Added pip-display to Adversary and Companion. Some fixing on armor display

This commit is contained in:
WBHarry 2025-11-10 15:56:36 +01:00
parent ac79cf4bc1
commit 5a44171d8f
11 changed files with 405 additions and 227 deletions

View file

@ -3,7 +3,7 @@
<div class='slot-value'>
<div class="slot-bar">
{{#times resource.max}}
<span class='slot {{#if (gte ../resource.value (add this 1))}}filled{{/if}}' data-action='toggleHitPoints' data-value="{{add this 1}}">
<span class='slot {{#if (gte ../resource.value (add this 1))}}filled{{/if}} {{#if ../largePips}}large{{/if}}' data-action="{{../action}}" data-value="{{add this 1}}">
</span>
{{/times}}
@ -12,13 +12,13 @@
{{/times}}
</div>
<div class="slot-label">
<span class="label">{{localize "DAGGERHEART.GENERAL.HitPoints.short"}}</span>
<span class="label">{{localize label}}</span>
<span class="value">{{resource.value}} / {{resource.max}}</span>
</div>
</div>
{{else}}
<div class='status-value'>
<input class="bar-input" name="system.resources.hitPoints.value" min="0" max='{{resource.max}}'
<input class="bar-input" name="{{key}}" min="0" max='{{resource.max}}'
value="{{resource.value}}" type="number">
<span>/</span>
<span class="bar-label">{{resource.max}}</span>
@ -29,7 +29,7 @@
value='{{resource.value}}'
></progress>
<div class="status-label">
<h4>{{localize "DAGGERHEART.GENERAL.HitPoints.short"}}</h4>
<h4>{{localize label}}</h4>
</div>
{{/if}}
</div>