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[Feature] Damage Iterrable Rework (#1685)
* Initial * More * Fixed current actionConfig damage * Reworked ActionConfig damage ui * . * Updated all Adversary compendium damage entries * more * The rest * Fixed misses * . * . * Also migrate sub fields of MappingField * Removed MappingField * Fix regression with re-tiering adversaries when dealing non-hp damage * Allow iterable object to be detected as an object by foundry --------- Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
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536 changed files with 2476 additions and 2368 deletions
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@ -14,8 +14,8 @@ export const armorFeatures = {
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type: 'hostile'
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},
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damage: {
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parts: [
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{
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parts: {
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stress: {
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applyTo: 'stress',
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value: {
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custom: {
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@ -24,7 +24,7 @@ export const armorFeatures = {
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}
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}
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}
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]
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}
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}
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}
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]
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@ -732,8 +732,8 @@ export const weaponFeatures = {
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type: 'hostile'
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},
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damage: {
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parts: [
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{
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parts: {
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stress: {
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applyTo: 'stress',
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value: {
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custom: {
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@ -742,7 +742,7 @@ export const weaponFeatures = {
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}
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}
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}
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]
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}
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}
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}
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],
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@ -914,8 +914,8 @@ export const weaponFeatures = {
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type: 'self'
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},
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damage: {
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parts: [
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{
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parts: {
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hitPoints: {
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applyTo: 'hitPoints',
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value: {
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custom: {
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@ -924,7 +924,7 @@ export const weaponFeatures = {
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}
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}
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}
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]
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}
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}
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}
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]
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