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[Feature] Damage Iterrable Rework (#1685)
* Initial * More * Fixed current actionConfig damage * Reworked ActionConfig damage ui * . * Updated all Adversary compendium damage entries * more * The rest * Fixed misses * . * . * Also migrate sub fields of MappingField * Removed MappingField * Fix regression with re-tiering adversaries when dealing non-hp damage * Allow iterable object to be detected as an object by foundry --------- Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
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536 changed files with 2476 additions and 2368 deletions
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@ -472,7 +472,10 @@ export default function DHApplicationMixin(Base) {
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icon: 'fa-solid fa-explosion',
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condition: target => {
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const doc = getDocFromElementSync(target);
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return doc?.system?.attack?.damage.parts.length || doc?.damage?.parts.length;
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return (
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!foundry.utils.isEmpty(doc?.system?.attack?.damage.parts) ||
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!foundry.utils.isEmpty(doc?.damage?.parts)
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);
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},
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callback: async (target, event) => {
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const doc = await getDocFromElement(target),
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