit 5a4bbc91f5
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536 changed files with 2476 additions and 2368 deletions

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@ -14,13 +14,13 @@
<span>-</span>
{{localize (concat 'DAGGERHEART.CONFIG.Range.' source.system.attack.range '.name')}}
<span>-</span>
{{#if source.system.attack.damage.parts.0.value.custom.enabled}}
{{#if source.system.attack.damage.parts.hitPoints.value.custom.enabled}}
{{localize "DAGGERHEART.GENERAL.custom"}}
{{else}}
{{source.system.attack.damage.parts.0.value.dice}}{{#if source.system.attack.damage.parts.0.value.bonus}} + {{source.system.attack.damage.parts.0.value.bonus}}{{/if}}
{{source.system.attack.damage.parts.hitPoints.value.dice}}{{#if source.system.attack.damage.parts.hitPoints.value.bonus}} + {{source.system.attack.damage.parts.hitPoints.value.bonus}}{{/if}}
{{/if}}
(
{{#each source.system.attack.damage.parts.0.type}}
{{#each source.system.attack.damage.parts.hitPoints.type}}
{{localize (concat 'DAGGERHEART.CONFIG.DamageType.' this '.abbreviation')}}
{{/each}}
)